quickfix for MSVC

This commit is contained in:
devZoGok
2024-06-25 20:31:14 +03:00
parent d363d5fc84
commit 8da706351b
+5 -3
View File
@@ -77,11 +77,13 @@ namespace battleship{
}
//TODO implement node child search by name
FxManager::Fx* Unit::Weapon::initFx(sol::table weaponTable, string vfxKey, bool attached){
if((sol::optional<sol::table>)weaponTable[vfxKey] == sol::nullopt)
FxManager::Fx* Unit::Weapon::initFx(sol::table weaponTable, string fxKey, bool attached){
sol::optional<sol::table> fxOpt = weaponTable[fxKey];
if(fxOpt == sol::nullopt)
return nullptr;
sol::table fxTbl = weaponTable[vfxKey];
sol::table fxTbl = weaponTable[fxKey];
int numComponents = fxTbl.size();
if(numComponents == 0)