Commit Graph
360 Commits
Author SHA1 Message Date
devZoGok 65e8a123d2 Merge pull request #67 from devZoGok/ft-62-carriers
Ft 62 carriers
2024-01-24 16:52:41 +00:00
devZoGok 912e65194e minor changes 2024-01-24 18:49:36 +02:00
devZoGok c5f8fefaa9 implemented carriers 2024-01-24 18:49:36 +02:00
devZoGok aeee79826f Merge pull request #66 from devZoGok/imp-61-diff-transports
Imp 61 diff transports
2024-01-24 16:46:39 +00:00
devZoGok 3cb6b494ce minor refactoring
corrected CPU player script
2024-01-24 15:39:51 +02:00
devZoGok ceba728438 implemented 2 different types of transport ships 2024-01-24 15:35:08 +02:00
devZoGok 15ce487081 Merge pull request #65 from devZoGok/imp-39-harvesters
Imp 39 harvesters
2024-01-24 13:02:44 +00:00
devZoGok 616bc907fe only looking for extractors with non empty deposits
removing the SUPPLY order if there cargo ship storage is empty or there's no refinery
2024-01-24 14:54:34 +02:00
devZoGok f177172714 cargo ships only source resources until they're full or the deposits are empty 2024-01-24 14:54:34 +02:00
devZoGok a7718cb9e1 corrected unit removal
dropping the SUPPLY order if there are no extractors
addded optional exact destination pos to shortest paths
2024-01-24 14:54:34 +02:00
devZoGok 1c680aebf2 added bars for extractors/deposits and cargo ships 2024-01-24 14:54:34 +02:00
devZoGok 0dea291482 cargo ship load bar 2024-01-24 14:54:34 +02:00
devZoGok 0876382850 cargo ships move between extractor and refinery 2024-01-24 14:54:34 +02:00
devZoGok b868cea8a1 added and edited cargo ship, extractor and refinery models 2024-01-24 14:54:34 +02:00
devZoGok 894e711633 Merge pull request #64 from devZoGok/ft-60-submarines
Ft 60 submarines
2024-01-24 12:53:51 +00:00
devZoGok 3e169323d2 Merge branch 'develop' into ft-60-submarines 2024-01-24 14:42:56 +02:00
devZoGok 93b323a35b Merge pull request #63 from devZoGok/ft-59-cruisers
Ft 59 cruisers
2024-01-24 12:41:26 +00:00
devZoGok dff192a07a corrected missile submarine SFX 2024-01-23 08:52:56 +02:00
devZoGok 0a3a7ff2d9 implemented minimal range for launching cruise missiles 2024-01-22 17:17:59 +02:00
devZoGok a7b00a0781 bugfix for erroneous cruise missile orientation from rotated subs
bugfix for inability to fire cruise missiles at land targets
2024-01-22 11:29:05 +02:00
devZoGok dbbd06b16d factored out explosion behaviour 2024-01-22 11:15:46 +02:00
devZoGok f843d211da cleaned up method 2024-01-21 17:18:44 +02:00
devZoGok 43c843982a cruise missiles detonate on impact 2024-01-21 17:11:49 +02:00
devZoGok 4c512574ad corrected cruise missile descencion 2024-01-21 16:21:32 +02:00
devZoGok a36648eabe launchable cruise missiles 2024-01-21 15:42:17 +02:00
devZoGok e1dde2c90f implemented weapons subsystem for units 2024-01-20 15:50:35 +02:00
devZoGok a956e754bf Projectiles detonate on raycast collision with unit hitboxes 2024-01-17 20:30:16 +02:00
devZoGok 827589c823 submarines fire torpedos 2024-01-16 20:01:19 +02:00
devZoGok c8b263b84d different submarine units 2024-01-14 14:47:13 +02:00
devZoGok 51c9e32ac9 armor types 2024-01-14 11:39:55 +02:00
devZoGok 6fd9f24808 laser SFX 2024-01-14 11:10:51 +02:00
devZoGok 407d4202d6 corrected garrisonable unit slot rendering 2024-01-14 10:57:01 +02:00
devZoGok 55d9ba0acc corrected unit garrisoning and ejecting 2024-01-14 10:53:08 +02:00
devZoGok 2776486a17 garrisonable units can now only garrison certain vehicles
implemented penalty when using inappropriate cell types for pathfinding
2024-01-13 20:38:28 +02:00
devZoGok 7aa579d313 different createable types of cruisers 2024-01-13 10:19:05 +02:00
devZoGok 0ed518d8dd Merge pull request #58 from devZoGok/imp-55-pathfinding
Imp 55 pathfinding
2024-01-06 13:44:07 +00:00
devZoGok 4f86880433 bandaid fix for poor performance on 300x300+ maps 2024-01-06 15:40:51 +02:00
devZoGok bd8135bdff Merge branch 'develop' into imp-55-pathfinding 2024-01-06 15:36:59 +02:00
devZoGok 5a0f85a939 Merge pull request #57 from devZoGok/bf-56-large-maps
bf-56-large-maps
2024-01-06 13:07:28 +00:00
devZoGok 879fef1962 using updated vb01 2024-01-06 15:06:08 +02:00
devZoGok f0d77ff814 generating map cells by raycasting with a distance 2024-01-06 14:57:15 +02:00
devZoGok 5b34058ac7 optimized edge calculation for adjacent cells 2024-01-06 14:25:52 +02:00
devZoGok 16b31d1178 Merge branch 'pathfinding-optimization' into imp-55-pathfinding 2024-01-06 14:11:53 +02:00
devZoGok 0a552d24b6 removed checked flag from Map::Cell 2024-01-06 14:09:33 +02:00
devZoGok b3ea94629d styling 2024-01-06 12:38:25 +02:00
devZoGok ad5e71d00d added test for speed of pathfinding for large maps 2024-01-06 11:18:00 +02:00
devZoGok e4f278fef1 optimized Djikstra's shortest path algorithm implementation 2024-01-06 10:28:05 +02:00
devZoGok e20809c592 Merge pull request #53 from devZoGok/ft-53-game-over-stats
Ft 53 game over stats
2023-12-30 13:31:06 +00:00
devZoGok d526c189e0 fixed nonexistant engineer selection 2023-12-30 15:29:17 +02:00
devZoGok 51af1f102d updated dependencies 2023-12-30 15:00:39 +02:00