Files
UnrealEvent/Aeon-740/SDK/ItemPerksListDetailWidget_functions.cpp
2024-10-18 01:01:36 +01:00

91 lines
2.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ItemPerksListDetailWidget
#include "Basic.hpp"
#include "ItemPerksListDetailWidget_classes.hpp"
#include "ItemPerksListDetailWidget_parameters.hpp"
namespace SDK
{
// Function ItemPerksListDetailWidget.ItemPerksListDetailWidget_C.ExecuteUbergraph_ItemPerksListDetailWidget
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemPerksListDetailWidget_C::ExecuteUbergraph_ItemPerksListDetailWidget(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemPerksListDetailWidget_C", "ExecuteUbergraph_ItemPerksListDetailWidget");
Params::ItemPerksListDetailWidget_C_ExecuteUbergraph_ItemPerksListDetailWidget Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemPerksListDetailWidget.ItemPerksListDetailWidget_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UItemPerksListDetailWidget_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemPerksListDetailWidget_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemPerksListDetailWidget.ItemPerksListDetailWidget_C.HandlePostDifferentItemToDetailSet
// (Event, Protected, BlueprintEvent)
void UItemPerksListDetailWidget_C::HandlePostDifferentItemToDetailSet()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemPerksListDetailWidget_C", "HandlePostDifferentItemToDetailSet");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemPerksListDetailWidget.ItemPerksListDetailWidget_C.SetState
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortPerksWidgetState InState (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
// class UFortHero* InEvolutionOption (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemPerksListDetailWidget_C::SetState(EFortPerksWidgetState InState, class UFortHero* InEvolutionOption)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemPerksListDetailWidget_C", "SetState");
Params::ItemPerksListDetailWidget_C_SetState Parms{};
Parms.InState = InState;
Parms.InEvolutionOption = InEvolutionOption;
UObject::ProcessEvent(Func, &Parms);
}
}