devZoGok
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7ca104ee0f
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Merge pull request #211 from devZoGok/imp-207-shoot-down-missiles
Imp 207 shoot down missiles
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2026-01-03 10:03:45 +00:00 |
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devZoGok
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3a33adecea
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Merge branch 'aa-point-defense' into imp-207-shoot-down-missiles
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2025-12-06 16:22:26 +02:00 |
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devZoGok
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f4ff951bd7
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Merge pull request #206 from devZoGok/imp-184-placement-check
Imp 184 placement check
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2025-12-06 14:20:57 +00:00 |
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devZoGok
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c3b94fdc21
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using components for weapons instead of separate nodes
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2025-12-06 13:18:02 +02:00 |
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devZoGok
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1cfa181918
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point defenses aim vertically towards missiles
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2025-12-05 14:43:18 +02:00 |
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devZoGok
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1d0bf8d349
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using GameObject class as an order target
Destructable made a member of GameObject
cruise missiles can be shot down
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2025-12-04 15:03:35 +02:00 |
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devZoGok
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fbe1be2b93
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missiles can now be attacked
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2025-11-29 20:36:20 +02:00 |
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devZoGok
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4fa5d73c1b
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using the Destructable class as part of units' and projectiles' inheritance structure
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2025-11-29 15:57:27 +02:00 |
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devZoGok
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786d0c706d
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fixed game object frame snapping
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2025-11-26 15:36:39 +02:00 |
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devZoGok
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af8e124276
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vehicles can't obstruct their own frames
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2025-11-26 13:47:45 +02:00 |
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devZoGok
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7b9399d2a5
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bugfix for maxUnevenness becoming 0
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2025-11-26 10:07:54 +02:00 |
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devZoGok
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ce52a85854
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max unevenness property moved to unit configuration
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2025-11-25 08:29:15 +02:00 |
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devZoGok
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db345af328
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code refactoring
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2025-11-23 15:02:31 +02:00 |
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devZoGok
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cb175c4d18
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rectangle intersection check when rotating game object frames
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2025-11-23 14:29:01 +02:00 |
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devZoGok
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1999e1dad9
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checking for rectangle check for buildable structures
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2025-11-21 20:24:10 +02:00 |
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devZoGok
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0de7b89f99
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Merge pull request #205 from devZoGok/bf-112-alignment
Bf 112 alignment
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2025-11-21 07:36:57 +00:00 |
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devZoGok
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b10b182dd4
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using a new map
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2025-11-20 10:41:37 +02:00 |
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devZoGok
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7ca5ca740d
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updated vb01
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2025-11-14 16:38:29 +02:00 |
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devZoGok
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fcd9468edf
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using a variable number of nodes for unit weapons
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2025-11-14 16:16:26 +02:00 |
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devZoGok
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f39c67793f
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improved turret handling on a hilly surface
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2025-11-14 15:49:05 +02:00 |
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devZoGok
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3fda274bb1
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aligning different units to hilly surfaces
code refactoring
bugfix for units moving by terrain along Z axis
code cleanup
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2025-10-21 20:33:37 +03:00 |
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devZoGok
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d769e5cbf6
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vehicles aligning to hilly terrain
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2025-10-19 16:09:44 +03:00 |
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devZoGok
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00af4433d3
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aligning placed units' height with the surface
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2025-09-22 18:27:16 +03:00 |
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devZoGok
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6eef89f258
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Merge pull request #204 from devZoGok/bf-1-map-crashes
Bf 1 map crashes
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2025-07-28 05:32:59 +00:00 |
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devZoGok
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443d4042ab
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updated vb01
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2025-07-28 08:31:12 +03:00 |
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devZoGok
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15856bd6fe
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updated map file output script
bugfix for showing wrong units in map editor listboxes
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2025-07-27 16:20:56 +03:00 |
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devZoGok
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8f8d0d0a88
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placeable and rotatable vehicles in the map editor
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2025-07-27 12:41:48 +03:00 |
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devZoGok
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8fd807094c
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creating civilian player when creating the map
fixed map file copy error
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2025-07-27 11:46:42 +03:00 |
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devZoGok
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f9b223bf06
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Merge pull request #203 from devZoGok/bf-202-build-err
Bf 202 build err
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2025-07-07 06:43:07 +00:00 |
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devZoGok
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a5acc646a2
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updated README
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2025-07-07 09:40:42 +03:00 |
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devZoGok
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0a699e76ee
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updated gamebase
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2025-07-07 09:02:32 +03:00 |
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devZoGok
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576c96a04b
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updated deps
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2025-07-07 08:37:04 +03:00 |
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devZoGok
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5959e7a284
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Merge pull request #200 from devZoGok/bf-198-mechanics-fixes
Bf 198 mechanics fixes
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2025-07-07 05:29:12 +00:00 |
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devZoGok
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00d1e0780d
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updated maps
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2025-07-06 15:15:51 +03:00 |
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devZoGok
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c03c601517
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added missing files
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2025-07-06 15:07:51 +03:00 |
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devZoGok
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9a2db1d0ba
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adding choosable and civilian players separately
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2025-07-06 15:05:28 +03:00 |
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devZoGok
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f072ad1586
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updated vb01
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2025-07-06 13:04:33 +03:00 |
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devZoGok
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3862baa5f6
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updated script according to the current function signature
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2025-06-24 18:36:25 +03:00 |
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devZoGok
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09fb45fdc4
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fixed destroyed unit deselection
rovers have greater distance allowance to load resources from structures
temporarily removed patroling
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2025-06-24 18:34:19 +03:00 |
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devZoGok
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86f73ca279
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added color change upon changing a unit's player
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2025-06-24 12:23:56 +03:00 |
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devZoGok
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7c4d26e08c
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revamped order execution
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2025-06-24 11:28:38 +03:00 |
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devZoGok
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41a7e61ab9
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bugfix for engineers not hacking
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2025-06-23 19:03:44 +03:00 |
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devZoGok
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23786e5c3f
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updated gameBase
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2025-06-23 16:59:27 +03:00 |
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devZoGok
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e5e0ed0586
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removed scout transport weapons table
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2025-06-23 16:44:42 +03:00 |
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devZoGok
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127683f05e
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Merge branch 'develop' into mechanics-fixes
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2025-06-23 16:43:07 +03:00 |
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devZoGok
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1a534bffe4
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Merge pull request #199 from devZoGok/bf-197-gui-bugfixes
Bf 197 gui bugfixes
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2025-06-23 13:41:20 +00:00 |
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devZoGok
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fa7f35401a
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Merge branch 'develop' into gui-fixes
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2025-06-23 08:22:11 +03:00 |
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devZoGok
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9aa6ec9a79
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Merge pull request #195 from devZoGok/ft-142-music
Ft 142 music
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2025-06-23 05:21:50 +00:00 |
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devZoGok
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6945d6e6f4
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stopping music in the map editor
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2025-06-23 08:18:43 +03:00 |
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devZoGok
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ca319d080a
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bugfix for erroneous execution of stacked orders
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2025-06-22 19:49:16 +03:00 |
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