This commit is contained in:
Sarah
2025-02-14 10:00:13 -05:00
parent 397d389644
commit bd85bde55b
3 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -53,7 +53,7 @@ namespace Starfall {
}
FindProcessRequest();
//if (Game == Fortnite) FindPushWidget();
if (bHasPushWidget) FindPushWidget();
return;
}
+1 -1
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@@ -4,7 +4,7 @@
constexpr bool Console = true; // if the console window should be created
constexpr StarfallURLSet URLSet = Default;
constexpr inline FString Backend = L"http://127.0.0.1:3551"; // your backend url
constexpr UEGame Game = Fortnite; // use Generic for any UE game other than fortnite
constexpr bool bHasPushWidget = false; // enable if you have gs closing after a couple seconds of listening or cheat/RE detected w/o any open
// misc options, don't change unless you know what you're doing
constexpr bool UseBackendParam = false; // for phoenix/paradise launcher
+1 -1
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@@ -55,7 +55,7 @@ def:
FCurlHttpRequest::SetURLIdx = 10;
}
// this works bc the first request is a datarouter request, and the second request should be after engine init
else if (!setupMemLeak && Game == Fortnite) {
else if (!setupMemLeak && FixMemLeak) {
constexpr static struct pf_patch_t ml_patch = pf_construct_patch_sig("4C 8B DC 55 57 41 56 49 8D AB ? ? ? ? 48 81 EC ? ? ? ? 48 8B 05 ? ? ? ? 48 33 C4 48 89 85 ? ? ? ? 48 8B 01 41 B6", Ret0Callback);
constexpr static struct pf_patch_t patches[] = {