Commit Graph
759 Commits
Author SHA1 Message Date
devZoGok fbe1be2b93 missiles can now be attacked 2025-11-29 20:36:20 +02:00
devZoGok 4fa5d73c1b using the Destructable class as part of units' and projectiles' inheritance structure 2025-11-29 15:57:27 +02:00
devZoGok 786d0c706d fixed game object frame snapping 2025-11-26 15:36:39 +02:00
devZoGok af8e124276 vehicles can't obstruct their own frames 2025-11-26 13:47:45 +02:00
devZoGok 7b9399d2a5 bugfix for maxUnevenness becoming 0 2025-11-26 10:07:54 +02:00
devZoGok ce52a85854 max unevenness property moved to unit configuration 2025-11-25 08:29:15 +02:00
devZoGok db345af328 code refactoring 2025-11-23 15:02:31 +02:00
devZoGok cb175c4d18 rectangle intersection check when rotating game object frames 2025-11-23 14:29:01 +02:00
devZoGok 1999e1dad9 checking for rectangle check for buildable structures 2025-11-21 20:24:10 +02:00
devZoGok 0de7b89f99 Merge pull request #205 from devZoGok/bf-112-alignment
Bf 112 alignment
2025-11-21 07:36:57 +00:00
devZoGok b10b182dd4 using a new map 2025-11-20 10:41:37 +02:00
devZoGok 7ca5ca740d updated vb01 2025-11-14 16:38:29 +02:00
devZoGok fcd9468edf using a variable number of nodes for unit weapons 2025-11-14 16:16:26 +02:00
devZoGok f39c67793f improved turret handling on a hilly surface 2025-11-14 15:49:05 +02:00
devZoGok 3fda274bb1 aligning different units to hilly surfaces
code refactoring
bugfix for units moving by terrain along Z axis
code cleanup
2025-10-21 20:33:37 +03:00
devZoGok d769e5cbf6 vehicles aligning to hilly terrain 2025-10-19 16:09:44 +03:00
devZoGok 00af4433d3 aligning placed units' height with the surface 2025-09-22 18:27:16 +03:00
devZoGok 6eef89f258 Merge pull request #204 from devZoGok/bf-1-map-crashes
Bf 1 map crashes
2025-07-28 05:32:59 +00:00
devZoGok 443d4042ab updated vb01 2025-07-28 08:31:12 +03:00
devZoGok 15856bd6fe updated map file output script
bugfix for showing wrong units in map editor listboxes
2025-07-27 16:20:56 +03:00
devZoGok 8f8d0d0a88 placeable and rotatable vehicles in the map editor 2025-07-27 12:41:48 +03:00
devZoGok 8fd807094c creating civilian player when creating the map
fixed map file copy error
2025-07-27 11:46:42 +03:00
devZoGok f9b223bf06 Merge pull request #203 from devZoGok/bf-202-build-err
Bf 202 build err
2025-07-07 06:43:07 +00:00
devZoGok a5acc646a2 updated README 2025-07-07 09:40:42 +03:00
devZoGok 0a699e76ee updated gamebase 2025-07-07 09:02:32 +03:00
devZoGok 576c96a04b updated deps 2025-07-07 08:37:04 +03:00
devZoGok 5959e7a284 Merge pull request #200 from devZoGok/bf-198-mechanics-fixes
Bf 198 mechanics fixes
2025-07-07 05:29:12 +00:00
devZoGok 00d1e0780d updated maps 2025-07-06 15:15:51 +03:00
devZoGok c03c601517 added missing files 2025-07-06 15:07:51 +03:00
devZoGok 9a2db1d0ba adding choosable and civilian players separately 2025-07-06 15:05:28 +03:00
devZoGok f072ad1586 updated vb01 2025-07-06 13:04:33 +03:00
devZoGok 3862baa5f6 updated script according to the current function signature 2025-06-24 18:36:25 +03:00
devZoGok 09fb45fdc4 fixed destroyed unit deselection
rovers have greater distance allowance to load resources from structures
temporarily removed patroling
2025-06-24 18:34:19 +03:00
devZoGok 86f73ca279 added color change upon changing a unit's player 2025-06-24 12:23:56 +03:00
devZoGok 7c4d26e08c revamped order execution 2025-06-24 11:28:38 +03:00
devZoGok 41a7e61ab9 bugfix for engineers not hacking 2025-06-23 19:03:44 +03:00
devZoGok 23786e5c3f updated gameBase 2025-06-23 16:59:27 +03:00
devZoGok e5e0ed0586 removed scout transport weapons table 2025-06-23 16:44:42 +03:00
devZoGok 127683f05e Merge branch 'develop' into mechanics-fixes 2025-06-23 16:43:07 +03:00
devZoGok 1a534bffe4 Merge pull request #199 from devZoGok/bf-197-gui-bugfixes
Bf 197 gui bugfixes
2025-06-23 13:41:20 +00:00
devZoGok fa7f35401a Merge branch 'develop' into gui-fixes 2025-06-23 08:22:11 +03:00
devZoGok 9aa6ec9a79 Merge pull request #195 from devZoGok/ft-142-music
Ft 142 music
2025-06-23 05:21:50 +00:00
devZoGok 6945d6e6f4 stopping music in the map editor 2025-06-23 08:18:43 +03:00
devZoGok ca319d080a bugfix for erroneous execution of stacked orders 2025-06-22 19:49:16 +03:00
devZoGok f2b386e5a2 all building in a paint-select row are now built 2025-06-22 19:17:57 +03:00
devZoGok 145e8b9c29 allowing units move out of blocked source cells 2025-06-22 19:08:03 +03:00
devZoGok 2dd598b84a fixed bug of inability to attack without releasing left ctrl 2025-06-22 19:07:14 +03:00
devZoGok 9feb7936a1 only rendering garrisoned units 2025-06-22 16:26:46 +03:00
devZoGok dd3f1d3be2 updating the minimap after loading the map 2025-06-22 16:13:08 +03:00
devZoGok a7d9bc1298 preserving unit buttons when (un)pausing
improved minimap element rendering
2025-06-22 15:56:50 +03:00