mirror of
https://github.com/ApfelTeeSaft/Blizzard.git
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61c4ba51a6e647adaedf388b1e84ed1bbad981b7
Blizzard
Fortnite gameserver for 2.5.0.
Main features:
- semi proper UE 4.20 Replication
- teams (WIP)
- pickup delay (WIP)
- repairing (I think it works?)
- killfeed (WIP)
Future Features:
- Simple STW Implementation
- Static Husk Spawning (no ai)
- Mission Goals (Maybe)
- Choose Map and Mission Goal via CommandLine args (for example "-stw" or "-STW" would trigger STW Initialization)
Credits
Tech Support - Plooshie
Languages
C++
99.9%
C
0.1%