#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: FireModeSelectTile #include "Basic.hpp" #include "FireModeSelectTile_classes.hpp" #include "FireModeSelectTile_parameters.hpp" namespace SDK { // Function FireModeSelectTile.FireModeSelectTile_C.HandleFocus__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UFireModeSelectTile_C* Tile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UFireModeSelectTile_C::HandleFocus__DelegateSignature(class UFireModeSelectTile_C* Tile) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "HandleFocus__DelegateSignature"); Params::FireModeSelectTile_C_HandleFocus__DelegateSignature Parms{}; Parms.Tile = Tile; UObject::ProcessEvent(Func, &Parms); } // Function FireModeSelectTile.FireModeSelectTile_C.HandleSelectConfirmed__DelegateSignature // (Public, Delegate, BlueprintCallable, BlueprintEvent) // Parameters: // class UFireModeSelectTile_C* Tile (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UFireModeSelectTile_C::HandleSelectConfirmed__DelegateSignature(class UFireModeSelectTile_C* Tile) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "HandleSelectConfirmed__DelegateSignature"); Params::FireModeSelectTile_C_HandleSelectConfirmed__DelegateSignature Parms{}; Parms.Tile = Tile; UObject::ProcessEvent(Func, &Parms); } // Function FireModeSelectTile.FireModeSelectTile_C.ExecuteUbergraph_FireModeSelectTile // (Final, UbergraphFunction) // Parameters: // int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UFireModeSelectTile_C::ExecuteUbergraph_FireModeSelectTile(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "ExecuteUbergraph_FireModeSelectTile"); Params::FireModeSelectTile_C_ExecuteUbergraph_FireModeSelectTile Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function FireModeSelectTile.FireModeSelectTile_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UFireModeSelectTile_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function FireModeSelectTile.FireModeSelectTile_C.BndEvt__SelectionButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UFireModeSelectTile_C::BndEvt__SelectionButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "BndEvt__SelectionButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature"); Params::FireModeSelectTile_C_BndEvt__SelectionButton_K2Node_ComponentBoundEvent_2_CommonButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function FireModeSelectTile.FireModeSelectTile_C.OnDeselected // (Event, Public, BlueprintCallable, BlueprintEvent) void UFireModeSelectTile_C::OnDeselected() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "OnDeselected"); UObject::ProcessEvent(Func, nullptr); } // Function FireModeSelectTile.FireModeSelectTile_C.OnSelected // (Event, Public, BlueprintCallable, BlueprintEvent) void UFireModeSelectTile_C::OnSelected() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "OnSelected"); UObject::ProcessEvent(Func, nullptr); } // Function FireModeSelectTile.FireModeSelectTile_C.BndEvt__SelectionButton_K2Node_ComponentBoundEvent_91_CommonButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UFireModeSelectTile_C::BndEvt__SelectionButton_K2Node_ComponentBoundEvent_91_CommonButtonClicked__DelegateSignature(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "BndEvt__SelectionButton_K2Node_ComponentBoundEvent_91_CommonButtonClicked__DelegateSignature"); Params::FireModeSelectTile_C_BndEvt__SelectionButton_K2Node_ComponentBoundEvent_91_CommonButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function FireModeSelectTile.FireModeSelectTile_C.BndEvt__SelectionButton_K2Node_ComponentBoundEvent_63_CommonButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash) void UFireModeSelectTile_C::BndEvt__SelectionButton_K2Node_ComponentBoundEvent_63_CommonButtonClicked__DelegateSignature(class UCommonButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "BndEvt__SelectionButton_K2Node_ComponentBoundEvent_63_CommonButtonClicked__DelegateSignature"); Params::FireModeSelectTile_C_BndEvt__SelectionButton_K2Node_ComponentBoundEvent_63_CommonButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function FireModeSelectTile.FireModeSelectTile_C.Save and Exit // (BlueprintCallable, BlueprintEvent) void UFireModeSelectTile_C::Save_and_Exit() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "Save and Exit"); UObject::ProcessEvent(Func, nullptr); } // Function FireModeSelectTile.FireModeSelectTile_C.PreConstruct // (BlueprintCosmetic, Event, Public, BlueprintEvent) // Parameters: // bool IsDesignTime (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UFireModeSelectTile_C::PreConstruct(bool IsDesignTime) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "PreConstruct"); Params::FireModeSelectTile_C_PreConstruct Parms{}; Parms.IsDesignTime = IsDesignTime; UObject::ProcessEvent(Func, &Parms); } // Function FireModeSelectTile.FireModeSelectTile_C.PlayIntroOrOutro // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool PlayIntro (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UFireModeSelectTile_C::PlayIntroOrOutro(bool PlayIntro) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "PlayIntroOrOutro"); Params::FireModeSelectTile_C_PlayIntroOrOutro Parms{}; Parms.PlayIntro = PlayIntro; UObject::ProcessEvent(Func, &Parms); } // Function FireModeSelectTile.FireModeSelectTile_C.Mark Selected // (Public, BlueprintCallable, BlueprintEvent) void UFireModeSelectTile_C::Mark_Selected() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "Mark Selected"); UObject::ProcessEvent(Func, nullptr); } // Function FireModeSelectTile.FireModeSelectTile_C.Setup // (Public, BlueprintCallable, BlueprintEvent) void UFireModeSelectTile_C::Setup() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "Setup"); UObject::ProcessEvent(Func, nullptr); } // Function FireModeSelectTile.FireModeSelectTile_C.PlayMovie // (Public, BlueprintCallable, BlueprintEvent) void UFireModeSelectTile_C::PlayMovie() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "PlayMovie"); UObject::ProcessEvent(Func, nullptr); } // Function FireModeSelectTile.FireModeSelectTile_C.StopMovie // (Public, BlueprintCallable, BlueprintEvent) void UFireModeSelectTile_C::StopMovie() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "StopMovie"); UObject::ProcessEvent(Func, nullptr); } // Function FireModeSelectTile.FireModeSelectTile_C.HandleSelectionBorderFeedback // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // bool Param_bIsSelected (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool bIsHovered (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UFireModeSelectTile_C::HandleSelectionBorderFeedback(bool Param_bIsSelected, bool bIsHovered) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("FireModeSelectTile_C", "HandleSelectionBorderFeedback"); Params::FireModeSelectTile_C_HandleSelectionBorderFeedback Parms{}; Parms.Param_bIsSelected = Param_bIsSelected; Parms.bIsHovered = bIsHovered; UObject::ProcessEvent(Func, &Parms); } }