Files
UnrealEvent/Aeon-740/SDK/ErrorCodeOverflowItem_functions.cpp
2024-10-18 01:01:36 +01:00

41 lines
971 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ErrorCodeOverflowItem
#include "Basic.hpp"
#include "ErrorCodeOverflowItem_classes.hpp"
#include "ErrorCodeOverflowItem_parameters.hpp"
namespace SDK
{
// Function ErrorCodeOverflowItem.ErrorCodeOverflowItem_C.SetErrorCodeDisplay
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class FString ErrorCode (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
void UErrorCodeOverflowItem_C::SetErrorCodeDisplay(const class FString& ErrorCode)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("ErrorCodeOverflowItem_C", "SetErrorCodeDisplay");
Params::ErrorCodeOverflowItem_C_SetErrorCodeDisplay Parms{};
Parms.ErrorCode = std::move(ErrorCode);
UObject::ProcessEvent(Func, &Parms);
}
}