mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-08-27 03:33:27 +00:00
10389 lines
324 KiB
C++
10389 lines
324 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: UMG
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#include "Basic.hpp"
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#include "UMG_classes.hpp"
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#include "UMG_parameters.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// Function UMG.AsyncTaskDownloadImage.DownloadImage
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// (Final, Native, Static, Public, BlueprintCallable)
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// Parameters:
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// const class FString& URL (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// class UAsyncTaskDownloadImage* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAsyncTaskDownloadImage* UAsyncTaskDownloadImage::DownloadImage(const class FString& URL)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("AsyncTaskDownloadImage", "DownloadImage");
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Params::AsyncTaskDownloadImage_DownloadImage Parms{};
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Parms.URL = std::move(URL);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.DragDropOperation.DragCancelled
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// (Native, Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
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void UDragDropOperation::DragCancelled(const struct FPointerEvent& PointerEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("DragDropOperation", "DragCancelled");
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Params::DragDropOperation_DragCancelled Parms{};
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Parms.PointerEvent = std::move(PointerEvent);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function UMG.DragDropOperation.Dragged
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// (Native, Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
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void UDragDropOperation::Dragged(const struct FPointerEvent& PointerEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("DragDropOperation", "Dragged");
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Params::DragDropOperation_Dragged Parms{};
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Parms.PointerEvent = std::move(PointerEvent);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function UMG.DragDropOperation.Drop
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// (Native, Event, Public, HasOutParams, BlueprintEvent)
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// Parameters:
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// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
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void UDragDropOperation::Drop(const struct FPointerEvent& PointerEvent)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("DragDropOperation", "Drop");
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Params::DragDropOperation_Drop Parms{};
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Parms.PointerEvent = std::move(PointerEvent);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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}
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// Function UMG.BoolBinding.GetValue
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// (Final, Native, Public, Const)
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// Parameters:
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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bool UBoolBinding::GetValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BoolBinding", "GetValue");
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Params::BoolBinding_GetValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.BrushBinding.GetValue
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// (Final, Native, Public, Const)
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// Parameters:
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// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
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struct FSlateBrush UBrushBinding::GetValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("BrushBinding", "GetValue");
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Params::BrushBinding_GetValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.CheckedStateBinding.GetValue
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// (Final, Native, Public, Const)
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// Parameters:
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// ECheckBoxState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ECheckBoxState UCheckedStateBinding::GetValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("CheckedStateBinding", "GetValue");
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Params::CheckedStateBinding_GetValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.ColorBinding.GetLinearValue
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// (Final, Native, Public, HasDefaults, Const)
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// Parameters:
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// struct FLinearColor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FLinearColor UColorBinding::GetLinearValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ColorBinding", "GetLinearValue");
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Params::ColorBinding_GetLinearValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.ColorBinding.GetSlateValue
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// (Final, Native, Public, Const)
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// Parameters:
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// struct FSlateColor ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
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struct FSlateColor UColorBinding::GetSlateValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ColorBinding", "GetSlateValue");
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Params::ColorBinding_GetSlateValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.FloatBinding.GetValue
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// (Final, Native, Public, Const)
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// Parameters:
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// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float UFloatBinding::GetValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("FloatBinding", "GetValue");
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Params::FloatBinding_GetValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.Int32Binding.GetValue
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// (Final, Native, Public, Const)
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// Parameters:
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// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 UInt32Binding::GetValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("Int32Binding", "GetValue");
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Params::Int32Binding_GetValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.MouseCursorBinding.GetValue
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// (Final, Native, Public, Const)
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// Parameters:
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// EMouseCursor ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EMouseCursor UMouseCursorBinding::GetValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("MouseCursorBinding", "GetValue");
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Params::MouseCursorBinding_GetValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.TextBinding.GetStringValue
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// (Final, Native, Public, Const)
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// Parameters:
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// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString UTextBinding::GetStringValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TextBinding", "GetStringValue");
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Params::TextBinding_GetStringValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.TextBinding.GetTextValue
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// (Final, Native, Public, Const)
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// Parameters:
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// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
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class FText UTextBinding::GetTextValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TextBinding", "GetTextValue");
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Params::TextBinding_GetTextValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.VisibilityBinding.GetValue
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// (Final, Native, Public, Const)
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// Parameters:
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// ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ESlateVisibility UVisibilityBinding::GetValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("VisibilityBinding", "GetValue");
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Params::VisibilityBinding_GetValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.WidgetBinding.GetValue
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// (Final, Native, Public, Const)
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// Parameters:
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// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UWidget* UWidgetBinding::GetValue() const
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WidgetBinding", "GetValue");
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Params::WidgetBinding_GetValue Parms{};
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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UObject::ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.SlateBlueprintLibrary.AbsoluteToLocal
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// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
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// Parameters:
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// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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// const struct FVector2D& AbsoluteCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FVector2D USlateBlueprintLibrary::AbsoluteToLocal(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "AbsoluteToLocal");
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Params::SlateBlueprintLibrary_AbsoluteToLocal Parms{};
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Parms.Geometry = std::move(Geometry);
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Parms.AbsoluteCoordinate = std::move(AbsoluteCoordinate);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.SlateBlueprintLibrary.AbsoluteToViewport
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// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
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// Parameters:
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// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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// const struct FVector2D& AbsoluteDesktopCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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// struct FVector2D* PixelPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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// struct FVector2D* ViewportPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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void USlateBlueprintLibrary::AbsoluteToViewport(class UObject* WorldContextObject, const struct FVector2D& AbsoluteDesktopCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "AbsoluteToViewport");
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Params::SlateBlueprintLibrary_AbsoluteToViewport Parms{};
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Parms.WorldContextObject = WorldContextObject;
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Parms.AbsoluteDesktopCoordinate = std::move(AbsoluteDesktopCoordinate);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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if (PixelPosition != nullptr)
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*PixelPosition = std::move(Parms.PixelPosition);
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if (ViewportPosition != nullptr)
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*ViewportPosition = std::move(Parms.ViewportPosition);
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}
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// Function UMG.SlateBlueprintLibrary.GetLocalSize
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// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
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// Parameters:
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// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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struct FVector2D USlateBlueprintLibrary::GetLocalSize(const struct FGeometry& Geometry)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "GetLocalSize");
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Params::SlateBlueprintLibrary_GetLocalSize Parms{};
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Parms.Geometry = std::move(Geometry);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.SlateBlueprintLibrary.IsUnderLocation
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// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
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// Parameters:
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// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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// const struct FVector2D& AbsoluteCoordinate (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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bool USlateBlueprintLibrary::IsUnderLocation(const struct FGeometry& Geometry, const struct FVector2D& AbsoluteCoordinate)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "IsUnderLocation");
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Params::SlateBlueprintLibrary_IsUnderLocation Parms{};
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Parms.Geometry = std::move(Geometry);
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Parms.AbsoluteCoordinate = std::move(AbsoluteCoordinate);
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auto Flgs = Func->FunctionFlags;
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Func->FunctionFlags |= 0x400;
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GetDefaultObj()->ProcessEvent(Func, &Parms);
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Func->FunctionFlags = Flgs;
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return Parms.ReturnValue;
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}
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// Function UMG.SlateBlueprintLibrary.LocalToAbsolute
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// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FVector2D& LocalCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FVector2D USlateBlueprintLibrary::LocalToAbsolute(const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "LocalToAbsolute");
|
|
|
|
Params::SlateBlueprintLibrary_LocalToAbsolute Parms{};
|
|
|
|
Parms.Geometry = std::move(Geometry);
|
|
Parms.LocalCoordinate = std::move(LocalCoordinate);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.SlateBlueprintLibrary.LocalToViewport
|
|
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// const struct FGeometry& Geometry (ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FVector2D& LocalCoordinate (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// struct FVector2D* PixelPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// struct FVector2D* ViewportPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void USlateBlueprintLibrary::LocalToViewport(class UObject* WorldContextObject, const struct FGeometry& Geometry, const struct FVector2D& LocalCoordinate, struct FVector2D* PixelPosition, struct FVector2D* ViewportPosition)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("SlateBlueprintLibrary", "LocalToViewport");
|
|
|
|
Params::SlateBlueprintLibrary_LocalToViewport Parms{};
|
|
|
|
Parms.WorldContextObject = WorldContextObject;
|
|
Parms.Geometry = std::move(Geometry);
