Files
UnrealEvent/Aeon-740/SDK/FriendCodeList_functions.cpp
2024-10-18 01:01:36 +01:00

167 lines
5.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FriendCodeList
#include "Basic.hpp"
#include "FriendCodeList_classes.hpp"
#include "FriendCodeList_parameters.hpp"
namespace SDK
{
// Function FriendCodeList.FriendCodeList_C.ExecuteUbergraph_FriendCodeList
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFriendCodeList_C::ExecuteUbergraph_FriendCodeList(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeList_C", "ExecuteUbergraph_FriendCodeList");
Params::FriendCodeList_C_ExecuteUbergraph_FriendCodeList Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function FriendCodeList.FriendCodeList_C.BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)
void UFriendCodeList_C::BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeList_C", "BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function FriendCodeList.FriendCodeList_C.BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)
void UFriendCodeList_C::BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeList_C", "BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function FriendCodeList.FriendCodeList_C.BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFriendCodeList_C::BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeList_C", "BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature");
Params::FriendCodeList_C_BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function FriendCodeList.FriendCodeList_C.CloseFriendCodeList
// (Public, BlueprintCallable, BlueprintEvent)
void UFriendCodeList_C::CloseFriendCodeList()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeList_C", "CloseFriendCodeList");
UObject::ProcessEvent(Func, nullptr);
}
// Function FriendCodeList.FriendCodeList_C.On_B_ClickBlocker_MouseButtonDown_0
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
struct FEventReply UFriendCodeList_C::On_B_ClickBlocker_MouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeList_C", "On_B_ClickBlocker_MouseButtonDown_0");
Params::FriendCodeList_C_On_B_ClickBlocker_MouseButtonDown_0 Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function FriendCodeList.FriendCodeList_C.On_Border_MainPanel_MouseButtonDown_0
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
struct FEventReply UFriendCodeList_C::On_Border_MainPanel_MouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeList_C", "On_Border_MainPanel_MouseButtonDown_0");
Params::FriendCodeList_C_On_Border_MainPanel_MouseButtonDown_0 Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function FriendCodeList.FriendCodeList_C.OnActivated
// (Event, Protected, BlueprintEvent)
void UFriendCodeList_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FriendCodeList_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
}