Files
UnrealEvent/Aeon-740/SDK/FireModeSelectTile_functions.cpp
2024-10-18 01:01:36 +01:00

315 lines
10 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FireModeSelectTile
#include "Basic.hpp"
#include "FireModeSelectTile_classes.hpp"
#include "FireModeSelectTile_parameters.hpp"
namespace SDK
{
// Function FireModeSelectTile.FireModeSelectTile_C.HandleFocus__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFireModeSelectTile_C* Tile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFireModeSelectTile_C::HandleFocus__DelegateSignature(class UFireModeSelectTile_C* Tile)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "HandleFocus__DelegateSignature");
Params::FireModeSelectTile_C_HandleFocus__DelegateSignature Parms{};
Parms.Tile = Tile;
UObject::ProcessEvent(Func, &Parms);
}
// Function FireModeSelectTile.FireModeSelectTile_C.HandleSelectConfirmed__DelegateSignature
// (Public, Delegate, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFireModeSelectTile_C* Tile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFireModeSelectTile_C::HandleSelectConfirmed__DelegateSignature(class UFireModeSelectTile_C* Tile)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "HandleSelectConfirmed__DelegateSignature");
Params::FireModeSelectTile_C_HandleSelectConfirmed__DelegateSignature Parms{};
Parms.Tile = Tile;
UObject::ProcessEvent(Func, &Parms);
}
// Function FireModeSelectTile.FireModeSelectTile_C.ExecuteUbergraph_FireModeSelectTile
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFireModeSelectTile_C::ExecuteUbergraph_FireModeSelectTile(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "ExecuteUbergraph_FireModeSelectTile");
Params::FireModeSelectTile_C_ExecuteUbergraph_FireModeSelectTile Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function FireModeSelectTile.FireModeSelectTile_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UFireModeSelectTile_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function FireModeSelectTile.FireModeSelectTile_C.BndEvt__SelectionButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFireModeSelectTile_C::BndEvt__SelectionButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "BndEvt__SelectionButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature");
Params::FireModeSelectTile_C_BndEvt__SelectionButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function FireModeSelectTile.FireModeSelectTile_C.OnDeselected
// (Event, Public, BlueprintCallable, BlueprintEvent)
void UFireModeSelectTile_C::OnDeselected()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "OnDeselected");
UObject::ProcessEvent(Func, nullptr);
}
// Function FireModeSelectTile.FireModeSelectTile_C.OnSelected
// (Event, Public, BlueprintCallable, BlueprintEvent)
void UFireModeSelectTile_C::OnSelected()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "OnSelected");
UObject::ProcessEvent(Func, nullptr);
}
// Function FireModeSelectTile.FireModeSelectTile_C.BndEvt__SelectionButton_K2Node_ComponentBoundEvent_91_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFireModeSelectTile_C::BndEvt__SelectionButton_K2Node_ComponentBoundEvent_91_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "BndEvt__SelectionButton_K2Node_ComponentBoundEvent_91_CommonButtonClicked__DelegateSignature");
Params::FireModeSelectTile_C_BndEvt__SelectionButton_K2Node_ComponentBoundEvent_91_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function FireModeSelectTile.FireModeSelectTile_C.BndEvt__SelectionButton_K2Node_ComponentBoundEvent_63_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UFireModeSelectTile_C::BndEvt__SelectionButton_K2Node_ComponentBoundEvent_63_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "BndEvt__SelectionButton_K2Node_ComponentBoundEvent_63_CommonButtonClicked__DelegateSignature");
Params::FireModeSelectTile_C_BndEvt__SelectionButton_K2Node_ComponentBoundEvent_63_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function FireModeSelectTile.FireModeSelectTile_C.Save and Exit
// (BlueprintCallable, BlueprintEvent)
void UFireModeSelectTile_C::Save_and_Exit()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "Save and Exit");
UObject::ProcessEvent(Func, nullptr);
}
// Function FireModeSelectTile.FireModeSelectTile_C.PreConstruct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
// Parameters:
// bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UFireModeSelectTile_C::PreConstruct(bool IsDesignTime)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "PreConstruct");
Params::FireModeSelectTile_C_PreConstruct Parms{};
Parms.IsDesignTime = IsDesignTime;
UObject::ProcessEvent(Func, &Parms);
}
// Function FireModeSelectTile.FireModeSelectTile_C.PlayIntroOrOutro
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool PlayIntro (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UFireModeSelectTile_C::PlayIntroOrOutro(bool PlayIntro)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "PlayIntroOrOutro");
Params::FireModeSelectTile_C_PlayIntroOrOutro Parms{};
Parms.PlayIntro = PlayIntro;
UObject::ProcessEvent(Func, &Parms);
}
// Function FireModeSelectTile.FireModeSelectTile_C.Mark Selected
// (Public, BlueprintCallable, BlueprintEvent)
void UFireModeSelectTile_C::Mark_Selected()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "Mark Selected");
UObject::ProcessEvent(Func, nullptr);
}
// Function FireModeSelectTile.FireModeSelectTile_C.Setup
// (Public, BlueprintCallable, BlueprintEvent)
void UFireModeSelectTile_C::Setup()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "Setup");
UObject::ProcessEvent(Func, nullptr);
}
// Function FireModeSelectTile.FireModeSelectTile_C.PlayMovie
// (Public, BlueprintCallable, BlueprintEvent)
void UFireModeSelectTile_C::PlayMovie()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "PlayMovie");
UObject::ProcessEvent(Func, nullptr);
}
// Function FireModeSelectTile.FireModeSelectTile_C.StopMovie
// (Public, BlueprintCallable, BlueprintEvent)
void UFireModeSelectTile_C::StopMovie()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "StopMovie");
UObject::ProcessEvent(Func, nullptr);
}
// Function FireModeSelectTile.FireModeSelectTile_C.HandleSelectionBorderFeedback
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// bool Param_bIsSelected (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool bIsHovered (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UFireModeSelectTile_C::HandleSelectionBorderFeedback(bool Param_bIsSelected, bool bIsHovered)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("FireModeSelectTile_C", "HandleSelectionBorderFeedback");
Params::FireModeSelectTile_C_HandleSelectionBorderFeedback Parms{};
Parms.Param_bIsSelected = Param_bIsSelected;
Parms.bIsHovered = bIsHovered;
UObject::ProcessEvent(Func, &Parms);
}
}