mirror of
https://github.com/ApfelTeeSaft/Slender.git
synced 2026-08-26 19:33:36 +00:00
78 lines
1.8 KiB
C#
78 lines
1.8 KiB
C#
using UnityEngine;
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public class PickupPage : MonoBehaviour
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{
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public Transform player;
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public PlayerScript view;
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public AudioClip pagesound;
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public bool withinrange;
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public LayerMask mask;
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private void Update()
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{
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RaycastHit hitInfo;
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if (base.GetComponent<Renderer>().isVisible)
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{
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if ((double)Vector3.Distance(base.transform.position, player.position) <= 2.0)
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{
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if (Physics.Raycast(player.position, (base.transform.position - player.position).normalized, out hitInfo, 2f, mask))
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{
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withinrange = true;
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view.nearpage = base.transform;
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}
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}
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else if (withinrange)
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{
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withinrange = false;
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view.nearpage = null;
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}
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}
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else if (withinrange)
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{
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withinrange = false;
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view.nearpage = null;
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}
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if (Input.GetMouseButtonDown(0) && withinrange && Physics.Raycast(player.position, (base.transform.position - player.position).normalized, out hitInfo, 2f, mask) && hitInfo.collider.gameObject == base.gameObject)
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{
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if ((view.pages == 0 || view.pages == 2 || view.pages == 4 || view.pages == 6 || view.pages == 7) && view.level == 0)
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{
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view.fadeinmusic = 0f;
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}
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view.pages++;
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view.fadeoutgui = 0;
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view.nearpage = null;
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view.toolong = 15000;
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view.sprscr.jogSpeed = 3.5f + (float)view.pages * 0.1f;
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if (view.pages < 8)
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{
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view.targetfog = 0.02f + (float)view.pages * 0.01f;
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}
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else
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{
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view.targetfog = 0.01f;
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}
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if (view.level > 0)
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{
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view.level--;
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}
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AudioSource.PlayClipAtPoint(pagesound, base.transform.position);
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if (view.pages < 8)
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{
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view.maxrange = 100 - (view.pages + view.level) * 11;
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view.minrange = 80 - (view.pages + view.level) * 10;
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}
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else
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{
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view.maxrange = 20f;
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view.minrange = 10f;
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view.finaldelay = 750;
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}
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Object.Destroy(base.gameObject);
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}
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}
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}
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