|
|
Parms.LocalCoordinate = std::move(LocalCoordinate);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
if (PixelPosition != nullptr)
|
|
*PixelPosition = std::move(Parms.PixelPosition);
|
|
|
|
if (ViewportPosition != nullptr)
|
|
*ViewportPosition = std::move(Parms.ViewportPosition);
|
|
}
|
|
|
|
|
|
// Function UMG.BorderSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UBorderSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BorderSlot", "SetHorizontalAlignment");
|
|
|
|
Params::BorderSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.BorderSlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UBorderSlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BorderSlot", "SetPadding");
|
|
|
|
Params::BorderSlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.BorderSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UBorderSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("BorderSlot", "SetVerticalAlignment");
|
|
|
|
Params::BorderSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ButtonSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UButtonSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ButtonSlot", "SetHorizontalAlignment");
|
|
|
|
Params::ButtonSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ButtonSlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UButtonSlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ButtonSlot", "SetPadding");
|
|
|
|
Params::ButtonSlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ButtonSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UButtonSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ButtonSlot", "SetVerticalAlignment");
|
|
|
|
Params::ButtonSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetAlignment
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& InAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetAlignment(const struct FVector2D& InAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetAlignment");
|
|
|
|
Params::CanvasPanelSlot_SetAlignment Parms{};
|
|
|
|
Parms.InAlignment = std::move(InAlignment);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetAnchors
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FAnchors& InAnchors (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetAnchors(const struct FAnchors& InAnchors)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetAnchors");
|
|
|
|
Params::CanvasPanelSlot_SetAnchors Parms{};
|
|
|
|
Parms.InAnchors = std::move(InAnchors);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetAutoSize
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool InbAutoSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetAutoSize(bool InbAutoSize)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetAutoSize");
|
|
|
|
Params::CanvasPanelSlot_SetAutoSize Parms{};
|
|
|
|
Parms.InbAutoSize = InbAutoSize;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetLayout
|
|
// (Final, Native, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FAnchorData& InLayoutData (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetLayout(const struct FAnchorData& InLayoutData)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetLayout");
|
|
|
|
Params::CanvasPanelSlot_SetLayout Parms{};
|
|
|
|
Parms.InLayoutData = std::move(InLayoutData);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetMaximum
|
|
// (Final, Native, Public, HasDefaults)
|
|
// Parameters:
|
|
// const struct FVector2D& InMaximumAnchors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetMaximum(const struct FVector2D& InMaximumAnchors)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetMaximum");
|
|
|
|
Params::CanvasPanelSlot_SetMaximum Parms{};
|
|
|
|
Parms.InMaximumAnchors = std::move(InMaximumAnchors);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetMinimum
|
|
// (Final, Native, Public, HasDefaults)
|
|
// Parameters:
|
|
// const struct FVector2D& InMinimumAnchors (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetMinimum(const struct FVector2D& InMinimumAnchors)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetMinimum");
|
|
|
|
Params::CanvasPanelSlot_SetMinimum Parms{};
|
|
|
|
Parms.InMinimumAnchors = std::move(InMinimumAnchors);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetOffsets
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InOffset (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetOffsets(const struct FMargin& InOffset)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetOffsets");
|
|
|
|
Params::CanvasPanelSlot_SetOffsets Parms{};
|
|
|
|
Parms.InOffset = std::move(InOffset);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetPosition
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& InPosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetPosition(const struct FVector2D& InPosition)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetPosition");
|
|
|
|
Params::CanvasPanelSlot_SetPosition Parms{};
|
|
|
|
Parms.InPosition = std::move(InPosition);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetSize
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& InSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetSize(const struct FVector2D& InSize)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetSize");
|
|
|
|
Params::CanvasPanelSlot_SetSize Parms{};
|
|
|
|
Parms.InSize = std::move(InSize);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.SetZOrder
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UCanvasPanelSlot::SetZOrder(int32 InZOrder)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "SetZOrder");
|
|
|
|
Params::CanvasPanelSlot_SetZOrder Parms{};
|
|
|
|
Parms.InZOrder = InZOrder;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.GetAlignment
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FVector2D UCanvasPanelSlot::GetAlignment() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "GetAlignment");
|
|
|
|
Params::CanvasPanelSlot_GetAlignment Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.GetAnchors
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FAnchors ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FAnchors UCanvasPanelSlot::GetAnchors() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "GetAnchors");
|
|
|
|
Params::CanvasPanelSlot_GetAnchors Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.GetAutoSize
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UCanvasPanelSlot::GetAutoSize() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "GetAutoSize");
|
|
|
|
Params::CanvasPanelSlot_GetAutoSize Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.GetLayout
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FAnchorData ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FAnchorData UCanvasPanelSlot::GetLayout() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "GetLayout");
|
|
|
|
Params::CanvasPanelSlot_GetLayout Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.GetOffsets
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FMargin ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FMargin UCanvasPanelSlot::GetOffsets() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "GetOffsets");
|
|
|
|
Params::CanvasPanelSlot_GetOffsets Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.GetPosition
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FVector2D UCanvasPanelSlot::GetPosition() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "GetPosition");
|
|
|
|
Params::CanvasPanelSlot_GetPosition Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.GetSize
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FVector2D UCanvasPanelSlot::GetSize() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "GetSize");
|
|
|
|
Params::CanvasPanelSlot_GetSize Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanelSlot.GetZOrder
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
int32 UCanvasPanelSlot::GetZOrder() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanelSlot", "GetZOrder");
|
|
|
|
Params::CanvasPanelSlot_GetZOrder Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.GridSlot.SetColumn
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UGridSlot::SetColumn(int32 InColumn)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GridSlot", "SetColumn");
|
|
|
|
Params::GridSlot_SetColumn Parms{};
|
|
|
|
Parms.InColumn = InColumn;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.GridSlot.SetColumnSpan
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InColumnSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UGridSlot::SetColumnSpan(int32 InColumnSpan)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GridSlot", "SetColumnSpan");
|
|
|
|
Params::GridSlot_SetColumnSpan Parms{};
|
|
|
|
Parms.InColumnSpan = InColumnSpan;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.GridSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UGridSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GridSlot", "SetHorizontalAlignment");
|
|
|
|
Params::GridSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.GridSlot.SetLayer
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InLayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UGridSlot::SetLayer(int32 InLayer)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GridSlot", "SetLayer");
|
|
|
|
Params::GridSlot_SetLayer Parms{};
|
|
|
|
Parms.InLayer = InLayer;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.GridSlot.SetRow
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UGridSlot::SetRow(int32 InRow)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GridSlot", "SetRow");
|
|
|
|
Params::GridSlot_SetRow Parms{};
|
|
|
|
Parms.InRow = InRow;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.GridSlot.SetRowSpan
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InRowSpan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UGridSlot::SetRowSpan(int32 InRowSpan)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GridSlot", "SetRowSpan");
|
|
|
|
Params::GridSlot_SetRowSpan Parms{};
|
|
|
|
Parms.InRowSpan = InRowSpan;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.GridSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UGridSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GridSlot", "SetVerticalAlignment");
|
|
|
|
Params::GridSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.HorizontalBoxSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UHorizontalBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("HorizontalBoxSlot", "SetHorizontalAlignment");
|
|
|
|
Params::HorizontalBoxSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.HorizontalBoxSlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UHorizontalBoxSlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("HorizontalBoxSlot", "SetPadding");
|
|
|
|
Params::HorizontalBoxSlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.HorizontalBoxSlot.SetSize
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FSlateChildSize& InSize (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UHorizontalBoxSlot::SetSize(const struct FSlateChildSize& InSize)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("HorizontalBoxSlot", "SetSize");
|
|
|
|
Params::HorizontalBoxSlot_SetSize Parms{};
|
|
|
|
Parms.InSize = std::move(InSize);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.HorizontalBoxSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UHorizontalBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("HorizontalBoxSlot", "SetVerticalAlignment");
|
|
|
|
Params::HorizontalBoxSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.OverlaySlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UOverlaySlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("OverlaySlot", "SetHorizontalAlignment");
|
|
|
|
Params::OverlaySlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.OverlaySlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UOverlaySlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("OverlaySlot", "SetPadding");
|
|
|
|
Params::OverlaySlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.OverlaySlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UOverlaySlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("OverlaySlot", "SetVerticalAlignment");
|
|
|
|
Params::OverlaySlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScaleBoxSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UScaleBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScaleBoxSlot", "SetHorizontalAlignment");
|
|
|
|
Params::ScaleBoxSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScaleBoxSlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UScaleBoxSlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScaleBoxSlot", "SetPadding");
|
|
|
|
Params::ScaleBoxSlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScaleBoxSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UScaleBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScaleBoxSlot", "SetVerticalAlignment");
|
|
|
|
Params::ScaleBoxSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScrollBoxSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UScrollBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScrollBoxSlot", "SetHorizontalAlignment");
|
|
|
|
Params::ScrollBoxSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScrollBoxSlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UScrollBoxSlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScrollBoxSlot", "SetPadding");
|
|
|
|
Params::ScrollBoxSlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBoxSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USizeBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBoxSlot", "SetHorizontalAlignment");
|
|
|
|
Params::SizeBoxSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBoxSlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void USizeBoxSlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBoxSlot", "SetPadding");
|
|
|
|
Params::SizeBoxSlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBoxSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USizeBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBoxSlot", "SetVerticalAlignment");
|
|
|
|
Params::SizeBoxSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UniformGridSlot.SetColumn
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InColumn (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUniformGridSlot::SetColumn(int32 InColumn)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UniformGridSlot", "SetColumn");
|
|
|
|
Params::UniformGridSlot_SetColumn Parms{};
|
|
|
|
Parms.InColumn = InColumn;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UniformGridSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUniformGridSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UniformGridSlot", "SetHorizontalAlignment");
|
|
|
|
Params::UniformGridSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UniformGridSlot.SetRow
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InRow (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUniformGridSlot::SetRow(int32 InRow)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UniformGridSlot", "SetRow");
|
|
|
|
Params::UniformGridSlot_SetRow Parms{};
|
|
|
|
Parms.InRow = InRow;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UniformGridSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUniformGridSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UniformGridSlot", "SetVerticalAlignment");
|
|
|
|
Params::UniformGridSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.VerticalBoxSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UVerticalBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("VerticalBoxSlot", "SetHorizontalAlignment");
|
|
|
|
Params::VerticalBoxSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.VerticalBoxSlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UVerticalBoxSlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("VerticalBoxSlot", "SetPadding");
|
|
|
|
Params::VerticalBoxSlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.VerticalBoxSlot.SetSize
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FSlateChildSize& InSize (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UVerticalBoxSlot::SetSize(const struct FSlateChildSize& InSize)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("VerticalBoxSlot", "SetSize");
|
|
|
|
Params::VerticalBoxSlot_SetSize Parms{};
|
|
|
|
Parms.InSize = std::move(InSize);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.VerticalBoxSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UVerticalBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("VerticalBoxSlot", "SetVerticalAlignment");
|
|
|
|
Params::VerticalBoxSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetSwitcherSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetSwitcherSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetSwitcherSlot", "SetHorizontalAlignment");
|
|
|
|
Params::WidgetSwitcherSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetSwitcherSlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetSwitcherSlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetSwitcherSlot", "SetPadding");
|
|
|
|
