updated maps

This commit is contained in:
devZoGok
2024-09-27 18:18:02 +03:00
parent 2e6c54e448
commit 8f4e5918c1
9 changed files with 126431 additions and 6 deletions
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+5 -2
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@@ -12,6 +12,8 @@ spawnPoints = {
players = {
{
resourceDeposits = {
{id = ResourceId.RESOURCE, pos = {x = 100, y = 0, z = 100}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, initAmmount = 30000},
{id = ResourceId.RESOURCE, pos = {x = -200, y = 0, z = 50}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, initAmmount = 30000},
},
units = {
{id = UnitId.TANK, pos = {x = 300.000000, y = 0.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
@@ -23,11 +25,12 @@ units = {
{
resourceDeposits = {},
units = {
{id = UnitId.WAR_MECH, pos = {x = 300.000000, y = 0.000000, z = 220.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
{id = UnitId.WAR_MECH, pos = {x = 300.000000, y = 0.000000, z = 450.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
{id = UnitId.TANK, pos = {x = -300.000000, y = 0.000000, z = -450.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.TANK, pos = {x = 400.000000, y = 0.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.POINT_DEFENSE, pos = {x = 400.000000, y = 0.000000, z = 20.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}, buildStatus = 100},
--{id = UnitId.SCOUT_TRANSPORT, pos = {x = 400.000000, y = 0.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
{id = UnitId.ENGINEER, pos = {x = 450.000000, y = 0.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
{id = UnitId.ENGINEER, pos = {x = 0.000000, y = 0.000000, z = 0.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.TACTICAL_CRUISER, pos = {x = -60.000000, y = 0.000000, z = -80.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.CHEAP_CRUISER, pos = {x = -60.000000, y = 0.000000, z = -30.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
--{id = UnitId.DEFENSIVE_CRUISER, pos = {x = -60.00000, y = 0.000000, z = 20.000000}, rot = {w = 1.000000, x = 0.000000, y = 0.000000, z = 0.000000}},
@@ -130,7 +130,7 @@ units = {
cost = 500,
size = {x = 6, y = 9.22, z = 2.42},
hitboxOffset = {x = 0, y = 4.5, z = 0},
lineOfSight = 20,
lineOfSight = 250,
name = 'War mech',
basePath = PATH .. vehiclePrefix .. 'WarMechs/',
meshPath = 'warMech.xml',
@@ -138,7 +138,7 @@ units = {
colorNodes = {'WarRobotTemplate.001'},
selectionSfx = PATH .. 'Sounds/Units/WarMechs/selection.ogg',
deathSfx = PATH .. 'Sounds/SFX/Explosions/explosion01.ogg',
speed = .1,
speed = .3,
destinationOffset = .1,
anglePrecision = .1,
maxTurnAngle = .1,
@@ -722,7 +722,7 @@ units = {
cost = 500,
size = {x = 14.1, y = 29.2, z = 59.5},
hitboxOffset = {x = 0, y = 6.7, z = 0},
lineOfSight = 5,
lineOfSight = 50,
name = 'Missile submarine',
basePath = PATH .. vehiclePrefix .. 'Submarines/',
meshPath = 'missileSubmarine.xml',
@@ -846,7 +846,7 @@ units = {
cost = 500,
size = {x = 40, y = 26.2, z = 40},
hitboxOffset = {x = 0, y = 14, z = 0},
lineOfSight = 5,
lineOfSight = 50,
generationRate = 100,
generationSpeed = 10,
researchCost = 1,