Files
UnrealEvent/Aeon-740/SDK/FriendLinkButton_functions.cpp
2024-10-18 01:01:36 +01:00

89 lines
2.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FriendLinkButton
#include "Basic.hpp"
#include "FriendLinkButton_classes.hpp"
#include "FriendLinkButton_parameters.hpp"
namespace SDK
{
// Function FriendLinkButton.FriendLinkButton_C.ExecuteUbergraph_FriendLinkButton
// (Final, UbergraphFunction, HasDefaults)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFriendLinkButton_C::ExecuteUbergraph_FriendLinkButton(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendLinkButton_C", "ExecuteUbergraph_FriendLinkButton");
Params::FriendLinkButton_C_ExecuteUbergraph_FriendLinkButton Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function FriendLinkButton.FriendLinkButton_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UFriendLinkButton_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendLinkButton_C", "PreConstruct");
Params::FriendLinkButton_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function FriendLinkButton.FriendLinkButton_C.BP_OnClicked
// (Event, Protected, BlueprintEvent)
void UFriendLinkButton_C::BP_OnClicked()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendLinkButton_C", "BP_OnClicked");
UObject::ProcessEvent(Func, nullptr);
}
// Function FriendLinkButton.FriendLinkButton_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UFriendLinkButton_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendLinkButton_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
}