Params::WidgetSwitcherSlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetSwitcherSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetSwitcherSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetSwitcherSlot", "SetVerticalAlignment");
|
|
|
|
Params::WidgetSwitcherSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WrapBoxSlot.SetFillEmptySpace
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool InbFillEmptySpace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWrapBoxSlot::SetFillEmptySpace(bool InbFillEmptySpace)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WrapBoxSlot", "SetFillEmptySpace");
|
|
|
|
Params::WrapBoxSlot_SetFillEmptySpace Parms{};
|
|
|
|
Parms.InbFillEmptySpace = InbFillEmptySpace;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WrapBoxSlot.SetFillSpanWhenLessThan
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InFillSpanWhenLessThan (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWrapBoxSlot::SetFillSpanWhenLessThan(float InFillSpanWhenLessThan)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WrapBoxSlot", "SetFillSpanWhenLessThan");
|
|
|
|
Params::WrapBoxSlot_SetFillSpanWhenLessThan Parms{};
|
|
|
|
Parms.InFillSpanWhenLessThan = InFillSpanWhenLessThan;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WrapBoxSlot.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWrapBoxSlot::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WrapBoxSlot", "SetHorizontalAlignment");
|
|
|
|
Params::WrapBoxSlot_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WrapBoxSlot.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UWrapBoxSlot::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WrapBoxSlot", "SetPadding");
|
|
|
|
Params::WrapBoxSlot_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WrapBoxSlot.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWrapBoxSlot::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WrapBoxSlot", "SetVerticalAlignment");
|
|
|
|
Params::WrapBoxSlot_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.ForceLayoutPrepass
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UWidget::ForceLayoutPrepass()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "ForceLayoutPrepass");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.ForceVolatile
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool bForce (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::ForceVolatile(bool bForce)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "ForceVolatile");
|
|
|
|
Params::Widget_ForceVolatile Parms{};
|
|
|
|
Parms.bForce = bForce;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.InvalidateLayoutAndVolatility
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UWidget::InvalidateLayoutAndVolatility()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "InvalidateLayoutAndVolatility");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.RemoveFromParent
|
|
// (Native, Public, BlueprintCallable)
|
|
|
|
void UWidget::RemoveFromParent()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "RemoveFromParent");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.ResetCursor
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UWidget::ResetCursor()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "ResetCursor");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetCursor
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EMouseCursor InCursor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetCursor(EMouseCursor InCursor)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetCursor");
|
|
|
|
Params::Widget_SetCursor Parms{};
|
|
|
|
Parms.InCursor = InCursor;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetIsEnabled
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool bInIsEnabled (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetIsEnabled(bool bInIsEnabled)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetIsEnabled");
|
|
|
|
Params::Widget_SetIsEnabled Parms{};
|
|
|
|
Parms.bInIsEnabled = bInIsEnabled;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetKeyboardFocus
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UWidget::SetKeyboardFocus()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetKeyboardFocus");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetRenderAngle
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Angle (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetRenderAngle(float Angle)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetRenderAngle");
|
|
|
|
Params::Widget_SetRenderAngle Parms{};
|
|
|
|
Parms.Angle = Angle;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetRenderScale
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& Scale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetRenderScale(const struct FVector2D& Scale)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetRenderScale");
|
|
|
|
Params::Widget_SetRenderScale Parms{};
|
|
|
|
Parms.Scale = std::move(Scale);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetRenderShear
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& Shear (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetRenderShear(const struct FVector2D& Shear)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetRenderShear");
|
|
|
|
Params::Widget_SetRenderShear Parms{};
|
|
|
|
Parms.Shear = std::move(Shear);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetRenderTransform
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FWidgetTransform& InTransform (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetRenderTransform(const struct FWidgetTransform& InTransform)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetRenderTransform");
|
|
|
|
Params::Widget_SetRenderTransform Parms{};
|
|
|
|
Parms.InTransform = std::move(InTransform);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetRenderTransformPivot
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& Pivot (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetRenderTransformPivot(const struct FVector2D& Pivot)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetRenderTransformPivot");
|
|
|
|
Params::Widget_SetRenderTransformPivot Parms{};
|
|
|
|
Parms.Pivot = std::move(Pivot);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetRenderTranslation
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& Translation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetRenderTranslation(const struct FVector2D& Translation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetRenderTranslation");
|
|
|
|
Params::Widget_SetRenderTranslation Parms{};
|
|
|
|
Parms.Translation = std::move(Translation);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetToolTip
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Widget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetToolTip(class UWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetToolTip");
|
|
|
|
Params::Widget_SetToolTip Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetToolTipText
|
|
// (Final, Native, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FText& InToolTipText (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetToolTipText(const class FText& InToolTipText)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetToolTipText");
|
|
|
|
Params::Widget_SetToolTipText Parms{};
|
|
|
|
Parms.InToolTipText = std::move(InToolTipText);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetUserFocus
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetUserFocus(class APlayerController* PlayerController)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetUserFocus");
|
|
|
|
Params::Widget_SetUserFocus Parms{};
|
|
|
|
Parms.PlayerController = PlayerController;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.SetVisibility
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// ESlateVisibility InVisibility (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidget::SetVisibility(ESlateVisibility InVisibility)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "SetVisibility");
|
|
|
|
Params::Widget_SetVisibility Parms{};
|
|
|
|
Parms.InVisibility = InVisibility;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.GetDesiredSize
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FVector2D UWidget::GetDesiredSize() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "GetDesiredSize");
|
|
|
|
Params::Widget_GetDesiredSize Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.GetIsEnabled
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidget::GetIsEnabled() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "GetIsEnabled");
|
|
|
|
Params::Widget_GetIsEnabled Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.GetParent
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UPanelWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UPanelWidget* UWidget::GetParent() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "GetParent");
|
|
|
|
Params::Widget_GetParent Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.GetVisibility
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// ESlateVisibility ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
ESlateVisibility UWidget::GetVisibility() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "GetVisibility");
|
|
|
|
Params::Widget_GetVisibility Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.HasAnyUserFocus
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidget::HasAnyUserFocus() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "HasAnyUserFocus");
|
|
|
|
Params::Widget_HasAnyUserFocus Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.HasFocusedDescendants
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidget::HasFocusedDescendants() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "HasFocusedDescendants");
|
|
|
|
Params::Widget_HasFocusedDescendants Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.HasKeyboardFocus
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidget::HasKeyboardFocus() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "HasKeyboardFocus");
|
|
|
|
Params::Widget_HasKeyboardFocus Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.HasMouseCapture
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidget::HasMouseCapture() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "HasMouseCapture");
|
|
|
|
Params::Widget_HasMouseCapture Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.HasUserFocus
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidget::HasUserFocus(class APlayerController* PlayerController) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "HasUserFocus");
|
|
|
|
Params::Widget_HasUserFocus Parms{};
|
|
|
|
Parms.PlayerController = PlayerController;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.HasUserFocusedDescendants
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidget::HasUserFocusedDescendants(class APlayerController* PlayerController) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "HasUserFocusedDescendants");
|
|
|
|
Params::Widget_HasUserFocusedDescendants Parms{};
|
|
|
|
Parms.PlayerController = PlayerController;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.IsHovered
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidget::IsHovered() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "IsHovered");
|
|
|
|
Params::Widget_IsHovered Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Widget.IsVisible
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidget::IsVisible() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Widget", "IsVisible");
|
|
|
|
Params::Widget_IsVisible Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CircularThrobber.SetNumberOfPieces
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InNumberOfPieces (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UCircularThrobber::SetNumberOfPieces(int32 InNumberOfPieces)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CircularThrobber", "SetNumberOfPieces");
|
|
|
|
Params::CircularThrobber_SetNumberOfPieces Parms{};
|
|
|
|
Parms.InNumberOfPieces = InNumberOfPieces;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CircularThrobber.SetPeriod
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InPeriod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UCircularThrobber::SetPeriod(float InPeriod)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CircularThrobber", "SetPeriod");
|
|
|
|
Params::CircularThrobber_SetPeriod Parms{};
|
|
|
|
Parms.InPeriod = InPeriod;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CircularThrobber.SetRadius
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InRadius (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UCircularThrobber::SetRadius(float InRadius)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CircularThrobber", "SetRadius");
|
|
|
|
Params::CircularThrobber_SetRadius Parms{};
|
|
|
|
Parms.InRadius = InRadius;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.AddOption
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FString& Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UComboBoxString::AddOption(const class FString& Option)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "AddOption");
|
|
|
|
Params::ComboBoxString_AddOption Parms{};
|
|
|
|
Parms.Option = std::move(Option);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.ClearOptions
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UComboBoxString::ClearOptions()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "ClearOptions");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.ClearSelection
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UComboBoxString::ClearSelection()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "ClearSelection");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.RefreshOptions
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UComboBoxString::RefreshOptions()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "RefreshOptions");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.RemoveOption
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FString& Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UComboBoxString::RemoveOption(const class FString& Option)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "RemoveOption");
|
|
|
|
Params::ComboBoxString_RemoveOption Parms{};
|
|
|
|
Parms.Option = std::move(Option);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.SetSelectedOption
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FString& Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UComboBoxString::SetSelectedOption(const class FString& Option)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "SetSelectedOption");
|
|
|
|
Params::ComboBoxString_SetSelectedOption Parms{};
|
|
|
|
Parms.Option = std::move(Option);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.FindOptionIndex
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// const class FString& Option (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
int32 UComboBoxString::FindOptionIndex(const class FString& Option) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "FindOptionIndex");
|
|
|
|
Params::ComboBoxString_FindOptionIndex Parms{};
|
|
|
|
Parms.Option = std::move(Option);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.GetOptionAtIndex
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// int32 INDEX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class FString UComboBoxString::GetOptionAtIndex(int32 INDEX) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "GetOptionAtIndex");
|
|
|
|
Params::ComboBoxString_GetOptionAtIndex Parms{};
|
|
|
|
Parms.INDEX = INDEX;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.GetOptionCount
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
int32 UComboBoxString::GetOptionCount() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "GetOptionCount");
|
|
|
|
Params::ComboBoxString_GetOptionCount Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.ComboBoxString.GetSelectedOption
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class FString ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class FString UComboBoxString::GetSelectedOption() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ComboBoxString", "GetSelectedOption");
|
|
|
|
Params::ComboBoxString_GetSelectedOption Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.EditableText.SetHintText
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FText& InHintText (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UEditableText::SetHintText(const class FText& InHintText)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("EditableText", "SetHintText");
|
|
|
|
Params::EditableText_SetHintText Parms{};
|
|
|
|
Parms.InHintText = std::move(InHintText);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.EditableText.SetIsPassword
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool InbIsPassword (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UEditableText::SetIsPassword(bool InbIsPassword)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("EditableText", "SetIsPassword");
