mirror of
https://github.com/ApfelTeeSaft/UnrealEvent.git
synced 2026-08-26 19:33:43 +00:00
96 lines
3.0 KiB
C++
96 lines
3.0 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: CheckForUnfloweringUITutorials
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#include "Basic.hpp"
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#include "CheckForUnfloweringUITutorials_classes.hpp"
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#include "CheckForUnfloweringUITutorials_parameters.hpp"
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namespace SDK
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{
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// Function CheckForUnfloweringUITutorials.CheckForUnfloweringUITutorials_C.ExecuteUbergraph_CheckForUnfloweringUITutorials
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void ACheckForUnfloweringUITutorials_C::ExecuteUbergraph_CheckForUnfloweringUITutorials(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CheckForUnfloweringUITutorials_C", "ExecuteUbergraph_CheckForUnfloweringUITutorials");
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Params::CheckForUnfloweringUITutorials_C_ExecuteUbergraph_CheckForUnfloweringUITutorials Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function CheckForUnfloweringUITutorials.CheckForUnfloweringUITutorials_C.Execute
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// (Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// struct FFortScriptedActionParams Params_0 (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, NoDestructor)
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void ACheckForUnfloweringUITutorials_C::Execute(const struct FFortScriptedActionParams& Params_0)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CheckForUnfloweringUITutorials_C", "Execute");
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Params::CheckForUnfloweringUITutorials_C_Execute Parms{};
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Parms.Params_0 = std::move(Params_0);
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function CheckForUnfloweringUITutorials.CheckForUnfloweringUITutorials_C.UserConstructionScript
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// (Event, Public, BlueprintCallable, BlueprintEvent)
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void ACheckForUnfloweringUITutorials_C::UserConstructionScript()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CheckForUnfloweringUITutorials_C", "UserConstructionScript");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function CheckForUnfloweringUITutorials.CheckForUnfloweringUITutorials_C.CanRunTutorialQuests
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// bool Result (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void ACheckForUnfloweringUITutorials_C::CanRunTutorialQuests(bool* Result)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CheckForUnfloweringUITutorials_C", "CanRunTutorialQuests");
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Params::CheckForUnfloweringUITutorials_C_CanRunTutorialQuests Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (Result != nullptr)
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*Result = Parms.Result;
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}
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}
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