mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-08-27 03:33:27 +00:00
315 lines
6.9 KiB
C++
315 lines
6.9 KiB
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: WeakSpot
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "WeakSpot_classes.hpp"
|
|
#include "WeakSpot_parameters.hpp"
|
|
|
|
|
|
#pragma pack(push, 0x4)
|
|
namespace SDK
|
|
{
|
|
|
|
// Function WeakSpot.WeakSpot_C.ExecuteUbergraph_WeakSpot
|
|
// (HasDefaults)
|
|
// Parameters:
|
|
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
|
|
|
|
void AWeakSpot_C::ExecuteUbergraph_WeakSpot(int32 EntryPoint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "ExecuteUbergraph_WeakSpot");
|
|
|
|
Params::WeakSpot_C_ExecuteUbergraph_WeakSpot Parms{};
|
|
|
|
Parms.EntryPoint = EntryPoint;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.OnBounceAnimationUpdate
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FFortBounceData& BounceData (Parm)
|
|
|
|
void AWeakSpot_C::OnBounceAnimationUpdate(const struct FFortBounceData& BounceData)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "OnBounceAnimationUpdate");
|
|
|
|
Params::WeakSpot_C_OnBounceAnimationUpdate Parms{};
|
|
|
|
Parms.BounceData = std::move(BounceData);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.OnStartDirectionEffect
|
|
// (Event, Public, BlueprintEvent)
|
|
|
|
void AWeakSpot_C::OnStartDirectionEffect()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "OnStartDirectionEffect");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.OnHitCrack
|
|
// (Event, Public, BlueprintEvent)
|
|
|
|
void AWeakSpot_C::OnHitCrack()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "OnHitCrack");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.OnFadeOut
|
|
// (Event, Public, BlueprintEvent)
|
|
|
|
void AWeakSpot_C::OnFadeOut()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "OnFadeOut");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.ReceiveBeginPlay
|
|
// (Event, Public, BlueprintEvent)
|
|
|
|
void AWeakSpot_C::ReceiveBeginPlay()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "ReceiveBeginPlay");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.Timeline_1__FinishedAnimatingSphere__EventFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::Timeline_1__FinishedAnimatingSphere__EventFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "Timeline_1__FinishedAnimatingSphere__EventFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.Timeline_1__UpdateFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::Timeline_1__UpdateFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "Timeline_1__UpdateFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.Timeline_1__FinishedFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::Timeline_1__FinishedFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "Timeline_1__FinishedFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.Timeline_0__Kill__EventFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::Timeline_0__Kill__EventFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "Timeline_0__Kill__EventFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.Timeline_0__UpdateFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::Timeline_0__UpdateFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "Timeline_0__UpdateFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.Timeline_0__FinishedFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::Timeline_0__FinishedFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "Timeline_0__FinishedFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.InitialScaleAnimation__UpdateFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::InitialScaleAnimation__UpdateFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "InitialScaleAnimation__UpdateFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.InitialScaleAnimation__FinishedFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::InitialScaleAnimation__FinishedFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "InitialScaleAnimation__FinishedFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.ParticleScaleTimeline__UpdateFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::ParticleScaleTimeline__UpdateFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "ParticleScaleTimeline__UpdateFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.ParticleScaleTimeline__FinishedFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::ParticleScaleTimeline__FinishedFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "ParticleScaleTimeline__FinishedFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.CrackPathAnimation__UpdateFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::CrackPathAnimation__UpdateFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "CrackPathAnimation__UpdateFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.CrackPathAnimation__FinishedFunc
|
|
// (BlueprintEvent)
|
|
|
|
void AWeakSpot_C::CrackPathAnimation__FinishedFunc()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "CrackPathAnimation__FinishedFunc");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.UserConstructionScript
|
|
// (Event, Public, HasDefaults, BlueprintCallable, BlueprintEvent)
|
|
|
|
void AWeakSpot_C::UserConstructionScript()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "UserConstructionScript");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function WeakSpot.WeakSpot_C.NewFunction
|
|
// (Public, BlueprintCallable, BlueprintEvent)
|
|
|
|
void AWeakSpot_C::NewFunction()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WeakSpot_C", "NewFunction");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
}
|
|
|
|
#pragma pack(pop)
|