|
|
|
|
Params::EditableText_SetIsPassword Parms{};
|
|
|
|
Parms.InbIsPassword = InbIsPassword;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.EditableText.SetIsReadOnly
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool InbIsReadyOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UEditableText::SetIsReadOnly(bool InbIsReadyOnly)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("EditableText", "SetIsReadOnly");
|
|
|
|
Params::EditableText_SetIsReadOnly Parms{};
|
|
|
|
Parms.InbIsReadyOnly = InbIsReadyOnly;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.EditableText.SetText
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FText& InText (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UEditableText::SetText(const class FText& InText)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("EditableText", "SetText");
|
|
|
|
Params::EditableText_SetText Parms{};
|
|
|
|
Parms.InText = std::move(InText);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.EditableText.GetText
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
class FText UEditableText::GetText() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("EditableText", "GetText");
|
|
|
|
Params::EditableText_GetText Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.EditableTextBox.ClearError
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UEditableTextBox::ClearError()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("EditableTextBox", "ClearError");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.EditableTextBox.SetError
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FText& InError (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UEditableTextBox::SetError(const class FText& InError)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("EditableTextBox", "SetError");
|
|
|
|
Params::EditableTextBox_SetError Parms{};
|
|
|
|
Parms.InError = std::move(InError);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.EditableTextBox.SetText
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FText& InText (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UEditableTextBox::SetText(const class FText& InText)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("EditableTextBox", "SetText");
|
|
|
|
Params::EditableTextBox_SetText Parms{};
|
|
|
|
Parms.InText = std::move(InText);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.EditableTextBox.GetText
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
class FText UEditableTextBox::GetText() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("EditableTextBox", "GetText");
|
|
|
|
Params::EditableTextBox_GetText Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.ExpandableArea.SetIsExpanded
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool IsExpanded (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UExpandableArea::SetIsExpanded(bool IsExpanded)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ExpandableArea", "SetIsExpanded");
|
|
|
|
Params::ExpandableArea_SetIsExpanded Parms{};
|
|
|
|
Parms.IsExpanded = IsExpanded;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ExpandableArea.GetIsExpanded
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UExpandableArea::GetIsExpanded() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ExpandableArea", "GetIsExpanded");
|
|
|
|
Params::ExpandableArea_GetIsExpanded Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Image.GetDynamicMaterial
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UMaterialInstanceDynamic* UImage::GetDynamicMaterial()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Image", "GetDynamicMaterial");
|
|
|
|
Params::Image_GetDynamicMaterial Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Image.SetBrush
|
|
// (Final, Native, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FSlateBrush& InBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
|
|
void UImage::SetBrush(const struct FSlateBrush& InBrush)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Image", "SetBrush");
|
|
|
|
Params::Image_SetBrush Parms{};
|
|
|
|
Parms.InBrush = std::move(InBrush);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Image.SetBrushFromAsset
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class USlateBrushAsset* Asset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UImage::SetBrushFromAsset(class USlateBrushAsset* Asset)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Image", "SetBrushFromAsset");
|
|
|
|
Params::Image_SetBrushFromAsset Parms{};
|
|
|
|
Parms.Asset = Asset;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Image.SetBrushFromMaterial
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UImage::SetBrushFromMaterial(class UMaterialInterface* Material)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Image", "SetBrushFromMaterial");
|
|
|
|
Params::Image_SetBrushFromMaterial Parms{};
|
|
|
|
Parms.Material = Material;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Image.SetBrushFromTexture
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool bMatchSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UImage::SetBrushFromTexture(class UTexture2D* Texture, bool bMatchSize)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Image", "SetBrushFromTexture");
|
|
|
|
Params::Image_SetBrushFromTexture Parms{};
|
|
|
|
Parms.Texture = Texture;
|
|
Parms.bMatchSize = bMatchSize;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Image.SetColorAndOpacity
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UImage::SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Image", "SetColorAndOpacity");
|
|
|
|
Params::Image_SetColorAndOpacity Parms{};
|
|
|
|
Parms.InColorAndOpacity = std::move(InColorAndOpacity);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Image.SetOpacity
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UImage::SetOpacity(float InOpacity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Image", "SetOpacity");
|
|
|
|
Params::Image_SetOpacity Parms{};
|
|
|
|
Parms.InOpacity = InOpacity;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.PanelWidget.AddChild
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UPanelSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UPanelSlot* UPanelWidget::AddChild(class UWidget* Content)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PanelWidget", "AddChild");
|
|
|
|
Params::PanelWidget_AddChild Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.PanelWidget.ClearChildren
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UPanelWidget::ClearChildren()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PanelWidget", "ClearChildren");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.PanelWidget.RemoveChild
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UPanelWidget::RemoveChild(class UWidget* Content)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PanelWidget", "RemoveChild");
|
|
|
|
Params::PanelWidget_RemoveChild Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.PanelWidget.RemoveChildAt
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 INDEX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UPanelWidget::RemoveChildAt(int32 INDEX)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PanelWidget", "RemoveChildAt");
|
|
|
|
Params::PanelWidget_RemoveChildAt Parms{};
|
|
|
|
Parms.INDEX = INDEX;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.PanelWidget.GetChildAt
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// int32 INDEX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UWidget* UPanelWidget::GetChildAt(int32 INDEX) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PanelWidget", "GetChildAt");
|
|
|
|
Params::PanelWidget_GetChildAt Parms{};
|
|
|
|
Parms.INDEX = INDEX;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.PanelWidget.GetChildIndex
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
int32 UPanelWidget::GetChildIndex(class UWidget* Content) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PanelWidget", "GetChildIndex");
|
|
|
|
Params::PanelWidget_GetChildIndex Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.PanelWidget.GetChildrenCount
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
int32 UPanelWidget::GetChildrenCount() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PanelWidget", "GetChildrenCount");
|
|
|
|
Params::PanelWidget_GetChildrenCount Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.PanelWidget.HasAnyChildren
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UPanelWidget::HasAnyChildren() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PanelWidget", "HasAnyChildren");
|
|
|
|
Params::PanelWidget_HasAnyChildren Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.PanelWidget.HasChild
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UPanelWidget::HasChild(class UWidget* Content) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("PanelWidget", "HasChild");
|
|
|
|
Params::PanelWidget_HasChild Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CanvasPanel.AddChildToCanvas
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UCanvasPanelSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UCanvasPanelSlot* UCanvasPanel::AddChildToCanvas(class UWidget* Content)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CanvasPanel", "AddChildToCanvas");
|
|
|
|
Params::CanvasPanel_AddChildToCanvas Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.ContentWidget.GetContentSlot
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UPanelSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UPanelSlot* UContentWidget::GetContentSlot() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ContentWidget", "GetContentSlot");
|
|
|
|
Params::ContentWidget_GetContentSlot Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.GetDynamicMaterial
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UMaterialInstanceDynamic* UBorder::GetDynamicMaterial()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "GetDynamicMaterial");
|
|
|
|
Params::Border_GetDynamicMaterial Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.SetBrush
|
|
// (Final, Native, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FSlateBrush& InBrush (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
|
|
void UBorder::SetBrush(const struct FSlateBrush& InBrush)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "SetBrush");
|
|
|
|
Params::Border_SetBrush Parms{};
|
|
|
|
Parms.InBrush = std::move(InBrush);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.SetBrushColor
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InBrushColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UBorder::SetBrushColor(const struct FLinearColor& InBrushColor)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "SetBrushColor");
|
|
|
|
Params::Border_SetBrushColor Parms{};
|
|
|
|
Parms.InBrushColor = std::move(InBrushColor);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.SetBrushFromAsset
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class USlateBrushAsset* Asset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UBorder::SetBrushFromAsset(class USlateBrushAsset* Asset)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "SetBrushFromAsset");
|
|
|
|
Params::Border_SetBrushFromAsset Parms{};
|
|
|
|
Parms.Asset = Asset;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.SetBrushFromMaterial
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UBorder::SetBrushFromMaterial(class UMaterialInterface* Material)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "SetBrushFromMaterial");
|
|
|
|
Params::Border_SetBrushFromMaterial Parms{};
|
|
|
|
Parms.Material = Material;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.SetBrushFromTexture
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UBorder::SetBrushFromTexture(class UTexture2D* Texture)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "SetBrushFromTexture");
|
|
|
|
Params::Border_SetBrushFromTexture Parms{};
|
|
|
|
Parms.Texture = Texture;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.SetContentColorAndOpacity
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InContentColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UBorder::SetContentColorAndOpacity(const struct FLinearColor& InContentColorAndOpacity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "SetContentColorAndOpacity");
|
|
|
|
Params::Border_SetContentColorAndOpacity Parms{};
|
|
|
|
Parms.InContentColorAndOpacity = std::move(InContentColorAndOpacity);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.SetHorizontalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EHorizontalAlignment InHorizontalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UBorder::SetHorizontalAlignment(EHorizontalAlignment InHorizontalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "SetHorizontalAlignment");
|
|
|
|
Params::Border_SetHorizontalAlignment Parms{};
|
|
|
|
Parms.InHorizontalAlignment = InHorizontalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.SetPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UBorder::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "SetPadding");
|
|
|
|
Params::Border_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Border.SetVerticalAlignment
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// EVerticalAlignment InVerticalAlignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UBorder::SetVerticalAlignment(EVerticalAlignment InVerticalAlignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Border", "SetVerticalAlignment");
|
|
|
|
Params::Border_SetVerticalAlignment Parms{};
|
|
|
|
Parms.InVerticalAlignment = InVerticalAlignment;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Button.SetBackgroundColor
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InBackgroundColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UButton::SetBackgroundColor(const struct FLinearColor& InBackgroundColor)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Button", "SetBackgroundColor");
|
|
|
|
Params::Button_SetBackgroundColor Parms{};
|
|
|
|
Parms.InBackgroundColor = std::move(InBackgroundColor);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Button.SetColorAndOpacity
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UButton::SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Button", "SetColorAndOpacity");
|
|
|
|
Params::Button_SetColorAndOpacity Parms{};
|
|
|
|
Parms.InColorAndOpacity = std::move(InColorAndOpacity);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Button.SetStyle
|
|
// (Final, Native, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FButtonStyle& InStyle (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
|
|
void UButton::SetStyle(const struct FButtonStyle& InStyle)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Button", "SetStyle");
|
|
|
|
Params::Button_SetStyle Parms{};
|
|
|
|
Parms.InStyle = std::move(InStyle);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Button.IsPressed
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UButton::IsPressed() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Button", "IsPressed");
|
|
|
|
Params::Button_IsPressed Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CheckBox.SetCheckedState
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// ECheckBoxState InCheckedState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UCheckBox::SetCheckedState(ECheckBoxState InCheckedState)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CheckBox", "SetCheckedState");
|
|
|
|
Params::CheckBox_SetCheckedState Parms{};
|
|
|
|
Parms.InCheckedState = InCheckedState;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CheckBox.SetIsChecked
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool InIsChecked (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UCheckBox::SetIsChecked(bool InIsChecked)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CheckBox", "SetIsChecked");
|
|
|
|
Params::CheckBox_SetIsChecked Parms{};
|
|
|
|
Parms.InIsChecked = InIsChecked;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.CheckBox.GetCheckedState
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// ECheckBoxState ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
ECheckBoxState UCheckBox::GetCheckedState() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CheckBox", "GetCheckedState");
|
|
|
|
Params::CheckBox_GetCheckedState Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CheckBox.IsChecked
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UCheckBox::IsChecked() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CheckBox", "IsChecked");
|
|
|
|
Params::CheckBox_IsChecked Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.CheckBox.IsPressed
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UCheckBox::IsPressed() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("CheckBox", "IsPressed");
|
|
|
|
Params::CheckBox_IsPressed Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.InvalidationBox.InvalidateCache
