mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: RenderToTextureFunctionLibrary
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#include "Basic.hpp"
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#include "Engine_classes.hpp"
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#include "EIntTypes_structs.hpp"
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namespace SDK
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{
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// BlueprintGeneratedClass RenderToTextureFunctionLibrary.RenderToTextureFunctionLibrary_C
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// 0x0000 (0x0028 - 0x0028)
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class URenderToTextureFunctionLibrary_C final : public UBlueprintFunctionLibrary
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{
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public:
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static void Array_to_HLSL_Int_Array(EIntTypes Type, class FString& Variable_Name, TArray<int32>& Int, TArray<struct FVector2D>& Int2, TArray<struct FVector>& Int3, TArray<struct FLinearColor>& Int4, class UObject* __WorldContext, class FString* String);
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static void Set_Canvas_Material_Scale_and_Position(const struct FVector2D& Size, const struct FVector2D& Position, float Scale, class UObject* __WorldContext, struct FVector2D* Screen_Position, struct FVector2D* Screen_Size);
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public:
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static class UClass* StaticClass()
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{
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return StaticBPGeneratedClassImpl<"RenderToTextureFunctionLibrary_C">();
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}
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static class URenderToTextureFunctionLibrary_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<URenderToTextureFunctionLibrary_C>();
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}
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};
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static_assert(alignof(URenderToTextureFunctionLibrary_C) == 0x000008, "Wrong alignment on URenderToTextureFunctionLibrary_C");
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static_assert(sizeof(URenderToTextureFunctionLibrary_C) == 0x000028, "Wrong size on URenderToTextureFunctionLibrary_C");
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}
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