included possible test building

This commit is contained in:
devZoGok
2022-07-20 15:56:23 +03:00
parent 2ab8b583e2
commit 92a4fe6992
2 changed files with 30 additions and 6 deletions
+18 -6
View File
@@ -2,6 +2,7 @@ cmake_minimum_required(VERSION 2.9)
project(battleship)
set(CMAKE_BUILD_TYPE Debug)
set(BUILD_TESTS OFF)
cmake_policy(SET CMP0015 NEW)
set(states activeGameState.cpp inGameAppState.cpp guiAppState.cpp)
@@ -53,9 +54,20 @@ set(GLFW_LIB_DIR build/${GLFW_DIR}/src)
include_directories(${GLFW_DIR}/include/GLFW)
target_link_directories(${GAME_NAME} PUBLIC ${GLFW_LIB_DIR})
target_link_libraries(${GAME_NAME} vb01)
target_link_libraries(${GAME_NAME} vb01Gui)
target_link_libraries(${GAME_NAME} gameBase)
target_link_libraries(${GAME_NAME} sfml-system)
target_link_libraries(${GAME_NAME} sfml-audio)
target_link_libraries(${GAME_NAME} glfw)
set(DEPS vb01 vb01Gui gameBase sfml-system sfml-audio glfw)
target_link_libraries(${GAME_NAME} ${DEPS})
if(BUILD_TESTS)
if(UNIX)
include_directories(/usr/include/cppunit)
link_directories(/usr/lib)
elseif(WIN32)
include_directories(C:/Program\ Files\ \(x86\)/cppunit/include)
link_directories(C:/Program\ Files\ \(x86\)/cppunit/lib)
endif()
set(TEST_SRC testMain.cpp ${GAME_SRC})
add_executable(battleshipTests ${TEST_SRC})
target_link_libraries(battleshipTests ${DEPS} cppunit)
endif()
+12
View File
@@ -0,0 +1,12 @@
#include <cppunit/TestSuite.h>
#include <cppunit/TestResult.h>
#include <cppunit/TestCaller.h>
#include <cppunit/ui/text/TestRunner.h>
using namespace CppUnit;
int main(){
TextUi::TestRunner runner;
runner.run();
return 0;
}