Commit Graph
559 Commits
Author SHA1 Message Date
devZoGok a0c1ffb4e2 enabled lighting 2024-09-08 15:25:46 +03:00
devZoGok 52b9ac2ffd improved line of sight detection 2024-09-08 15:25:18 +03:00
devZoGok d04c5dbdc6 updated vb01 2024-09-08 14:26:12 +03:00
devZoGok bdf450c556 Merge pull request #162 from devZoGok/imp-161-ram-usage
Imp 161 ram usage
2024-09-06 17:25:52 +00:00
devZoGok ac9738049d updated vb01 2024-09-06 18:38:52 +03:00
devZoGok 6d9e1ac829 updated vb01 2024-09-05 20:47:56 +03:00
devZoGok 3131dbc9d8 accomodation for RAM optimization in vb01 2024-09-01 16:22:01 +03:00
devZoGok ae1b3b94a4 Merge pull request #160 from devZoGok/imp-153-test-maps
Imp 153 test maps
2024-07-28 13:44:29 +00:00
devZoGok bf6a617cff changes to accomodate MSVC 2024-07-28 16:42:39 +03:00
devZoGok 03bc53e7a8 Merge branch 'develop' into imp-153-test-maps 2024-07-28 15:11:31 +03:00
devZoGok 4e6efb90af Merge pull request #159 from devZoGok/bf-155-off-screen-selection
only selecting units on screen
2024-07-28 12:10:04 +00:00
devZoGok 763f0a25eb only selecting units on screen 2024-07-28 15:07:25 +03:00
devZoGok f6c8c68969 Merge branch 'develop' into imp-153-test-maps 2024-07-28 14:52:40 +03:00
devZoGok b2f01e6ddb Merge pull request #158 from devZoGok/bf-154-vessel-pathfinding
Bf 154 vessel pathfinding
2024-07-28 11:51:27 +00:00
devZoGok 882ca02b66 export partial fix attempts 2024-07-28 14:24:18 +03:00
devZoGok cf74b5cae1 map reading improvements 2024-07-28 14:23:54 +03:00
devZoGok 8964b47ff1 updated vb01 2024-07-28 12:00:51 +03:00
devZoGok 6cc2d77f5e added missing raycastTerrain 2024-07-27 20:30:58 +03:00
devZoGok 694e2f6da3 factored out land and water body ray casting 2024-07-27 19:33:17 +03:00
devZoGok a595eae404 improved map export 2024-07-27 18:30:57 +03:00
devZoGok 744c105051 fixed game object property reading 2024-07-27 18:30:39 +03:00
devZoGok c1123f0a06 Merge pull request #152 from devZoGok/bf-148-raycast-lag
Bf 148 raycast lag
2024-07-21 13:26:16 +00:00
devZoGok afd20925ce Merge branch 'develop' into bf-148-raycast-lag 2024-07-21 16:23:50 +03:00
devZoGok fce287968c Merge pull request #151 from devZoGok/bf-147-unit-selection
Bf 147 unit selection
2024-07-21 13:22:34 +00:00
devZoGok ee104f3402 Merge branch 'develop' into bf-147-unit-selection 2024-07-21 16:18:53 +03:00
devZoGok 0a3ce65002 Merge pull request #150 from devZoGok/bf-146-screen-to-space
Bf 146 screen to space
2024-07-21 13:16:24 +00:00
devZoGok dc6ea9a679 Merge pull request #149 from devZoGok/ft-132-color-models
Ft 132 color models
2024-07-21 13:13:03 +00:00
devZoGok 705fba0c64 using vb01 and gameBase master branches 2024-07-21 16:07:09 +03:00
devZoGok c1093d68ca updated vb01 2024-07-21 15:04:11 +03:00
devZoGok fdaa2bf2bd using distance to ray argument for optimization 2024-07-21 15:00:49 +03:00
devZoGok 027dfc2071 quick fixes 2024-07-21 14:45:23 +03:00
devZoGok 3d7e579a98 updated test maps 2024-07-21 14:37:52 +03:00
devZoGok feb64624ad updated unit selection boxes 2024-07-21 14:28:26 +03:00
devZoGok 200c30664b bugfix to allow either to give units orders or select via dragbox 2024-07-20 18:25:24 +03:00
devZoGok ef541e4ef6 improved selection via dragbox 2024-07-20 18:25:24 +03:00
devZoGok aeb669f47e corrected usage of height offsets 2024-07-20 18:25:24 +03:00
devZoGok 4cdcc6bd61 implemented algorithm to detect point position relative to edges 2024-07-20 18:25:24 +03:00
devZoGok ca0c31c208 corrected hitbox updates after game unpause 2024-07-20 18:25:24 +03:00
devZoGok acd2450e56 using lookAt arguments with perpendicular view and up vectors 2024-07-20 18:24:28 +03:00
devZoGok af71811731 fixed 2D to 3D camera direction offset calculation 2024-07-11 18:05:37 +03:00
devZoGok 860292bafa Merge branch 'develop' into ft-132-color-models 2024-07-07 16:52:42 +03:00
devZoGok dd5a7f732f Merge pull request #138 from devZoGok/ft-118-unit-fx
Ft 118 unit fx
2024-07-07 13:51:42 +00:00
devZoGok 0be0a95684 changes to accomodate building on MSVC 2024-06-30 18:58:38 +03:00
devZoGok 967b56baa4 increased max number of zooms 2024-06-30 17:16:28 +03:00
devZoGok 8b23698aae fixed point defense model 2024-06-30 17:15:57 +03:00
devZoGok 95aa1c386e fixed engineer model 2024-06-30 17:14:58 +03:00
devZoGok 2bc351710f color coded war mechs 2024-06-30 17:14:10 +03:00
devZoGok 50050a5881 updated VFX pos 2024-06-30 15:51:27 +03:00
devZoGok dc8195cb78 updated camera configs 2024-06-30 15:43:19 +03:00
devZoGok 29ad993df7 updated projectiles for scaled ships 2024-06-30 15:42:04 +03:00