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UInvalidationBox::InvalidateCache()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("InvalidationBox", "InvalidateCache");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.InvalidationBox.SetCanCache
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool CanCache (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UInvalidationBox::SetCanCache(bool CanCache)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("InvalidationBox", "SetCanCache");
|
|
|
|
Params::InvalidationBox_SetCanCache Parms{};
|
|
|
|
Parms.CanCache = CanCache;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.InvalidationBox.GetCanCache
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UInvalidationBox::GetCanCache() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("InvalidationBox", "GetCanCache");
|
|
|
|
Params::InvalidationBox_GetCanCache Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.MenuAnchor.Close
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UMenuAnchor::Close()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MenuAnchor", "Close");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.MenuAnchor.Open
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool bFocusMenu (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UMenuAnchor::Open(bool bFocusMenu)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MenuAnchor", "Open");
|
|
|
|
Params::MenuAnchor_Open Parms{};
|
|
|
|
Parms.bFocusMenu = bFocusMenu;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.MenuAnchor.ToggleOpen
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool bFocusOnOpen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UMenuAnchor::ToggleOpen(bool bFocusOnOpen)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MenuAnchor", "ToggleOpen");
|
|
|
|
Params::MenuAnchor_ToggleOpen Parms{};
|
|
|
|
Parms.bFocusOnOpen = bFocusOnOpen;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.MenuAnchor.GetMenuPosition
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FVector2D UMenuAnchor::GetMenuPosition() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MenuAnchor", "GetMenuPosition");
|
|
|
|
Params::MenuAnchor_GetMenuPosition Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.MenuAnchor.HasOpenSubMenus
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UMenuAnchor::HasOpenSubMenus() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MenuAnchor", "HasOpenSubMenus");
|
|
|
|
Params::MenuAnchor_HasOpenSubMenus Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.MenuAnchor.IsOpen
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UMenuAnchor::IsOpen() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MenuAnchor", "IsOpen");
|
|
|
|
Params::MenuAnchor_IsOpen Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.MenuAnchor.ShouldOpenDueToClick
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UMenuAnchor::ShouldOpenDueToClick() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MenuAnchor", "ShouldOpenDueToClick");
|
|
|
|
Params::MenuAnchor_ShouldOpenDueToClick Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.RetainerBox.SetEffectMaterial
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UMaterialInterface* EffectMaterial_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void URetainerBox::SetEffectMaterial(class UMaterialInterface* EffectMaterial_0)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("RetainerBox", "SetEffectMaterial");
|
|
|
|
Params::RetainerBox_SetEffectMaterial Parms{};
|
|
|
|
Parms.EffectMaterial_0 = EffectMaterial_0;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.RetainerBox.SetTextureParameter
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class FName TextureParameter_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void URetainerBox::SetTextureParameter(class FName TextureParameter_0)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("RetainerBox", "SetTextureParameter");
|
|
|
|
Params::RetainerBox_SetTextureParameter Parms{};
|
|
|
|
Parms.TextureParameter_0 = TextureParameter_0;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.RetainerBox.GetEffectMaterial
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UMaterialInstanceDynamic* URetainerBox::GetEffectMaterial() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("RetainerBox", "GetEffectMaterial");
|
|
|
|
Params::RetainerBox_GetEffectMaterial Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.ClearHeightOverride
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USizeBox::ClearHeightOverride()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "ClearHeightOverride");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.ClearMaxDesiredHeight
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USizeBox::ClearMaxDesiredHeight()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "ClearMaxDesiredHeight");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.ClearMaxDesiredWidth
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USizeBox::ClearMaxDesiredWidth()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "ClearMaxDesiredWidth");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.ClearMinDesiredHeight
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USizeBox::ClearMinDesiredHeight()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "ClearMinDesiredHeight");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.ClearMinDesiredWidth
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USizeBox::ClearMinDesiredWidth()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "ClearMinDesiredWidth");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.ClearWidthOverride
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USizeBox::ClearWidthOverride()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "ClearWidthOverride");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.SetHeightOverride
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InHeightOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USizeBox::SetHeightOverride(float InHeightOverride)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "SetHeightOverride");
|
|
|
|
Params::SizeBox_SetHeightOverride Parms{};
|
|
|
|
Parms.InHeightOverride = InHeightOverride;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.SetMaxDesiredHeight
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InMaxDesiredHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USizeBox::SetMaxDesiredHeight(float InMaxDesiredHeight)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "SetMaxDesiredHeight");
|
|
|
|
Params::SizeBox_SetMaxDesiredHeight Parms{};
|
|
|
|
Parms.InMaxDesiredHeight = InMaxDesiredHeight;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.SetMaxDesiredWidth
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InMaxDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USizeBox::SetMaxDesiredWidth(float InMaxDesiredWidth)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "SetMaxDesiredWidth");
|
|
|
|
Params::SizeBox_SetMaxDesiredWidth Parms{};
|
|
|
|
Parms.InMaxDesiredWidth = InMaxDesiredWidth;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.SetMinDesiredHeight
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InMinDesiredHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USizeBox::SetMinDesiredHeight(float InMinDesiredHeight)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "SetMinDesiredHeight");
|
|
|
|
Params::SizeBox_SetMinDesiredHeight Parms{};
|
|
|
|
Parms.InMinDesiredHeight = InMinDesiredHeight;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.SetMinDesiredWidth
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InMinDesiredWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USizeBox::SetMinDesiredWidth(float InMinDesiredWidth)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "SetMinDesiredWidth");
|
|
|
|
Params::SizeBox_SetMinDesiredWidth Parms{};
|
|
|
|
Parms.InMinDesiredWidth = InMinDesiredWidth;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SizeBox.SetWidthOverride
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InWidthOverride (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USizeBox::SetWidthOverride(float InWidthOverride)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SizeBox", "SetWidthOverride");
|
|
|
|
Params::SizeBox_SetWidthOverride Parms{};
|
|
|
|
Parms.InWidthOverride = InWidthOverride;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Viewport.SetViewLocation
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector& Location (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UViewport::SetViewLocation(const struct FVector& Location)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Viewport", "SetViewLocation");
|
|
|
|
Params::Viewport_SetViewLocation Parms{};
|
|
|
|
Parms.Location = std::move(Location);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Viewport.SetViewRotation
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FRotator& Rotation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UViewport::SetViewRotation(const struct FRotator& Rotation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Viewport", "SetViewRotation");
|
|
|
|
Params::Viewport_SetViewRotation Parms{};
|
|
|
|
Parms.Rotation = std::move(Rotation);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Viewport.Spawn
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// TSubclassOf<class AActor> ActorClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class AActor* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class AActor* UViewport::Spawn(TSubclassOf<class AActor> ActorClass)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Viewport", "Spawn");
|
|
|
|
Params::Viewport_Spawn Parms{};
|
|
|
|
Parms.ActorClass = ActorClass;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Viewport.GetViewLocation
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FVector ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FVector UViewport::GetViewLocation() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Viewport", "GetViewLocation");
|
|
|
|
Params::Viewport_GetViewLocation Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Viewport.GetViewportWorld
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UWorld* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UWorld* UViewport::GetViewportWorld() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Viewport", "GetViewportWorld");
|
|
|
|
Params::Viewport_GetViewportWorld Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Viewport.GetViewRotation
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FRotator ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FRotator UViewport::GetViewRotation() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Viewport", "GetViewRotation");
|
|
|
|
Params::Viewport_GetViewRotation Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.GridPanel.AddChildToGrid
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UGridSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UGridSlot* UGridPanel::AddChildToGrid(class UWidget* Content)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("GridPanel", "AddChildToGrid");
|
|
|
|
Params::GridPanel_AddChildToGrid Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.HorizontalBox.AddChildToHorizontalBox
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UHorizontalBoxSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UHorizontalBoxSlot* UHorizontalBox::AddChildToHorizontalBox(class UWidget* Content)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("HorizontalBox", "AddChildToHorizontalBox");
|
|
|
|
Params::HorizontalBox_AddChildToHorizontalBox Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Overlay.AddChildToOverlay
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UOverlaySlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UOverlaySlot* UOverlay::AddChildToOverlay(class UWidget* Content)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Overlay", "AddChildToOverlay");
|
|
|
|
Params::Overlay_AddChildToOverlay Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.ScrollBox.ScrollToEnd
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UScrollBox::ScrollToEnd()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScrollBox", "ScrollToEnd");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScrollBox.ScrollToStart
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UScrollBox::ScrollToStart()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScrollBox", "ScrollToStart");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScrollBox.ScrollWidgetIntoView
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* WidgetToFind (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool AnimateScroll (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UScrollBox::ScrollWidgetIntoView(class UWidget* WidgetToFind, bool AnimateScroll)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScrollBox", "ScrollWidgetIntoView");
|
|
|
|
Params::ScrollBox_ScrollWidgetIntoView Parms{};
|
|
|
|
Parms.WidgetToFind = WidgetToFind;
|
|
Parms.AnimateScroll = AnimateScroll;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScrollBox.SetScrollOffset
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float NewScrollOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UScrollBox::SetScrollOffset(float NewScrollOffset)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScrollBox", "SetScrollOffset");
|
|
|
|
Params::ScrollBox_SetScrollOffset Parms{};
|
|
|
|
Parms.NewScrollOffset = NewScrollOffset;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScrollBox.GetScrollOffset
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float UScrollBox::GetScrollOffset() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScrollBox", "GetScrollOffset");
|
|
|
|
Params::ScrollBox_GetScrollOffset Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UniformGridPanel.AddChildToUniformGrid
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UUniformGridSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UUniformGridSlot* UUniformGridPanel::AddChildToUniformGrid(class UWidget* Content)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UniformGridPanel", "AddChildToUniformGrid");
|
|
|
|
Params::UniformGridPanel_AddChildToUniformGrid Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UniformGridPanel.SetMinDesiredSlotHeight
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InMinDesiredSlotHeight (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUniformGridPanel::SetMinDesiredSlotHeight(float InMinDesiredSlotHeight)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UniformGridPanel", "SetMinDesiredSlotHeight");
|
|
|
|
Params::UniformGridPanel_SetMinDesiredSlotHeight Parms{};
|
|
|
|
Parms.InMinDesiredSlotHeight = InMinDesiredSlotHeight;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UniformGridPanel.SetMinDesiredSlotWidth
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InMinDesiredSlotWidth (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUniformGridPanel::SetMinDesiredSlotWidth(float InMinDesiredSlotWidth)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UniformGridPanel", "SetMinDesiredSlotWidth");
|
|
|
|
Params::UniformGridPanel_SetMinDesiredSlotWidth Parms{};
|
|
|
|
Parms.InMinDesiredSlotWidth = InMinDesiredSlotWidth;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UniformGridPanel.SetSlotPadding
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InSlotPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UUniformGridPanel::SetSlotPadding(const struct FMargin& InSlotPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UniformGridPanel", "SetSlotPadding");
|
|
|
|
Params::UniformGridPanel_SetSlotPadding Parms{};
|
|
|
|
Parms.InSlotPadding = std::move(InSlotPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.VerticalBox.AddChildToVerticalBox
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UVerticalBoxSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UVerticalBoxSlot* UVerticalBox::AddChildToVerticalBox(class UWidget* Content)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("VerticalBox", "AddChildToVerticalBox");
|
|
|
|
Params::VerticalBox_AddChildToVerticalBox Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetSwitcher.SetActiveWidget
|
|
// (Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Widget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetSwitcher::SetActiveWidget(class UWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetSwitcher", "SetActiveWidget");
|
|
|
|
Params::WidgetSwitcher_SetActiveWidget Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetSwitcher.SetActiveWidgetIndex
|
|
// (Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 INDEX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetSwitcher::SetActiveWidgetIndex(int32 INDEX)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetSwitcher", "SetActiveWidgetIndex");
|
|
|
|
Params::WidgetSwitcher_SetActiveWidgetIndex Parms{};
|
|
|
|
Parms.INDEX = INDEX;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetSwitcher.GetActiveWidgetIndex
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
