Files
UnrealEvent/Aeon-740/SDK/ExpeditionSquadSlotPopupMenu_functions.cpp
2024-10-18 01:01:36 +01:00

220 lines
7.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ExpeditionSquadSlotPopupMenu
#include "Basic.hpp"
#include "ExpeditionSquadSlotPopupMenu_classes.hpp"
#include "ExpeditionSquadSlotPopupMenu_parameters.hpp"
namespace SDK
{
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.ExecuteUbergraph_ExpeditionSquadSlotPopupMenu
// (Final, UbergraphFunction)
// Parameters:
// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExpeditionSquadSlotPopupMenu_C::ExecuteUbergraph_ExpeditionSquadSlotPopupMenu(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "ExecuteUbergraph_ExpeditionSquadSlotPopupMenu");
Params::ExpeditionSquadSlotPopupMenu_C_ExecuteUbergraph_ExpeditionSquadSlotPopupMenu Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.BndEvt__AddToCollectionButton_K2Node_ComponentBoundEvent_230_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExpeditionSquadSlotPopupMenu_C::BndEvt__AddToCollectionButton_K2Node_ComponentBoundEvent_230_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "BndEvt__AddToCollectionButton_K2Node_ComponentBoundEvent_230_CommonButtonClicked__DelegateSignature");
Params::ExpeditionSquadSlotPopupMenu_C_BndEvt__AddToCollectionButton_K2Node_ComponentBoundEvent_230_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.BndEvt__CancelButton_K2Node_ComponentBoundEvent_273_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExpeditionSquadSlotPopupMenu_C::BndEvt__CancelButton_K2Node_ComponentBoundEvent_273_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "BndEvt__CancelButton_K2Node_ComponentBoundEvent_273_CommonButtonClicked__DelegateSignature");
Params::ExpeditionSquadSlotPopupMenu_C_BndEvt__CancelButton_K2Node_ComponentBoundEvent_273_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.BndEvt__CompareButton_K2Node_ComponentBoundEvent_81_CommonButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UCommonButton* Button (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExpeditionSquadSlotPopupMenu_C::BndEvt__CompareButton_K2Node_ComponentBoundEvent_81_CommonButtonClicked__DelegateSignature(class UCommonButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "BndEvt__CompareButton_K2Node_ComponentBoundEvent_81_CommonButtonClicked__DelegateSignature");
Params::ExpeditionSquadSlotPopupMenu_C_BndEvt__CompareButton_K2Node_ComponentBoundEvent_81_CommonButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.GetItemInSlot
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortItem* Item (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
void UExpeditionSquadSlotPopupMenu_C::GetItemInSlot(class UFortItem** Item)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "GetItemInSlot");
Params::ExpeditionSquadSlotPopupMenu_C_GetItemInSlot Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Item != nullptr)
*Item = Parms.Item;
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.HandlePostDifferentContextProviderSet
// (Event, Protected, BlueprintEvent)
void UExpeditionSquadSlotPopupMenu_C::HandlePostDifferentContextProviderSet()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "HandlePostDifferentContextProviderSet");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.Initialize
// (BlueprintCallable, BlueprintEvent)
void UExpeditionSquadSlotPopupMenu_C::Initialize()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "Initialize");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.OnActivated
// (Event, Protected, BlueprintEvent)
void UExpeditionSquadSlotPopupMenu_C::OnActivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "OnActivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.OnBeginIntro
// (Event, Public, BlueprintEvent)
void UExpeditionSquadSlotPopupMenu_C::OnBeginIntro()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "OnBeginIntro");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.OnBeginOutro
// (Event, Public, BlueprintEvent)
void UExpeditionSquadSlotPopupMenu_C::OnBeginOutro()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "OnBeginOutro");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.OnDeactivated
// (Event, Protected, BlueprintEvent)
void UExpeditionSquadSlotPopupMenu_C::OnDeactivated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "OnDeactivated");
UObject::ProcessEvent(Func, nullptr);
}
// Function ExpeditionSquadSlotPopupMenu.ExpeditionSquadSlotPopupMenu_C.WidgetAnimationEvt_FadeIn_K2Node_WidgetAnimationEvent_0
// (BlueprintEvent)
void UExpeditionSquadSlotPopupMenu_C::WidgetAnimationEvt_FadeIn_K2Node_WidgetAnimationEvent_0()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ExpeditionSquadSlotPopupMenu_C", "WidgetAnimationEvt_FadeIn_K2Node_WidgetAnimationEvent_0");
UObject::ProcessEvent(Func, nullptr);
}
}