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# FortPatcher
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This project is designed to modify the FortniteClient-Win64-Shipping executable for two purposes:
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1. **Run the executable in headless mode**: Ideal for setting up game servers for hosting.
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2. **Apply bug fixes**: Automatically detect the game version and apply the corresponding patch for that version.
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The patcher works by detecting the game version and applying byte modifications to the executable based on pre-defined patterns for different versions.
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## Features
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- **Headless Mode**: Modify the executable to run without any gui or directX requirement (nullrhi).
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- **Bug Fixes**: Automatically apply version-specific bug fixes by replacing specific byte patterns in the executable.
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## Usage
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1. Run the patcher.
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2. Select one of the following options:
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- **Option 1**: Modify the executable to run in headless mode (for game server hosting).
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- **Option 2**: Apply bug fixes based on the detected game version.
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3. The patcher will guide you through selecting the correct executable and will apply the necessary modifications based on your choice.
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## How to Contribute
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To contribute new patches for different game versions, follow these steps:
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1. **Identify the game version**: Determine the version for which you want to create a patch.
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2. **Add a new version entry** in the `GetVersionSpecificBytes` function:
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- In the function, create an `else if` block for your version.
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- Replace the periods (`.`) in the version with underscores (`_`).
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- Add the corresponding old and new byte arrays that need to be replaced.
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### Example Contribution
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Suppose you want to add a patch for version `6.10`. You would modify the `GetVersionSpecificBytes` function as follows:
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```csharp
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else if (arrayName == "bytesold_6_10")
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{
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return new byte[][]
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{
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new byte[] { 0xAA, 0xBB, 0xCC }, // Old byte pattern 1 for version 6.10
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new byte[] { 0xDD, 0xEE, 0xFF } // Old byte pattern 2 for version 6.10
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};
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}
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else if (arrayName == "bytesnew_6_10")
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{
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return new byte[][]
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{
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new byte[] { 0x11, 0x22, 0x33 }, // New byte pattern 1 for version 6.10
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new byte[] { 0x44, 0x55, 0x66 } // New byte pattern 2 for version 6.10
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};
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}
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```
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3. **Test your changes** to ensure that the patch is applied correctly for the specified version.
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4. **Submit a pull request** with your changes and a brief description of the patches you've added.
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