devZoGok
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c8e2db5e16
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Merge pull request #22 from devZoGok/bf-20-landmass-verts
fixed landmass vert pushing/pulling
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2023-09-10 08:32:12 +00:00 |
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devZoGok
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473dd14578
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fixed landmass vert pushing/pulling
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2023-09-10 08:23:19 +03:00 |
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devZoGok
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957c0d3644
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Merge pull request #18 from devZoGok/imp-12-map-cells
Imp 12 map cells
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2023-09-03 06:46:00 +00:00 |
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devZoGok
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02ace5864e
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assigning map landmass mesh data
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2023-09-03 09:39:32 +03:00 |
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devZoGok
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6011fb7aa7
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updated sol invocations
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2023-09-03 09:39:23 +03:00 |
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devZoGok
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85dc917ba6
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bugfixes for water cell allocation and not allocating diagnal adjacent cells
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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a7293245dc
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underwater cell generation
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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fa4b875a2b
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(BANDAID FIX!) filling in landmass cells for regions "missed" by ray casting
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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f228297b8a
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water cell detection
code refactoring
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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16250f2920
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implemented cell debug rendering
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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0a1729fd3f
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corrected map exporting and reading bugs
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2023-09-03 09:22:52 +03:00 |
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devZoGok
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4ae34a0c0d
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generating the top cell layer
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2023-09-03 09:22:08 +03:00 |
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devZoGok
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0854354151
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setting the base path
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2023-09-03 09:22:08 +03:00 |
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devZoGok
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80dc5503be
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removed TerrainObject struct
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2023-09-03 09:22:05 +03:00 |
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devZoGok
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c7f5914a04
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Merge pull request #17 from devZoGok/bf-11-lua-invocations
Bf 11 lua invocations
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2023-09-03 06:19:02 +00:00 |
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devZoGok
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8216c781c2
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updated sol state invocations
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2023-09-03 09:05:06 +03:00 |
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devZoGok
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799cada346
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Merge branch 'develop' of github.com:devZoGok/battleship into develop
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2023-09-02 18:26:09 +03:00 |
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devZoGok
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75c6524219
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Merge pull request #16 from devZoGok/bf-15-dep-corr
Bf 15 dep corr
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2023-09-02 15:17:13 +00:00 |
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devZoGok
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5b39e2b018
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set dependency branches to master
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2023-09-02 18:09:54 +03:00 |
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devZoGok
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06e1ec54aa
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updated lua invocations using sol3
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2023-08-19 10:23:00 +03:00 |
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devZoGok
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5cf511d0fd
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removed the Lua submodule for the game project
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2023-08-15 15:49:32 +03:00 |
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devZoGok
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f5a6f74948
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using develop branches for certain submodules
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2023-08-15 15:49:32 +03:00 |
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devZoGok
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842b1ecdc6
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corrected default texture sourcing
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2023-08-15 15:49:32 +03:00 |
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devZoGok
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c00d50fa1a
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using main() arguments to set the game dir
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2023-08-15 15:49:32 +03:00 |
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devZoGok
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1016dfbbc9
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Merge branch 'develop' into demo
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2023-08-13 11:13:34 +03:00 |
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devZoGok
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277897497f
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additional line
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2023-08-13 11:09:47 +03:00 |
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devZoGok
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159b35bcab
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README
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2023-08-13 11:01:52 +03:00 |
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devZoGok
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c97ca96c60
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reset test building to off
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2023-07-29 11:21:50 +03:00 |
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devZoGok
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377c6c22e9
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fixed getting open text/listboxes
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2023-07-29 11:17:11 +03:00 |
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devZoGok
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947d23a22e
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quickfix
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2023-07-02 12:14:46 +03:00 |
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devZoGok
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baf524714b
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removed the vb01Gui dependency
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2023-07-02 12:11:10 +03:00 |
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devZoGok
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5f1eebbb3a
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code cleanup
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2023-07-02 11:55:09 +03:00 |
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devZoGok
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69825df572
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reimplemented certain paused game state buttons using the new GUI subsystem
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2023-07-02 11:31:06 +03:00 |
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devZoGok
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01f56eca5e
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starting the game using the new GUI subsystem
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2023-07-02 10:12:50 +03:00 |
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devZoGok
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ca2d492efc
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reimplemented unit listboxes in the map editor
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2023-07-02 08:17:19 +03:00 |
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devZoGok
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208d2307ec
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corrected map exporting using the new GUI subsystem
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2023-07-01 19:33:57 +03:00 |
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devZoGok
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4ee08f1c49
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map editing screen accessible using the new GUI subsystem
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2023-07-01 17:28:33 +03:00 |
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devZoGok
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0c3c6b712f
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GUI element dependency implementation using the new GUI subsystem
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2023-07-01 15:06:52 +03:00 |
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devZoGok
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864bd01ed9
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begun implementing the new GUI subsystem for the map editor entry buttons
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2023-07-01 08:19:29 +03:00 |
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devZoGok
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d5a58cb4ce
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expanded configs
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2023-06-25 16:22:05 +03:00 |
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devZoGok
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370dd6b4fd
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listbox differentiation
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2023-06-25 16:21:46 +03:00 |
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devZoGok
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adaa472fd7
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factored out options screen GUI elements using the new GUI subsystem
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2023-06-25 15:44:35 +03:00 |
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devZoGok
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3196d9b0b9
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added missing files
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2023-06-25 10:55:43 +03:00 |
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devZoGok
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e4a937683f
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commented out code
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2023-06-25 10:34:31 +03:00 |
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devZoGok
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efcefdbf8e
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factored out GUI manager behaviour from GuiAppState
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2023-06-25 10:04:23 +03:00 |
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devZoGok
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4110a7d217
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implementation of AbstractGuiManager from vb01
recreated main menu screen using the implementation
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2023-06-25 08:54:59 +03:00 |
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devZoGok
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b4622ac53b
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removed needless water body quad orientation
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2023-02-08 19:47:40 +02:00 |
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devZoGok
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7c558dd50d
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using the filesystem lib to handle files
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2023-02-06 20:47:39 +02:00 |
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devZoGok
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701afbca39
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shifting landmass cell markers after weights calculation
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2023-02-05 16:48:54 +02:00 |
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devZoGok
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653a67e03b
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Terrain object cell markers
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2023-02-05 16:11:45 +02:00 |
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