devZoGok
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450dcdb1d8
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Merge branch 'depth-charge' into ft-217-depth-charge
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2026-01-29 20:47:52 +02:00 |
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devZoGok
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a608273b57
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rotatable freezer turret
removed CryoGun class
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2026-01-28 19:46:01 +02:00 |
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devZoGok
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ad1922fe48
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adding depth charges for other anti sub cruisers
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2026-01-28 19:12:51 +02:00 |
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devZoGok
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d35d93b8d4
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testing map
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2026-01-28 19:12:51 +02:00 |
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devZoGok
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f70532788a
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dropping depth charges
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2026-01-28 19:12:51 +02:00 |
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devZoGok
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a5aaf8e30e
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horizontal aiming constraints
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2026-01-12 19:51:56 +02:00 |
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devZoGok
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42b4baf99a
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using weapons' pos instead of unit pos
improved vertical aiming
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2026-01-11 16:23:48 +02:00 |
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devZoGok
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cfc2580c3b
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updated test maps
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2026-01-03 12:00:27 +02:00 |
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devZoGok
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36ef5e4d1b
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updated CPU player behaviour to newest models
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2026-01-03 11:54:40 +02:00 |
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devZoGok
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86b5bf9731
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bugfix for crashes when clicking on trade centers or labs
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2026-01-02 17:22:56 +02:00 |
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devZoGok
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b2cf1bb1e0
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added colored nodes for newer models
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2026-01-02 12:24:31 +02:00 |
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devZoGok
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85948f5615
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fixed laser VFX placement
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2026-01-01 20:31:41 +02:00 |
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devZoGok
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1ea3541113
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updated muzzle flashes and hitboxes
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2026-01-01 19:51:02 +02:00 |
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devZoGok
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103bb8a97b
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added placeholder models
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2025-12-31 21:54:40 +02:00 |
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devZoGok
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c3b94fdc21
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using components for weapons instead of separate nodes
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2025-12-06 13:18:02 +02:00 |
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devZoGok
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1d0bf8d349
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using GameObject class as an order target
Destructable made a member of GameObject
cruise missiles can be shot down
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2025-12-04 15:03:35 +02:00 |
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devZoGok
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fbe1be2b93
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missiles can now be attacked
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2025-11-29 20:36:20 +02:00 |
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devZoGok
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ce52a85854
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max unevenness property moved to unit configuration
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2025-11-25 08:29:15 +02:00 |
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devZoGok
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b10b182dd4
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using a new map
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2025-11-20 10:41:37 +02:00 |
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devZoGok
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fcd9468edf
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using a variable number of nodes for unit weapons
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2025-11-14 16:16:26 +02:00 |
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devZoGok
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3fda274bb1
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aligning different units to hilly surfaces
code refactoring
bugfix for units moving by terrain along Z axis
code cleanup
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2025-10-21 20:33:37 +03:00 |
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devZoGok
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8f8d0d0a88
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placeable and rotatable vehicles in the map editor
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2025-07-27 12:41:48 +03:00 |
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devZoGok
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00d1e0780d
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updated maps
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2025-07-06 15:15:51 +03:00 |
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devZoGok
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c03c601517
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added missing files
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2025-07-06 15:07:51 +03:00 |
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devZoGok
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3862baa5f6
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updated script according to the current function signature
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2025-06-24 18:36:25 +03:00 |
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devZoGok
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41a7e61ab9
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bugfix for engineers not hacking
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2025-06-23 19:03:44 +03:00 |
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devZoGok
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e5e0ed0586
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removed scout transport weapons table
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2025-06-23 16:44:42 +03:00 |
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devZoGok
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fa7f35401a
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Merge branch 'develop' into gui-fixes
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2025-06-23 08:22:11 +03:00 |
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devZoGok
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6945d6e6f4
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stopping music in the map editor
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2025-06-23 08:18:43 +03:00 |
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devZoGok
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617c137a8d
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made the game over screens nicer
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2025-06-22 14:27:13 +03:00 |
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devZoGok
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388f76a865
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using shuffling
updated gameBase
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2025-06-22 10:46:05 +03:00 |
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devZoGok
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268b0c8468
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fixed parsing en route to the stats screen
fixed cell unblocking bug
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2025-06-22 10:30:40 +03:00 |
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devZoGok
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d092f61fe0
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playable music in game
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2025-06-21 19:42:17 +03:00 |
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devZoGok
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19f69db48f
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temporarily made the color material lighting resistant
removed the sol::table casting
removed erroneous maps from the Git index
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2025-06-18 19:31:18 +03:00 |
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devZoGok
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0a02b1e2b0
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updated the water map for testing
using only the horizontal node for point defenses
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2025-06-17 18:50:34 +03:00 |
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devZoGok
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8464ca7c6b
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removed unused models
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2025-06-17 18:45:32 +03:00 |
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devZoGok
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9743563649
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checking if appropriate FX are defined
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2025-06-08 11:07:56 +03:00 |
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devZoGok
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83b32bb434
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freezers can create ice sheets
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2025-06-08 10:01:28 +03:00 |
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devZoGok
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c101c75b81
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EMPs jam units
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2025-06-08 08:29:49 +03:00 |
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devZoGok
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5421e6003f
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factored out initFx method
refactored creation of explosion FX
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2025-06-07 20:49:06 +03:00 |
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devZoGok
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8a2d67ec2a
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EMP boat
moved explode() to the Environment class
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2025-06-06 16:33:55 +03:00 |
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devZoGok
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79212f0217
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separated weapons from units
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2025-06-05 19:55:58 +03:00 |
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devZoGok
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10ae54150d
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map cells can be blocked to become impassible
added ice sheets and icebreakers
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2025-06-04 08:40:10 +03:00 |
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devZoGok
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575b736e0d
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using a civilian player
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2025-06-02 19:14:51 +03:00 |
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devZoGok
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3f9c385728
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artillery pieces firing missiles
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2025-05-31 19:37:31 +03:00 |
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devZoGok
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440f147eb2
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begun implementing vertical target tracking
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2025-05-31 18:42:04 +03:00 |
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devZoGok
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5702bc8e82
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tank turrets tracking targets
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2025-05-31 10:06:44 +03:00 |
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devZoGok
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94ee446741
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implemented shells
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2025-05-14 19:34:01 +03:00 |
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devZoGok
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8a5dac18a9
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code refactoring + test map
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2025-04-26 14:32:02 +03:00 |
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devZoGok
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6c77b20306
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corrected functionality for resource (un)loading buttons
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2025-04-26 12:49:02 +03:00 |
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