devZoGok
|
30529db338
|
moved map to another folder
|
2022-10-29 18:04:43 +03:00 |
|
devZoGok
|
7473e2d8f1
|
bugfixes in sub pathfinding, water body node generation and seabed
calculation
|
2022-10-29 16:33:47 +03:00 |
|
devZoGok
|
6837d3770d
|
fixed infinite rotation on incline surfaces
|
2022-10-29 10:15:21 +03:00 |
|
devZoGok
|
058460dd12
|
land units change elevation and orientation to match the surface
|
2022-10-15 16:52:38 +03:00 |
|
devZoGok
|
b625510cdf
|
fixed bug of allowing units to move between land and water masses
vector coord bugfixes
|
2022-10-09 17:36:51 +03:00 |
|
devZoGok
|
7845c1cfee
|
fixed cell position calculation bugs
|
2022-10-09 16:53:57 +03:00 |
|
devZoGok
|
081ddb2765
|
cell size factored into the Map class
fixed bug in Map::isPointWithinTerrainObject()
|
2022-10-09 15:41:30 +03:00 |
|
devZoGok
|
27929c3f99
|
added missing files
|
2022-10-08 18:35:54 +03:00 |
|
devZoGok
|
b6f1ec0dbc
|
quick fix
|
2022-10-08 18:35:14 +03:00 |
|
devZoGok
|
d55727beb9
|
Merge branch 'pathfinding' into pathfinding-node-refactoring
|
2022-10-08 17:05:55 +03:00 |
|
devZoGok
|
36b7ac1398
|
minor refactoring
|
2022-10-08 17:04:52 +03:00 |
|
devZoGok
|
da6a8b95f5
|
fixed script data extraction bugs
|
2022-10-08 16:59:39 +03:00 |
|
devZoGok
|
0a650fc76f
|
abstracted landmass and bodies of water into TerrainObject structs
|
2022-10-02 13:04:31 +03:00 |
|
devZoGok
|
2fd6236604
|
minor refactoring
|
2022-10-02 10:00:12 +03:00 |
|
devZoGok
|
96a1b5cfd7
|
added missing files
|
2022-10-01 19:06:26 +03:00 |
|
devZoGok
|
e16fd479f0
|
simplified cell impassibility determination
some script bugfixes
|
2022-10-01 18:44:50 +03:00 |
|
devZoGok
|
83b45352f5
|
calculating cell position and determening impassibility
|
2022-10-01 16:59:34 +03:00 |
|
devZoGok
|
2989f33c4c
|
added cell position calculation
|
2022-09-25 15:29:49 +03:00 |
|
devZoGok
|
356bdc7f39
|
added map cell weights calculation
|
2022-09-25 11:31:39 +03:00 |
|
devZoGok
|
a0950f8d09
|
Python script that creates Lua map scripts
|
2022-09-24 17:24:24 +03:00 |
|
devZoGok
|
ec3fe87f5c
|
added missing files
|
2022-09-24 11:05:35 +03:00 |
|
devZoGok
|
678923390b
|
updated Lua script data extraction invocations
|
2022-09-24 09:43:08 +03:00 |
|
devZoGok
|
900cd0e8c8
|
optimised weights generation
|
2022-09-18 18:47:14 +03:00 |
|
devZoGok
|
246960d419
|
quick bugfix
|
2022-09-18 13:34:29 +03:00 |
|
devZoGok
|
f2518040cf
|
submerging starts at a point detected by a raycast
|
2022-09-18 13:15:37 +03:00 |
|
devZoGok
|
8b5c492ff2
|
corrected unit navigation
minor refactoring
|
2022-09-18 10:27:26 +03:00 |
|
devZoGok
|
5ac2f28479
|
pathfinding uses local bodies of water for naval units
|
2022-09-17 21:31:55 +03:00 |
|
devZoGok
|
4af2110e22
|
added y axis map cells checking for adjacency
|
2022-09-17 17:15:26 +03:00 |
|
devZoGok
|
c0aa67d5a9
|
fixed infinite submerging bug
|
2022-09-17 10:14:29 +03:00 |
|
devZoGok
|
11afaa32d3
|
first submarine submerging iteration
|
2022-09-16 22:22:25 +03:00 |
|
devZoGok
|
723994652f
|
corrected impassible node calculation
|
2022-09-11 11:25:26 +03:00 |
|
devZoGok
|
838ae2832f
|
method factored out
|
2022-09-11 09:59:19 +03:00 |
|
devZoGok
|
bb6963cdb0
|
added missing files for testing
|
2022-09-10 19:01:00 +03:00 |
|
devZoGok
|
bf84b9bc6c
|
Merge branch 'demo' into pathfinding
|
2022-09-10 18:55:34 +03:00 |
|
devZoGok
|
9f2f083873
|
Merge branch 'demo' of github.com:devZoGok/Battleship into demo
|
2022-09-10 18:54:54 +03:00 |
|
devZoGok
|
3779c81337
|
Placing units at specified position
|
2022-09-10 18:53:51 +03:00 |
|
devZoGok
|
9cd87637b0
|
Fixed pathfinding when directing ships to move on land
Some bugfixes
|
2022-09-10 17:29:10 +03:00 |
|
devZoGok
|
597a3eccde
|
added missing file
|
2022-09-04 16:10:16 +03:00 |
|
devZoGok
|
b5173ca8e0
|
simplified pathfinding
fixed map node calculation bugs
|
2022-09-04 15:56:17 +03:00 |
|
devZoGok
|
e33919160f
|
Units move using the new pathfinding system
Minor refactoring
|
2022-08-27 19:22:13 +03:00 |
|
devZoGok
|
5d4803b083
|
Water body and general refactoring
Begining of pathfinding implementation
|
2022-08-27 11:42:02 +03:00 |
|
devZoGok
|
2744f2ef15
|
Refactored Unit data assignments
|
2022-08-20 12:38:54 +03:00 |
|
devZoGok
|
be1644994b
|
map refactoring
|
2022-08-20 10:16:38 +03:00 |
|
devZoGok
|
72cbdd1ad8
|
refactored order addition
|
2022-08-13 17:11:27 +03:00 |
|
devZoGok
|
f5a3b162f3
|
weights generation first commit
|
2022-08-13 15:43:33 +03:00 |
|
devZoGok
|
0c3be67065
|
replaced unreachable node weight constant
|
2022-08-13 12:37:55 +03:00 |
|
devZoGok
|
ce36d9a00c
|
implemented Djikstra algorithm
|
2022-08-06 17:59:44 +03:00 |
|
devZoGok
|
a4da044b10
|
beginning of pathfinding implementation
|
2022-07-26 09:33:07 +03:00 |
|
devZoGok
|
99a65a8d0c
|
Merge branch 'demo' into pathfinding
|
2022-07-25 11:45:34 +03:00 |
|
devZoGok
|
41aa789b1e
|
using base path value from Lua script
|
2022-07-25 11:44:19 +03:00 |
|