#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: FriendCodeList #include "Basic.hpp" #include "FriendCodeList_classes.hpp" #include "FriendCodeList_parameters.hpp" namespace SDK { // Function FriendCodeList.FriendCodeList_C.ExecuteUbergraph_FriendCodeList // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UFriendCodeList_C::ExecuteUbergraph_FriendCodeList(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FriendCodeList_C", "ExecuteUbergraph_FriendCodeList"); Params::FriendCodeList_C_ExecuteUbergraph_FriendCodeList Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function FriendCodeList.FriendCodeList_C.BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature // (BlueprintEvent) void UFriendCodeList_C::BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FriendCodeList_C", "BndEvt__both_K2Node_ComponentBoundEvent_54_OnButtonClickedEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function FriendCodeList.FriendCodeList_C.BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature // (BlueprintEvent) void UFriendCodeList_C::BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FriendCodeList_C", "BndEvt__Button_0_K2Node_ComponentBoundEvent_23_OnButtonClickedEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function FriendCodeList.FriendCodeList_C.BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UFriendCodeList_C::BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FriendCodeList_C", "BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature"); Params::FriendCodeList_C_BndEvt__CloseButton_K2Node_ComponentBoundEvent_69_CommonButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function FriendCodeList.FriendCodeList_C.CloseFriendCodeList // (Public, BlueprintCallable, BlueprintEvent) void UFriendCodeList_C::CloseFriendCodeList() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FriendCodeList_C", "CloseFriendCodeList"); UObject::ProcessEvent(Func, nullptr); } // Function FriendCodeList.FriendCodeList_C.On_B_ClickBlocker_MouseButtonDown_0 // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm) struct FEventReply UFriendCodeList_C::On_B_ClickBlocker_MouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FriendCodeList_C", "On_B_ClickBlocker_MouseButtonDown_0"); Params::FriendCodeList_C_On_B_ClickBlocker_MouseButtonDown_0 Parms{}; Parms.MyGeometry = std::move(MyGeometry); Parms.MouseEvent = std::move(MouseEvent); UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function FriendCodeList.FriendCodeList_C.On_Border_MainPanel_MouseButtonDown_0 // (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FGeometry MyGeometry (BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor) // struct FPointerEvent MouseEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm) // struct FEventReply ReturnValue (Parm, OutParm, ReturnParm) struct FEventReply UFriendCodeList_C::On_Border_MainPanel_MouseButtonDown_0(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FriendCodeList_C", "On_Border_MainPanel_MouseButtonDown_0"); Params::FriendCodeList_C_On_Border_MainPanel_MouseButtonDown_0 Parms{}; Parms.MyGeometry = std::move(MyGeometry); Parms.MouseEvent = std::move(MouseEvent); UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function FriendCodeList.FriendCodeList_C.OnActivated // (Event, Protected, BlueprintEvent) void UFriendCodeList_C::OnActivated() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FriendCodeList_C", "OnActivated"); UObject::ProcessEvent(Func, nullptr); } }