Files
UnrealEvent/Aeon-740/SDK/ItemInspectAlterationModOptInScreen_functions.cpp
2024-10-18 01:01:36 +01:00

349 lines
11 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ItemInspectAlterationModOptInScreen
#include "Basic.hpp"
#include "ItemInspectAlterationModOptInScreen_classes.hpp"
#include "ItemInspectAlterationModOptInScreen_parameters.hpp"
namespace SDK
{
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.ExecuteUbergraph_ItemInspectAlterationModOptInScreen
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectAlterationModOptInScreen_C::ExecuteUbergraph_ItemInspectAlterationModOptInScreen(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "ExecuteUbergraph_ItemInspectAlterationModOptInScreen");
Params::ItemInspectAlterationModOptInScreen_C_ExecuteUbergraph_ItemInspectAlterationModOptInScreen Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Destruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::Destruct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Destruct");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Cancel Preview
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectAlterationModOptInScreen_C::Handle_Cancel_Preview(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Cancel Preview");
Params::ItemInspectAlterationModOptInScreen_C_Handle_Cancel_Preview Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Help Button
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectAlterationModOptInScreen_C::Handle_Help_Button(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Help Button");
Params::ItemInspectAlterationModOptInScreen_C_Handle_Help_Button Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle OptIn Cancel
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectAlterationModOptInScreen_C::Handle_OptIn_Cancel(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle OptIn Cancel");
Params::ItemInspectAlterationModOptInScreen_C_Handle_OptIn_Cancel Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle OptIn Accept
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectAlterationModOptInScreen_C::Handle_OptIn_Accept(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle OptIn Accept");
Params::ItemInspectAlterationModOptInScreen_C_Handle_OptIn_Accept Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Accept
// (BlueprintCallable, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::Handle_Accept()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Accept");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Cancel
// (BlueprintCallable, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::Handle_Cancel()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Cancel");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.OnActivated
// (Event, Protected, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Continue
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UItemInspectAlterationModOptInScreen_C::Handle_Continue(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Continue");
Params::ItemInspectAlterationModOptInScreen_C_Handle_Continue Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.OnSetupItem
// (Event, Protected, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::OnSetupItem()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "OnSetupItem");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.SetupScreen
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::SetupScreen()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "SetupScreen");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Set Up Header Colors
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortRarityItemData RarityData (BlueprintVisible, BlueprintReadOnly, Parm)
void UItemInspectAlterationModOptInScreen_C::Set_Up_Header_Colors(const struct FFortRarityItemData& RarityData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Set Up Header Colors");
Params::ItemInspectAlterationModOptInScreen_C_Set_Up_Header_Colors Parms{};
Parms.RarityData = std::move(RarityData);
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.SetupTriangles
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FFortRarityItemData RarityData (BlueprintVisible, BlueprintReadOnly, Parm)
void UItemInspectAlterationModOptInScreen_C::SetupTriangles(const struct FFortRarityItemData& RarityData)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "SetupTriangles");
Params::ItemInspectAlterationModOptInScreen_C_SetupTriangles Parms{};
Parms.RarityData = std::move(RarityData);
UObject::ProcessEvent(Func, &Parms);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Update Colors
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::Update_Colors()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Update Colors");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Reset To Show Help
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::Reset_To_Show_Help()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Reset To Show Help");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Reset To Show Confirmation
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::Reset_To_Show_Confirmation()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Reset To Show Confirmation");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.BindDelegates
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::BindDelegates()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "BindDelegates");
UObject::ProcessEvent(Func, nullptr);
}
// Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.SetScrollWidget
// (Public, BlueprintCallable, BlueprintEvent)
void UItemInspectAlterationModOptInScreen_C::SetScrollWidget()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "SetScrollWidget");
UObject::ProcessEvent(Func, nullptr);
}
}