devZoGok
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3131dbc9d8
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accomodation for RAM optimization in vb01
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2024-09-01 16:22:01 +03:00 |
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devZoGok
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f6c8c68969
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Merge branch 'develop' into imp-153-test-maps
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2024-07-28 14:52:40 +03:00 |
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devZoGok
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882ca02b66
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export partial fix attempts
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2024-07-28 14:24:18 +03:00 |
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devZoGok
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694e2f6da3
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factored out land and water body ray casting
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2024-07-27 19:33:17 +03:00 |
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devZoGok
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a595eae404
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improved map export
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2024-07-27 18:30:57 +03:00 |
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devZoGok
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fdaa2bf2bd
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using distance to ray argument for optimization
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2024-07-21 15:00:49 +03:00 |
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devZoGok
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fc6751db01
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integrated zooming the camera in and out
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2024-06-29 11:50:08 +03:00 |
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devZoGok
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bd8135bdff
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Merge branch 'develop' into imp-55-pathfinding
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2024-01-06 15:36:59 +02:00 |
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devZoGok
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f0d77ff814
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generating map cells by raycasting with a distance
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2024-01-06 14:57:15 +02:00 |
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devZoGok
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5b34058ac7
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optimized edge calculation for adjacent cells
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2024-01-06 14:25:52 +02:00 |
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devZoGok
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f86edaf3c0
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bugfix for adding units to every player from map scripts
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2023-12-30 12:19:45 +02:00 |
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devZoGok
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31eba177cb
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player data on the stats screen
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2023-12-30 10:34:25 +02:00 |
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devZoGok
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f884fc1647
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victory and defeat screens
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2023-12-26 15:13:54 +02:00 |
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devZoGok
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59fbc87988
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bugfix for not rendering the explosion vfx frame properly
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2023-12-02 12:15:54 +02:00 |
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devZoGok
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4a9e9bd4c9
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using the new ray casting implementation
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2023-11-04 17:41:15 +02:00 |
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devZoGok
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9053b73a87
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corrected map exporting and loading
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2023-10-08 15:21:38 +03:00 |
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devZoGok
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b895a85378
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implemented central Game class
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2023-10-08 15:08:45 +03:00 |
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devZoGok
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b58d314659
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saving and loading resource deposits
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2023-10-07 18:41:07 +03:00 |
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devZoGok
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9fcccb498d
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placeable resource deposits in the map editor
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2023-10-07 17:29:27 +03:00 |
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devZoGok
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cf9ac6199e
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factored out GameObjectFrame
refactored GameObject/Unit- Factory class
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2023-10-07 12:43:08 +03:00 |
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devZoGok
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1f82b1dfd9
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factored out common Unit, Projectile and GameObjectFrame behaviour into GameObject classes
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2023-10-01 17:20:56 +03:00 |
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devZoGok
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c903cda25a
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corrected parsing bug
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2023-09-10 12:13:29 +03:00 |
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devZoGok
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e83b9a7330
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Merge branch 'develop' into bf-2-pathfinding
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2023-09-10 11:38:19 +03:00 |
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devZoGok
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6b715a425a
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Merge branch 'develop' into ft-19-lake-size
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2023-09-10 11:36:27 +03:00 |
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devZoGok
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c5e8d7554d
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updating quad's size instead of scaling
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2023-09-10 11:16:44 +03:00 |
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devZoGok
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a52a10829e
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implemented lake scaling
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2023-09-10 11:06:30 +03:00 |
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devZoGok
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473dd14578
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fixed landmass vert pushing/pulling
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2023-09-10 08:23:19 +03:00 |
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devZoGok
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18428aec58
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implemented underwater unit submerging while pathfinding
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2023-09-09 14:42:59 +03:00 |
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devZoGok
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fbc8dcdc4d
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minor fixes
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2023-09-03 12:20:39 +03:00 |
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devZoGok
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252c6bc286
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refactored underwater cell generation
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2023-09-03 12:01:32 +03:00 |
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devZoGok
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4e2ba3ddb1
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uncommented code
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2023-09-03 11:59:50 +03:00 |
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devZoGok
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0c6dabc918
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removed TerrainObject struct
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2023-09-03 09:53:43 +03:00 |
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devZoGok
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85dc917ba6
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bugfixes for water cell allocation and not allocating diagnal adjacent cells
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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a7293245dc
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underwater cell generation
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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fa4b875a2b
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(BANDAID FIX!) filling in landmass cells for regions "missed" by ray casting
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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f228297b8a
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water cell detection
code refactoring
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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16250f2920
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implemented cell debug rendering
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2023-09-03 09:22:54 +03:00 |
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devZoGok
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0a1729fd3f
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corrected map exporting and reading bugs
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2023-09-03 09:22:52 +03:00 |
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devZoGok
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4ae34a0c0d
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generating the top cell layer
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2023-09-03 09:22:08 +03:00 |
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devZoGok
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80dc5503be
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removed TerrainObject struct
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2023-09-03 09:22:05 +03:00 |
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devZoGok
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06e1ec54aa
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updated lua invocations using sol3
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2023-08-19 10:23:00 +03:00 |
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devZoGok
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842b1ecdc6
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corrected default texture sourcing
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2023-08-15 15:49:32 +03:00 |
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devZoGok
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5f1eebbb3a
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code cleanup
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2023-07-02 11:55:09 +03:00 |
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devZoGok
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ca2d492efc
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reimplemented unit listboxes in the map editor
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2023-07-02 08:17:19 +03:00 |
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devZoGok
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208d2307ec
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corrected map exporting using the new GUI subsystem
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2023-07-01 19:33:57 +03:00 |
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devZoGok
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4ee08f1c49
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map editing screen accessible using the new GUI subsystem
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2023-07-01 17:28:33 +03:00 |
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devZoGok
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e4a937683f
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commented out code
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2023-06-25 10:34:31 +03:00 |
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devZoGok
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b4622ac53b
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removed needless water body quad orientation
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2023-02-08 19:47:40 +02:00 |
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devZoGok
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7c558dd50d
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using the filesystem lib to handle files
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2023-02-06 20:47:39 +02:00 |
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devZoGok
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701afbca39
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shifting landmass cell markers after weights calculation
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2023-02-05 16:48:54 +02:00 |
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