Commit Graph
15 Commits
Author SHA1 Message Date
ApfelTeeSaft 9bbf93e289 add GUI/Input layer (zeroinput, zerogui, gui) 2026-05-06 10:18:14 +02:00
ApfelTeeSaft 7d4dc8de8e Change output and object directories in build.bat
Updated output and object directories to use a relative path.
2026-05-06 08:52:26 +02:00
ApfelTeeSaft be0cfb5af9 Update README.md 2026-05-06 08:43:17 +02:00
ApfelTeeSaft cbca5153ac include externs for GUI stuff 2026-05-06 08:26:35 +02:00
ApfelTeeSaft 841826d377 GAMEMODES!!! 2026-05-06 07:30:12 +02:00
ApfelTeeSaft 4ba1aa9c60 game logic — abilities, teams, inventory, spawners, building hooks 2026-05-05 15:10:14 +02:00
ApfelTeeSaft 240dba4a89 UFunctionHooks — 27 PEHOOK handlers + Initialize 2026-05-05 14:13:41 +02:00
ApfelTeeSaft f27024a5e0 hooking system — all 16 hook functions + InitNetworkHooks 2026-05-05 12:14:46 +02:00
ApfelTeeSaft bd4b79d222 utility math functions and native function pointer bootstrap 2026-05-05 11:22:19 +02:00
ApfelTeeSaft f93a5d4ccc SDK globals, TArray/FString/UObject infrastructure 2026-05-05 10:06:03 +02:00
ApfelTeeSaft 26fc916e9b Merge branch 'main' of https://github.com/ApfelTeeSaft/Perfectium 2026-05-05 08:56:15 +02:00
ApfelTeeSaft 751fe18543 DLL entry point, logger, and pattern data 2026-05-05 08:55:05 +02:00
ApfelTeeSaft b58bc0c56f Update architecture reference from x86 to x86-64 MASM 2026-05-05 07:56:43 +02:00
ApfelTeeSaft 32e9b8ed8a *.inc files to define primitive UE structs and some Fortnite proprietary stuff 2026-05-05 07:55:12 +02:00
ApfelTeeSaft afaf7e6b38 Initial commit 2026-05-05 07:54:28 +02:00