int32 UWidgetSwitcher::GetActiveWidgetIndex() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetSwitcher", "GetActiveWidgetIndex");
|
|
|
|
Params::WidgetSwitcher_GetActiveWidgetIndex Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetSwitcher.GetNumWidgets
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// int32 ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
int32 UWidgetSwitcher::GetNumWidgets() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetSwitcher", "GetNumWidgets");
|
|
|
|
Params::WidgetSwitcher_GetNumWidgets Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetSwitcher.GetWidgetAtIndex
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// int32 INDEX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UWidget* UWidgetSwitcher::GetWidgetAtIndex(int32 INDEX) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetSwitcher", "GetWidgetAtIndex");
|
|
|
|
Params::WidgetSwitcher_GetWidgetAtIndex Parms{};
|
|
|
|
Parms.INDEX = INDEX;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WrapBox.AddChildWrapBox
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UWidget* Content (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UWrapBoxSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UWrapBoxSlot* UWrapBox::AddChildWrapBox(class UWidget* Content)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WrapBox", "AddChildWrapBox");
|
|
|
|
Params::WrapBox_AddChildWrapBox Parms{};
|
|
|
|
Parms.Content = Content;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WrapBox.SetInnerSlotPadding
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& InPadding (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWrapBox::SetInnerSlotPadding(const struct FVector2D& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WrapBox", "SetInnerSlotPadding");
|
|
|
|
Params::WrapBox_SetInnerSlotPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ProgressBar.SetFillColorAndOpacity
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InColor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UProgressBar::SetFillColorAndOpacity(const struct FLinearColor& InColor)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ProgressBar", "SetFillColorAndOpacity");
|
|
|
|
Params::ProgressBar_SetFillColorAndOpacity Parms{};
|
|
|
|
Parms.InColor = std::move(InColor);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ProgressBar.SetIsMarquee
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool InbIsMarquee (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UProgressBar::SetIsMarquee(bool InbIsMarquee)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ProgressBar", "SetIsMarquee");
|
|
|
|
Params::ProgressBar_SetIsMarquee Parms{};
|
|
|
|
Parms.InbIsMarquee = InbIsMarquee;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ProgressBar.SetPercent
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InPercent (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UProgressBar::SetPercent(float InPercent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ProgressBar", "SetPercent");
|
|
|
|
Params::ProgressBar_SetPercent Parms{};
|
|
|
|
Parms.InPercent = InPercent;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.ScrollBar.SetState
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InOffsetFraction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// float InThumbSizeFraction (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UScrollBar::SetState(float InOffsetFraction, float InThumbSizeFraction)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("ScrollBar", "SetState");
|
|
|
|
Params::ScrollBar_SetState Parms{};
|
|
|
|
Parms.InOffsetFraction = InOffsetFraction;
|
|
Parms.InThumbSizeFraction = InThumbSizeFraction;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Slider.SetIndentHandle
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void USlider::SetIndentHandle(bool InValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Slider", "SetIndentHandle");
|
|
|
|
Params::Slider_SetIndentHandle Parms{};
|
|
|
|
Parms.InValue = InValue;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Slider.SetLocked
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void USlider::SetLocked(bool InValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Slider", "SetLocked");
|
|
|
|
Params::Slider_SetLocked Parms{};
|
|
|
|
Parms.InValue = InValue;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Slider.SetSliderBarColor
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void USlider::SetSliderBarColor(const struct FLinearColor& InValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Slider", "SetSliderBarColor");
|
|
|
|
Params::Slider_SetSliderBarColor Parms{};
|
|
|
|
Parms.InValue = std::move(InValue);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Slider.SetSliderHandleColor
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void USlider::SetSliderHandleColor(const struct FLinearColor& InValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Slider", "SetSliderHandleColor");
|
|
|
|
Params::Slider_SetSliderHandleColor Parms{};
|
|
|
|
Parms.InValue = std::move(InValue);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Slider.SetStepSize
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USlider::SetStepSize(float InValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Slider", "SetStepSize");
|
|
|
|
Params::Slider_SetStepSize Parms{};
|
|
|
|
Parms.InValue = InValue;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Slider.SetValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USlider::SetValue(float InValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Slider", "SetValue");
|
|
|
|
Params::Slider_SetValue Parms{};
|
|
|
|
Parms.InValue = InValue;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Slider.GetValue
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float USlider::GetValue() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Slider", "GetValue");
|
|
|
|
Params::Slider_GetValue Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Spacer.SetSize
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& InSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void USpacer::SetSize(const struct FVector2D& InSize)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Spacer", "SetSize");
|
|
|
|
Params::Spacer_SetSize Parms{};
|
|
|
|
Parms.InSize = std::move(InSize);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.ClearMaxSliderValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USpinBox::ClearMaxSliderValue()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "ClearMaxSliderValue");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.ClearMaxValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USpinBox::ClearMaxValue()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "ClearMaxValue");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.ClearMinSliderValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USpinBox::ClearMinSliderValue()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "ClearMinSliderValue");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.ClearMinValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void USpinBox::ClearMinValue()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "ClearMinValue");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.SetForegroundColor
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FSlateColor& InForegroundColor (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void USpinBox::SetForegroundColor(const struct FSlateColor& InForegroundColor)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "SetForegroundColor");
|
|
|
|
Params::SpinBox_SetForegroundColor Parms{};
|
|
|
|
Parms.InForegroundColor = std::move(InForegroundColor);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.SetMaxSliderValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USpinBox::SetMaxSliderValue(float NewValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "SetMaxSliderValue");
|
|
|
|
Params::SpinBox_SetMaxSliderValue Parms{};
|
|
|
|
Parms.NewValue = NewValue;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.SetMaxValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USpinBox::SetMaxValue(float NewValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "SetMaxValue");
|
|
|
|
Params::SpinBox_SetMaxValue Parms{};
|
|
|
|
Parms.NewValue = NewValue;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.SetMinSliderValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USpinBox::SetMinSliderValue(float NewValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "SetMinSliderValue");
|
|
|
|
Params::SpinBox_SetMinSliderValue Parms{};
|
|
|
|
Parms.NewValue = NewValue;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.SetMinValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USpinBox::SetMinValue(float NewValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "SetMinValue");
|
|
|
|
Params::SpinBox_SetMinValue Parms{};
|
|
|
|
Parms.NewValue = NewValue;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.SetValue
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float NewValue (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void USpinBox::SetValue(float NewValue)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "SetValue");
|
|
|
|
Params::SpinBox_SetValue Parms{};
|
|
|
|
Parms.NewValue = NewValue;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.GetMaxSliderValue
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float USpinBox::GetMaxSliderValue() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "GetMaxSliderValue");
|
|
|
|
Params::SpinBox_GetMaxSliderValue Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.GetMaxValue
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float USpinBox::GetMaxValue() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "GetMaxValue");
|
|
|
|
Params::SpinBox_GetMaxValue Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.GetMinSliderValue
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float USpinBox::GetMinSliderValue() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "GetMinSliderValue");
|
|
|
|
Params::SpinBox_GetMinSliderValue Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.GetMinValue
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float USpinBox::GetMinValue() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "GetMinValue");
|
|
|
|
Params::SpinBox_GetMinValue Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.SpinBox.GetValue
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float USpinBox::GetValue() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("SpinBox", "GetValue");
|
|
|
|
Params::SpinBox_GetValue Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.TileView.RequestListRefresh
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
|
|
void UTileView::RequestListRefresh()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TileView", "RequestListRefresh");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.TileView.SetItemHeight
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UTileView::SetItemHeight(float Height)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TileView", "SetItemHeight");
|
|
|
|
Params::TileView_SetItemHeight Parms{};
|
|
|
|
Parms.Height = Height;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.TileView.SetItemWidth
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UTileView::SetItemWidth(float Width)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TileView", "SetItemWidth");
|
|
|
|
Params::TileView_SetItemWidth Parms{};
|
|
|
|
Parms.Width = Width;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.MultiLineEditableText.SetText
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FText& InText (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UMultiLineEditableText::SetText(const class FText& InText)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MultiLineEditableText", "SetText");
|
|
|
|
Params::MultiLineEditableText_SetText Parms{};
|
|
|
|
Parms.InText = std::move(InText);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.MultiLineEditableText.GetText
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
class FText UMultiLineEditableText::GetText() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MultiLineEditableText", "GetText");
|
|
|
|
Params::MultiLineEditableText_GetText Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.MultiLineEditableTextBox.SetError
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FText& InError (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UMultiLineEditableTextBox::SetError(const class FText& InError)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MultiLineEditableTextBox", "SetError");
|
|
|
|
Params::MultiLineEditableTextBox_SetError Parms{};
|
|
|
|
Parms.InError = std::move(InError);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.MultiLineEditableTextBox.SetText
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FText& InText (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UMultiLineEditableTextBox::SetText(const class FText& InText)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MultiLineEditableTextBox", "SetText");
|
|
|
|
Params::MultiLineEditableTextBox_SetText Parms{};
|
|
|
|
Parms.InText = std::move(InText);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.MultiLineEditableTextBox.GetText
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
class FText UMultiLineEditableTextBox::GetText() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("MultiLineEditableTextBox", "GetText");
|
|
|
|
Params::MultiLineEditableTextBox_GetText Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.TextBlock.SetColorAndOpacity
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FSlateColor& InColorAndOpacity (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UTextBlock::SetColorAndOpacity(const struct FSlateColor& InColorAndOpacity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TextBlock", "SetColorAndOpacity");
|
|
|
|
Params::TextBlock_SetColorAndOpacity Parms{};
|
|
|
|
Parms.InColorAndOpacity = std::move(InColorAndOpacity);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.TextBlock.SetFont
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FSlateFontInfo& InFontInfo (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UTextBlock::SetFont(const struct FSlateFontInfo& InFontInfo)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TextBlock", "SetFont");
|
|
|
|
Params::TextBlock_SetFont Parms{};
|
|
|
|
Parms.InFontInfo = std::move(InFontInfo);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.TextBlock.SetJustification
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// ETextJustify InJustification (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UTextBlock::SetJustification(ETextJustify InJustification)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TextBlock", "SetJustification");
|
|
|
|
Params::TextBlock_SetJustification Parms{};
|
|
|
|
Parms.InJustification = InJustification;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.TextBlock.SetOpacity
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float InOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UTextBlock::SetOpacity(float InOpacity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TextBlock", "SetOpacity");
|
|
|
|
Params::TextBlock_SetOpacity Parms{};
|
|
|
|
Parms.InOpacity = InOpacity;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.TextBlock.SetShadowColorAndOpacity
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InShadowColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UTextBlock::SetShadowColorAndOpacity(const struct FLinearColor& InShadowColorAndOpacity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TextBlock", "SetShadowColorAndOpacity");
|
|
|
|
Params::TextBlock_SetShadowColorAndOpacity Parms{};
|
|
|
|
Parms.InShadowColorAndOpacity = std::move(InShadowColorAndOpacity);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.TextBlock.SetShadowOffset
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& InShadowOffset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UTextBlock::SetShadowOffset(const struct FVector2D& InShadowOffset)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TextBlock", "SetShadowOffset");
|
|
|
|
Params::TextBlock_SetShadowOffset Parms{};
|
|
|
|
Parms.InShadowOffset = std::move(InShadowOffset);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.TextBlock.SetText
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class FText& InText (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UTextBlock::SetText(const class FText& InText)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TextBlock", "SetText");
|
|
|
|
Params::TextBlock_SetText Parms{};
|
|
|
|
Parms.InText = std::move(InText);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.TextBlock.GetText
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class FText ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
class FText UTextBlock::GetText() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("TextBlock", "GetText");
|
|
|
|
