mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
167 lines
5.8 KiB
C++
167 lines
5.8 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: FriendCodeList
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#include "Basic.hpp"
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#include "FriendCodeList_classes.hpp"
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#include "FriendCodeList_parameters.hpp"
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namespace SDK
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{
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// Function FriendCodeList.FriendCodeList_C.ExecuteUbergraph_FriendCodeList
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// (Final, UbergraphFunction)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UFriendCodeList_C::ExecuteUbergraph_FriendCodeList(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FriendCodeList_C", "ExecuteUbergraph_FriendCodeList");
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Params::FriendCodeList_C_ExecuteUbergraph_FriendCodeList Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function FriendCodeList.FriendCodeList_C.BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature
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// (BlueprintEvent)
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void UFriendCodeList_C::BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FriendCodeList_C", "BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FriendCodeList.FriendCodeList_C.BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature
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// (BlueprintEvent)
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void UFriendCodeList_C::BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FriendCodeList_C", "BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FriendCodeList.FriendCodeList_C.BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UFriendCodeList_C::BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FriendCodeList_C", "BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature");
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Params::FriendCodeList_C_BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function FriendCodeList.FriendCodeList_C.CloseFriendCodeList
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// (Public, BlueprintCallable, BlueprintEvent)
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void UFriendCodeList_C::CloseFriendCodeList()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FriendCodeList_C", "CloseFriendCodeList");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function FriendCodeList.FriendCodeList_C.On_B_ClickBlocker_MouseButtonDown_0
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// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
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// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
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struct FEventReply UFriendCodeList_C::On_B_ClickBlocker_MouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FriendCodeList_C", "On_B_ClickBlocker_MouseButtonDown_0");
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Params::FriendCodeList_C_On_B_ClickBlocker_MouseButtonDown_0 Parms{};
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Parms.MyGeometry = std::move(MyGeometry);
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Parms.MouseEvent = std::move(MouseEvent);
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function FriendCodeList.FriendCodeList_C.On_Border_MainPanel_MouseButtonDown_0
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// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor)
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// struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm)
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struct FEventReply UFriendCodeList_C::On_Border_MainPanel_MouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FriendCodeList_C", "On_Border_MainPanel_MouseButtonDown_0");
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Params::FriendCodeList_C_On_Border_MainPanel_MouseButtonDown_0 Parms{};
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Parms.MyGeometry = std::move(MyGeometry);
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Parms.MouseEvent = std::move(MouseEvent);
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function FriendCodeList.FriendCodeList_C.OnActivated
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// (Event, Protected, BlueprintEvent)
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void UFriendCodeList_C::OnActivated()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FriendCodeList_C", "OnActivated");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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