devZoGok
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728f4b6d4a
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shifting submarine frame dive depth
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2025-02-09 15:14:34 +02:00 |
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devZoGok
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94a200b16d
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separate bindings for rotating the camera, selecting and ordering units
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2025-01-22 16:55:42 +02:00 |
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devZoGok
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c9f62593db
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engineers can be issued hack orders
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2024-02-17 12:44:18 +02:00 |
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devZoGok
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8bc9961359
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binds to choose between unit states
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2024-02-16 15:22:54 +02:00 |
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devZoGok
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1bbf4dc40e
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key mapping to eject units
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2023-12-09 12:21:18 +02:00 |
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devZoGok
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a52a10829e
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implemented lake scaling
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2023-09-10 11:06:30 +03:00 |
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devZoGok
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653a67e03b
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Terrain object cell markers
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2023-02-05 16:11:45 +02:00 |
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devZoGok
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5370b217e5
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Weights generation status text
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2023-01-21 17:03:29 +02:00 |
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devZoGok
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8a43123021
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implemented terrain object movement
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2023-01-06 14:49:16 +02:00 |
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devZoGok
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d38823d7f9
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implemented landmass vert shifting
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2023-01-04 11:13:43 +02:00 |
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devZoGok
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474dae85f6
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new mappings
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2022-11-12 12:02:20 +02:00 |
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devZoGok
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2ab8b583e2
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reading input mappings via Lua, related refactoring
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2022-02-04 20:58:11 +02:00 |
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devZoGok
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74537a5ee9
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patrol order execution
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2022-01-12 20:23:48 +02:00 |
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devZoGok
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5d465a9ad7
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refactored attacking for vessels, some bugfixes
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2022-01-07 09:15:33 +02:00 |
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devZoGok
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16e96b3609
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bindings reading, app state retrieval and mappings improvements
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2021-12-07 21:09:33 +02:00 |
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