Params::TextBlock_GetText Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.Throbber.SetAnimateHorizontally
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool bInAnimateHorizontally (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UThrobber::SetAnimateHorizontally(bool bInAnimateHorizontally)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Throbber", "SetAnimateHorizontally");
|
|
|
|
Params::Throbber_SetAnimateHorizontally Parms{};
|
|
|
|
Parms.bInAnimateHorizontally = bInAnimateHorizontally;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Throbber.SetAnimateOpacity
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool bInAnimateOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UThrobber::SetAnimateOpacity(bool bInAnimateOpacity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Throbber", "SetAnimateOpacity");
|
|
|
|
Params::Throbber_SetAnimateOpacity Parms{};
|
|
|
|
Parms.bInAnimateOpacity = bInAnimateOpacity;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Throbber.SetAnimateVertically
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// bool bInAnimateVertically (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UThrobber::SetAnimateVertically(bool bInAnimateVertically)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Throbber", "SetAnimateVertically");
|
|
|
|
Params::Throbber_SetAnimateVertically Parms{};
|
|
|
|
Parms.bInAnimateVertically = bInAnimateVertically;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.Throbber.SetNumberOfPieces
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 InNumberOfPieces (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UThrobber::SetNumberOfPieces(int32 InNumberOfPieces)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("Throbber", "SetNumberOfPieces");
|
|
|
|
Params::Throbber_SetNumberOfPieces Parms{};
|
|
|
|
Parms.InNumberOfPieces = InNumberOfPieces;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.AddToPlayerScreen
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 ZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UUserWidget::AddToPlayerScreen(int32 ZOrder)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "AddToPlayerScreen");
|
|
|
|
Params::UserWidget_AddToPlayerScreen Parms{};
|
|
|
|
Parms.ZOrder = ZOrder;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.AddToViewport
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 ZOrder (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::AddToViewport(int32 ZOrder)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "AddToViewport");
|
|
|
|
Params::UserWidget_AddToViewport Parms{};
|
|
|
|
Parms.ZOrder = ZOrder;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.Construct
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
|
|
void UUserWidget::Construct()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "Construct");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.Destruct
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
|
|
void UUserWidget::Destruct()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "Destruct");
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.ListenForInputAction
|
|
// (Final, Native, Protected, BlueprintCallable)
|
|
// Parameters:
|
|
// class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// EInputEvent EventType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool bConsume (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// TDelegate<void()> Callback (Parm, ZeroConstructor, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::ListenForInputAction(class FName ActionName, EInputEvent EventType, bool bConsume, TDelegate<void()> Callback)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "ListenForInputAction");
|
|
|
|
Params::UserWidget_ListenForInputAction Parms{};
|
|
|
|
Parms.ActionName = ActionName;
|
|
Parms.EventType = EventType;
|
|
Parms.bConsume = bConsume;
|
|
Parms.Callback = Callback;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnAnalogValueChanged
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FAnalogInputEvent& InAnalogInputEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FAnalogInputEvent& InAnalogInputEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnAnalogValueChanged");
|
|
|
|
Params::UserWidget_OnAnalogValueChanged Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InAnalogInputEvent = std::move(InAnalogInputEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnAnimationFinished
|
|
// (BlueprintCosmetic, Native, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const class UWidgetAnimation* Animation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnAnimationFinished(const class UWidgetAnimation* Animation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnAnimationFinished");
|
|
|
|
Params::UserWidget_OnAnimationFinished Parms{};
|
|
|
|
Parms.Animation = Animation;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnAnimationStarted
|
|
// (BlueprintCosmetic, Native, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const class UWidgetAnimation* Animation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnAnimationStarted(const class UWidgetAnimation* Animation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnAnimationStarted");
|
|
|
|
Params::UserWidget_OnAnimationStarted Parms{};
|
|
|
|
Parms.Animation = Animation;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnControllerAnalogValueChanged
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FControllerEvent& ControllerEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnControllerAnalogValueChanged(const struct FGeometry& MyGeometry, const struct FControllerEvent& ControllerEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnControllerAnalogValueChanged");
|
|
|
|
Params::UserWidget_OnControllerAnalogValueChanged Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.ControllerEvent = std::move(ControllerEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnControllerButtonPressed
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FControllerEvent& ControllerEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnControllerButtonPressed(const struct FGeometry& MyGeometry, const struct FControllerEvent& ControllerEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnControllerButtonPressed");
|
|
|
|
Params::UserWidget_OnControllerButtonPressed Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.ControllerEvent = std::move(ControllerEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnControllerButtonReleased
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FControllerEvent& ControllerEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnControllerButtonReleased(const struct FGeometry& MyGeometry, const struct FControllerEvent& ControllerEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnControllerButtonReleased");
|
|
|
|
Params::UserWidget_OnControllerButtonReleased Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.ControllerEvent = std::move(ControllerEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnDragCancelled
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnDragCancelled(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnDragCancelled");
|
|
|
|
Params::UserWidget_OnDragCancelled Parms{};
|
|
|
|
Parms.PointerEvent = std::move(PointerEvent);
|
|
Parms.Operation = Operation;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnDragDetected
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UDragDropOperation** Operation (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnDragDetected(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation** Operation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnDragDetected");
|
|
|
|
Params::UserWidget_OnDragDetected Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.PointerEvent = std::move(PointerEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
if (Operation != nullptr)
|
|
*Operation = Parms.Operation;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnDragEnter
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& PointerEvent (Parm, NativeAccessSpecifierPublic)
|
|
// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnDragEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnDragEnter");
|
|
|
|
Params::UserWidget_OnDragEnter Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.PointerEvent = std::move(PointerEvent);
|
|
Parms.Operation = Operation;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnDragLeave
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FPointerEvent& PointerEvent (Parm, NativeAccessSpecifierPublic)
|
|
// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnDragLeave(const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnDragLeave");
|
|
|
|
Params::UserWidget_OnDragLeave Parms{};
|
|
|
|
Parms.PointerEvent = std::move(PointerEvent);
|
|
Parms.Operation = Operation;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnDragOver
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& PointerEvent (Parm, NativeAccessSpecifierPublic)
|
|
// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UUserWidget::OnDragOver(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnDragOver");
|
|
|
|
Params::UserWidget_OnDragOver Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.PointerEvent = std::move(PointerEvent);
|
|
Parms.Operation = Operation;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnDrop
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& PointerEvent (Parm, NativeAccessSpecifierPublic)
|
|
// class UDragDropOperation* Operation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UUserWidget::OnDrop(const struct FGeometry& MyGeometry, const struct FPointerEvent& PointerEvent, class UDragDropOperation* Operation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnDrop");
|
|
|
|
Params::UserWidget_OnDrop Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.PointerEvent = std::move(PointerEvent);
|
|
Parms.Operation = Operation;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnFocusLost
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FFocusEvent& InFocusEvent (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnFocusLost(const struct FFocusEvent& InFocusEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnFocusLost");
|
|
|
|
Params::UserWidget_OnFocusLost Parms{};
|
|
|
|
Parms.InFocusEvent = std::move(InFocusEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnFocusReceived
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FFocusEvent& InFocusEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnFocusReceived(const struct FGeometry& MyGeometry, const struct FFocusEvent& InFocusEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnFocusReceived");
|
|
|
|
Params::UserWidget_OnFocusReceived Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InFocusEvent = std::move(InFocusEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnKeyChar
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FCharacterEvent& InCharacterEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnKeyChar(const struct FGeometry& MyGeometry, const struct FCharacterEvent& InCharacterEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnKeyChar");
|
|
|
|
Params::UserWidget_OnKeyChar Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InCharacterEvent = std::move(InCharacterEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnKeyDown
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FKeyEvent& InKeyEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnKeyDown");
|
|
|
|
Params::UserWidget_OnKeyDown Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InKeyEvent = std::move(InKeyEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnKeyUp
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FKeyEvent& InKeyEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnKeyUp(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnKeyUp");
|
|
|
|
Params::UserWidget_OnKeyUp Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InKeyEvent = std::move(InKeyEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnMotionDetected
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FMotionEvent& InMotionEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnMotionDetected(const struct FGeometry& MyGeometry, const struct FMotionEvent& InMotionEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnMotionDetected");
|
|
|
|
Params::UserWidget_OnMotionDetected Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InMotionEvent = std::move(InMotionEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnMouseButtonDoubleClick
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& InMyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& InMouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnMouseButtonDoubleClick(const struct FGeometry& InMyGeometry, const struct FPointerEvent& InMouseEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnMouseButtonDoubleClick");
|
|
|
|
Params::UserWidget_OnMouseButtonDoubleClick Parms{};
|
|
|
|
Parms.InMyGeometry = std::move(InMyGeometry);
|
|
Parms.InMouseEvent = std::move(InMouseEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnMouseButtonDown
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnMouseButtonDown");
|
|
|
|
Params::UserWidget_OnMouseButtonDown Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.MouseEvent = std::move(MouseEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnMouseButtonUp
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnMouseButtonUp(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnMouseButtonUp");
|
|
|
|
Params::UserWidget_OnMouseButtonUp Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.MouseEvent = std::move(MouseEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnMouseEnter
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnMouseEnter");
|
|
|
|
Params::UserWidget_OnMouseEnter Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.MouseEvent = std::move(MouseEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnMouseLeave
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnMouseLeave(const struct FPointerEvent& MouseEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnMouseLeave");
|
|
|
|
Params::UserWidget_OnMouseLeave Parms{};
|
|
|
|
Parms.MouseEvent = std::move(MouseEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnMouseMove
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnMouseMove(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnMouseMove");
|
|
|
|
Params::UserWidget_OnMouseMove Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.MouseEvent = std::move(MouseEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnMouseWheel
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnMouseWheel(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnMouseWheel");
|
|
|
|
Params::UserWidget_OnMouseWheel Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.MouseEvent = std::move(MouseEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnPreviewKeyDown
|
|
// (Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FKeyEvent& InKeyEvent (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnPreviewKeyDown(const struct FGeometry& MyGeometry, const struct FKeyEvent& InKeyEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnPreviewKeyDown");
|
|
|
|
Params::UserWidget_OnPreviewKeyDown Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InKeyEvent = std::move(InKeyEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnPreviewMouseButtonDown
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnPreviewMouseButtonDown(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnPreviewMouseButtonDown");
|
|
|
|
Params::UserWidget_OnPreviewMouseButtonDown Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.MouseEvent = std::move(MouseEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnTouchEnded
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnTouchEnded(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnTouchEnded");
|
|
|
|
Params::UserWidget_OnTouchEnded Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InTouchEvent = std::move(InTouchEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnTouchGesture
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& GestureEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnTouchGesture(const struct FGeometry& MyGeometry, const struct FPointerEvent& GestureEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnTouchGesture");
|
|
|
|
Params::UserWidget_OnTouchGesture Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.GestureEvent = std::move(GestureEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnTouchMoved
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnTouchMoved(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnTouchMoved");
|
|
|
|
Params::UserWidget_OnTouchMoved Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InTouchEvent = std::move(InTouchEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnTouchStarted
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FPointerEvent& InTouchEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UUserWidget::OnTouchStarted(const struct FGeometry& MyGeometry, const struct FPointerEvent& InTouchEvent)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnTouchStarted");
