#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: ItemInspectAlterationModOptInScreen #include "Basic.hpp" #include "ItemInspectAlterationModOptInScreen_classes.hpp" #include "ItemInspectAlterationModOptInScreen_parameters.hpp" namespace SDK { // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.ExecuteUbergraph_ItemInspectAlterationModOptInScreen // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UItemInspectAlterationModOptInScreen_C::ExecuteUbergraph_ItemInspectAlterationModOptInScreen(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "ExecuteUbergraph_ItemInspectAlterationModOptInScreen"); Params::ItemInspectAlterationModOptInScreen_C_ExecuteUbergraph_ItemInspectAlterationModOptInScreen Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Destruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::Destruct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Destruct"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Cancel Preview // (BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UItemInspectAlterationModOptInScreen_C::Handle_Cancel_Preview(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Cancel Preview"); Params::ItemInspectAlterationModOptInScreen_C_Handle_Cancel_Preview Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Help Button // (BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UItemInspectAlterationModOptInScreen_C::Handle_Help_Button(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Help Button"); Params::ItemInspectAlterationModOptInScreen_C_Handle_Help_Button Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle OptIn Cancel // (BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UItemInspectAlterationModOptInScreen_C::Handle_OptIn_Cancel(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle OptIn Cancel"); Params::ItemInspectAlterationModOptInScreen_C_Handle_OptIn_Cancel Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle OptIn Accept // (BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UItemInspectAlterationModOptInScreen_C::Handle_OptIn_Accept(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle OptIn Accept"); Params::ItemInspectAlterationModOptInScreen_C_Handle_OptIn_Accept Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Accept // (BlueprintCallable, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::Handle_Accept() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Accept"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Cancel // (BlueprintCallable, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::Handle_Cancel() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Cancel"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.OnActivated // (Event, Protected, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::OnActivated() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "OnActivated"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Handle Continue // (BlueprintCallable, BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UItemInspectAlterationModOptInScreen_C::Handle_Continue(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Handle Continue"); Params::ItemInspectAlterationModOptInScreen_C_Handle_Continue Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.OnSetupItem // (Event, Protected, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::OnSetupItem() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "OnSetupItem"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.SetupScreen // (Public, BlueprintCallable, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::SetupScreen() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "SetupScreen"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Set Up Header Colors // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FFortRarityItemData RarityData (BlueprintVisible, BlueprintReadOnly, Parm) void UItemInspectAlterationModOptInScreen_C::Set_Up_Header_Colors(const struct FFortRarityItemData& RarityData) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Set Up Header Colors"); Params::ItemInspectAlterationModOptInScreen_C_Set_Up_Header_Colors Parms{}; Parms.RarityData = std::move(RarityData); UObject::ProcessEvent(Func, &Parms); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.SetupTriangles // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // struct FFortRarityItemData RarityData (BlueprintVisible, BlueprintReadOnly, Parm) void UItemInspectAlterationModOptInScreen_C::SetupTriangles(const struct FFortRarityItemData& RarityData) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "SetupTriangles"); Params::ItemInspectAlterationModOptInScreen_C_SetupTriangles Parms{}; Parms.RarityData = std::move(RarityData); UObject::ProcessEvent(Func, &Parms); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Update Colors // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::Update_Colors() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Update Colors"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Reset To Show Help // (Public, BlueprintCallable, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::Reset_To_Show_Help() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Reset To Show Help"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.Reset To Show Confirmation // (Public, BlueprintCallable, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::Reset_To_Show_Confirmation() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "Reset To Show Confirmation"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.BindDelegates // (Public, BlueprintCallable, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::BindDelegates() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "BindDelegates"); UObject::ProcessEvent(Func, nullptr); } // Function ItemInspectAlterationModOptInScreen.ItemInspectAlterationModOptInScreen_C.SetScrollWidget // (Public, BlueprintCallable, BlueprintEvent) void UItemInspectAlterationModOptInScreen_C::SetScrollWidget() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("ItemInspectAlterationModOptInScreen_C", "SetScrollWidget"); UObject::ProcessEvent(Func, nullptr); } }