devZoGok
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65e8a123d2
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Merge pull request #67 from devZoGok/ft-62-carriers
Ft 62 carriers
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2024-01-24 16:52:41 +00:00 |
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devZoGok
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912e65194e
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minor changes
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2024-01-24 18:49:36 +02:00 |
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devZoGok
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c5f8fefaa9
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implemented carriers
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2024-01-24 18:49:36 +02:00 |
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devZoGok
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aeee79826f
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Merge pull request #66 from devZoGok/imp-61-diff-transports
Imp 61 diff transports
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2024-01-24 16:46:39 +00:00 |
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devZoGok
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3cb6b494ce
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minor refactoring
corrected CPU player script
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2024-01-24 15:39:51 +02:00 |
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devZoGok
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ceba728438
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implemented 2 different types of transport ships
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2024-01-24 15:35:08 +02:00 |
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devZoGok
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15ce487081
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Merge pull request #65 from devZoGok/imp-39-harvesters
Imp 39 harvesters
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2024-01-24 13:02:44 +00:00 |
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devZoGok
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616bc907fe
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only looking for extractors with non empty deposits
removing the SUPPLY order if there cargo ship storage is empty or there's no refinery
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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f177172714
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cargo ships only source resources until they're full or the deposits are empty
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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a7718cb9e1
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corrected unit removal
dropping the SUPPLY order if there are no extractors
addded optional exact destination pos to shortest paths
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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1c680aebf2
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added bars for extractors/deposits and cargo ships
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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0dea291482
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cargo ship load bar
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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0876382850
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cargo ships move between extractor and refinery
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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b868cea8a1
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added and edited cargo ship, extractor and refinery models
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2024-01-24 14:54:34 +02:00 |
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devZoGok
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894e711633
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Merge pull request #64 from devZoGok/ft-60-submarines
Ft 60 submarines
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2024-01-24 12:53:51 +00:00 |
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devZoGok
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3e169323d2
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Merge branch 'develop' into ft-60-submarines
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2024-01-24 14:42:56 +02:00 |
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devZoGok
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93b323a35b
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Merge pull request #63 from devZoGok/ft-59-cruisers
Ft 59 cruisers
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2024-01-24 12:41:26 +00:00 |
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devZoGok
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dff192a07a
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corrected missile submarine SFX
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2024-01-23 08:52:56 +02:00 |
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devZoGok
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0a3a7ff2d9
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implemented minimal range for launching cruise missiles
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2024-01-22 17:17:59 +02:00 |
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devZoGok
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a7b00a0781
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bugfix for erroneous cruise missile orientation from rotated subs
bugfix for inability to fire cruise missiles at land targets
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2024-01-22 11:29:05 +02:00 |
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devZoGok
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dbbd06b16d
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factored out explosion behaviour
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2024-01-22 11:15:46 +02:00 |
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devZoGok
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f843d211da
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cleaned up method
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2024-01-21 17:18:44 +02:00 |
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devZoGok
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43c843982a
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cruise missiles detonate on impact
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2024-01-21 17:11:49 +02:00 |
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devZoGok
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4c512574ad
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corrected cruise missile descencion
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2024-01-21 16:21:32 +02:00 |
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devZoGok
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a36648eabe
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launchable cruise missiles
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2024-01-21 15:42:17 +02:00 |
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devZoGok
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e1dde2c90f
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implemented weapons subsystem for units
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2024-01-20 15:50:35 +02:00 |
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devZoGok
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a956e754bf
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Projectiles detonate on raycast collision with unit hitboxes
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2024-01-17 20:30:16 +02:00 |
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devZoGok
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827589c823
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submarines fire torpedos
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2024-01-16 20:01:19 +02:00 |
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devZoGok
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c8b263b84d
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different submarine units
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2024-01-14 14:47:13 +02:00 |
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devZoGok
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51c9e32ac9
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armor types
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2024-01-14 11:39:55 +02:00 |
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devZoGok
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6fd9f24808
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laser SFX
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2024-01-14 11:10:51 +02:00 |
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devZoGok
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407d4202d6
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corrected garrisonable unit slot rendering
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2024-01-14 10:57:01 +02:00 |
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devZoGok
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55d9ba0acc
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corrected unit garrisoning and ejecting
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2024-01-14 10:53:08 +02:00 |
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devZoGok
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2776486a17
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garrisonable units can now only garrison certain vehicles
implemented penalty when using inappropriate cell types for pathfinding
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2024-01-13 20:38:28 +02:00 |
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devZoGok
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7aa579d313
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different createable types of cruisers
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2024-01-13 10:19:05 +02:00 |
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devZoGok
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0ed518d8dd
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Merge pull request #58 from devZoGok/imp-55-pathfinding
Imp 55 pathfinding
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2024-01-06 13:44:07 +00:00 |
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devZoGok
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4f86880433
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bandaid fix for poor performance on 300x300+ maps
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2024-01-06 15:40:51 +02:00 |
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devZoGok
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bd8135bdff
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Merge branch 'develop' into imp-55-pathfinding
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2024-01-06 15:36:59 +02:00 |
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devZoGok
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5a0f85a939
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Merge pull request #57 from devZoGok/bf-56-large-maps
bf-56-large-maps
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2024-01-06 13:07:28 +00:00 |
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devZoGok
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879fef1962
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using updated vb01
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2024-01-06 15:06:08 +02:00 |
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devZoGok
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f0d77ff814
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generating map cells by raycasting with a distance
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2024-01-06 14:57:15 +02:00 |
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devZoGok
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5b34058ac7
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optimized edge calculation for adjacent cells
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2024-01-06 14:25:52 +02:00 |
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devZoGok
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16b31d1178
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Merge branch 'pathfinding-optimization' into imp-55-pathfinding
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2024-01-06 14:11:53 +02:00 |
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devZoGok
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0a552d24b6
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removed checked flag from Map::Cell
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2024-01-06 14:09:33 +02:00 |
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devZoGok
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b3ea94629d
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styling
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2024-01-06 12:38:25 +02:00 |
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devZoGok
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ad5e71d00d
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added test for speed of pathfinding for large maps
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2024-01-06 11:18:00 +02:00 |
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devZoGok
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e4f278fef1
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optimized Djikstra's shortest path algorithm implementation
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2024-01-06 10:28:05 +02:00 |
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devZoGok
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e20809c592
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Merge pull request #53 from devZoGok/ft-53-game-over-stats
Ft 53 game over stats
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2023-12-30 13:31:06 +00:00 |
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devZoGok
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d526c189e0
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fixed nonexistant engineer selection
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2023-12-30 15:29:17 +02:00 |
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devZoGok
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51af1f102d
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updated dependencies
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2023-12-30 15:00:39 +02:00 |
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