|
|
|
|
Params::UserWidget_OnTouchStarted Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InTouchEvent = std::move(InTouchEvent);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.PauseAnimation
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float UUserWidget::PauseAnimation(const class UWidgetAnimation* InAnimation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "PauseAnimation");
|
|
|
|
Params::UserWidget_PauseAnimation Parms{};
|
|
|
|
Parms.InAnimation = InAnimation;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.PlayAnimation
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// float StartAtTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// EUMGSequencePlayMode PlayMode (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::PlayAnimation(const class UWidgetAnimation* InAnimation, float StartAtTime, int32 NumLoopsToPlay, EUMGSequencePlayMode PlayMode)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "PlayAnimation");
|
|
|
|
Params::UserWidget_PlayAnimation Parms{};
|
|
|
|
Parms.InAnimation = InAnimation;
|
|
Parms.StartAtTime = StartAtTime;
|
|
Parms.NumLoopsToPlay = NumLoopsToPlay;
|
|
Parms.PlayMode = PlayMode;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.PlaySound
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class USoundBase* SoundToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::PlaySound(class USoundBase* SoundToPlay)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "PlaySound");
|
|
|
|
Params::UserWidget_PlaySound Parms{};
|
|
|
|
Parms.SoundToPlay = SoundToPlay;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.RemoveFromViewport
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
|
|
void UUserWidget::RemoveFromViewport()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "RemoveFromViewport");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetAlignmentInViewport
|
|
// (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& Alignment (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetAlignmentInViewport(const struct FVector2D& Alignment)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetAlignmentInViewport");
|
|
|
|
Params::UserWidget_SetAlignmentInViewport Parms{};
|
|
|
|
Parms.Alignment = std::move(Alignment);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetAnchorsInViewport
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FAnchors& Anchors (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetAnchorsInViewport(const struct FAnchors& Anchors)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetAnchorsInViewport");
|
|
|
|
Params::UserWidget_SetAnchorsInViewport Parms{};
|
|
|
|
Parms.Anchors = std::move(Anchors);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetColorAndOpacity
|
|
// (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FLinearColor& InColorAndOpacity (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetColorAndOpacity(const struct FLinearColor& InColorAndOpacity)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetColorAndOpacity");
|
|
|
|
Params::UserWidget_SetColorAndOpacity Parms{};
|
|
|
|
Parms.InColorAndOpacity = std::move(InColorAndOpacity);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetDesiredSizeInViewport
|
|
// (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetDesiredSizeInViewport(const struct FVector2D& Size)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetDesiredSizeInViewport");
|
|
|
|
Params::UserWidget_SetDesiredSizeInViewport Parms{};
|
|
|
|
Parms.Size = std::move(Size);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetForegroundColor
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FSlateColor& InForegroundColor (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetForegroundColor(const struct FSlateColor& InForegroundColor)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetForegroundColor");
|
|
|
|
Params::UserWidget_SetForegroundColor Parms{};
|
|
|
|
Parms.InForegroundColor = std::move(InForegroundColor);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetInputActionBlocking
|
|
// (Final, Native, Protected, BlueprintCallable)
|
|
// Parameters:
|
|
// bool bShouldBlock (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetInputActionBlocking(bool bShouldBlock)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetInputActionBlocking");
|
|
|
|
Params::UserWidget_SetInputActionBlocking Parms{};
|
|
|
|
Parms.bShouldBlock = bShouldBlock;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetInputActionPriority
|
|
// (Final, Native, Protected, BlueprintCallable)
|
|
// Parameters:
|
|
// int32 NewPriority (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetInputActionPriority(int32 NewPriority)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetInputActionPriority");
|
|
|
|
Params::UserWidget_SetInputActionPriority Parms{};
|
|
|
|
Parms.NewPriority = NewPriority;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetNumLoopsToPlay
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// int32 NumLoopsToPlay (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetNumLoopsToPlay(const class UWidgetAnimation* InAnimation, int32 NumLoopsToPlay)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetNumLoopsToPlay");
|
|
|
|
Params::UserWidget_SetNumLoopsToPlay Parms{};
|
|
|
|
Parms.InAnimation = InAnimation;
|
|
Parms.NumLoopsToPlay = NumLoopsToPlay;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetOwningLocalPlayer
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class ULocalPlayer* LocalPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetOwningLocalPlayer(class ULocalPlayer* LocalPlayer)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetOwningLocalPlayer");
|
|
|
|
Params::UserWidget_SetOwningLocalPlayer Parms{};
|
|
|
|
Parms.LocalPlayer = LocalPlayer;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetPadding
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FMargin& InPadding (Parm, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetPadding(const struct FMargin& InPadding)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetPadding");
|
|
|
|
Params::UserWidget_SetPadding Parms{};
|
|
|
|
Parms.InPadding = std::move(InPadding);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.SetPositionInViewport
|
|
// (Final, BlueprintCosmetic, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// bool bRemoveDPIScale (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::SetPositionInViewport(const struct FVector2D& Position, bool bRemoveDPIScale)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "SetPositionInViewport");
|
|
|
|
Params::UserWidget_SetPositionInViewport Parms{};
|
|
|
|
Parms.Position = std::move(Position);
|
|
Parms.bRemoveDPIScale = bRemoveDPIScale;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.StopAnimation
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::StopAnimation(const class UWidgetAnimation* InAnimation)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "StopAnimation");
|
|
|
|
Params::UserWidget_StopAnimation Parms{};
|
|
|
|
Parms.InAnimation = InAnimation;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.StopListeningForAllInputActions
|
|
// (Final, Native, Protected, BlueprintCallable)
|
|
|
|
void UUserWidget::StopListeningForAllInputActions()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "StopListeningForAllInputActions");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.StopListeningForInputAction
|
|
// (Final, Native, Protected, BlueprintCallable)
|
|
// Parameters:
|
|
// class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// EInputEvent EventType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::StopListeningForInputAction(class FName ActionName, EInputEvent EventType)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "StopListeningForInputAction");
|
|
|
|
Params::UserWidget_StopListeningForInputAction Parms{};
|
|
|
|
Parms.ActionName = ActionName;
|
|
Parms.EventType = EventType;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.Tick
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
|
|
// Parameters:
|
|
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// float InDeltaTime (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::Tick(const struct FGeometry& MyGeometry, float InDeltaTime)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "Tick");
|
|
|
|
Params::UserWidget_Tick Parms{};
|
|
|
|
Parms.MyGeometry = std::move(MyGeometry);
|
|
Parms.InDeltaTime = InDeltaTime;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.GetIsVisible
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UUserWidget::GetIsVisible() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "GetIsVisible");
|
|
|
|
Params::UserWidget_GetIsVisible Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.GetOwningLocalPlayer
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class ULocalPlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class ULocalPlayer* UUserWidget::GetOwningLocalPlayer() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "GetOwningLocalPlayer");
|
|
|
|
Params::UserWidget_GetOwningLocalPlayer Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.GetOwningPlayer
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class APlayerController* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class APlayerController* UUserWidget::GetOwningPlayer() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "GetOwningPlayer");
|
|
|
|
Params::UserWidget_GetOwningPlayer Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.GetOwningPlayerPawn
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class APawn* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class APawn* UUserWidget::GetOwningPlayerPawn() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "GetOwningPlayerPawn");
|
|
|
|
Params::UserWidget_GetOwningPlayerPawn Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.IsAnimationPlaying
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// const class UWidgetAnimation* InAnimation (ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UUserWidget::IsAnimationPlaying(const class UWidgetAnimation* InAnimation) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "IsAnimationPlaying");
|
|
|
|
Params::UserWidget_IsAnimationPlaying Parms{};
|
|
|
|
Parms.InAnimation = InAnimation;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.IsInteractable
|
|
// (BlueprintCosmetic, Event, Public, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UUserWidget::IsInteractable() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "IsInteractable");
|
|
|
|
Params::UserWidget_IsInteractable Parms{};
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.IsInViewport
|
|
// (Final, BlueprintCosmetic, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UUserWidget::IsInViewport() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "IsInViewport");
|
|
|
|
Params::UserWidget_IsInViewport Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.IsListeningForInputAction
|
|
// (Final, Native, Protected, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class FName ActionName (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UUserWidget::IsListeningForInputAction(class FName ActionName) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "IsListeningForInputAction");
|
|
|
|
Params::UserWidget_IsListeningForInputAction Parms{};
|
|
|
|
Parms.ActionName = ActionName;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.IsPlayingAnimation
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UUserWidget::IsPlayingAnimation() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "IsPlayingAnimation");
|
|
|
|
Params::UserWidget_IsPlayingAnimation Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.UserWidget.OnPaint
|
|
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent, Const)
|
|
// Parameters:
|
|
// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
|
|
void UUserWidget::OnPaint(struct FPaintContext& Context) const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("UserWidget", "OnPaint");
|
|
|
|
Params::UserWidget_OnPaint Parms{};
|
|
|
|
Parms.Context = std::move(Context);
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Context = std::move(Parms.Context);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetAnimation.GetEndTime
|
|
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float UWidgetAnimation::GetEndTime() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetAnimation", "GetEndTime");
|
|
|
|
Params::WidgetAnimation_GetEndTime Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetAnimation.GetStartTime
|
|
// (Final, RequiredAPI, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float UWidgetAnimation::GetStartTime() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetAnimation", "GetStartTime");
|
|
|
|
Params::WidgetAnimation_GetStartTime Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.CancelDragDrop
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UWidgetBlueprintLibrary::CancelDragDrop()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "CancelDragDrop");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.CaptureJoystick
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UWidget* CapturingWidget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool bInAllJoysticks (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::CaptureJoystick(struct FEventReply& Reply, class UWidget* CapturingWidget, bool bInAllJoysticks)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "CaptureJoystick");
|
|
|
|
Params::WidgetBlueprintLibrary_CaptureJoystick Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
Parms.CapturingWidget = CapturingWidget;
|
|
Parms.bInAllJoysticks = bInAllJoysticks;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.CaptureMouse
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UWidget* CapturingWidget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::CaptureMouse(struct FEventReply& Reply, class UWidget* CapturingWidget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "CaptureMouse");
|
|
|
|
Params::WidgetBlueprintLibrary_CaptureMouse Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
Parms.CapturingWidget = CapturingWidget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.ClearUserFocus
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// bool bInAllUsers (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::ClearUserFocus(struct FEventReply& Reply, bool bInAllUsers)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "ClearUserFocus");
|
|
|
|
Params::WidgetBlueprintLibrary_ClearUserFocus Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
Parms.bInAllUsers = bInAllUsers;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.Create
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// TSubclassOf<class UUserWidget> WidgetType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class APlayerController* OwningPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UUserWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UUserWidget* UWidgetBlueprintLibrary::Create(class UObject* WorldContextObject, TSubclassOf<class UUserWidget> WidgetType, class APlayerController* OwningPlayer)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "Create");
|
|
|
|
Params::WidgetBlueprintLibrary_Create Parms{};
|
|
|
|
Parms.WorldContextObject = WorldContextObject;
|
|
Parms.WidgetType = WidgetType;
|
|
Parms.OwningPlayer = OwningPlayer;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.CreateDragDropOperation
|
|
// (Final, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// TSubclassOf<class UDragDropOperation> OperationClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UDragDropOperation* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UDragDropOperation* UWidgetBlueprintLibrary::CreateDragDropOperation(TSubclassOf<class UDragDropOperation> OperationClass)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "CreateDragDropOperation");
|
|
|
|
Params::WidgetBlueprintLibrary_CreateDragDropOperation Parms{};
|
|
|
|
Parms.OperationClass = OperationClass;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.DetectDrag
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UWidget* WidgetDetectingDrag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// const struct FKey& DragKey (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::DetectDrag(struct FEventReply& Reply, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DetectDrag");
|
|
|
|
Params::WidgetBlueprintLibrary_DetectDrag Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
Parms.WidgetDetectingDrag = WidgetDetectingDrag;
|
|
Parms.DragKey = std::move(DragKey);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.DetectDragIfPressed
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FPointerEvent& PointerEvent (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UWidget* WidgetDetectingDrag (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// const struct FKey& DragKey (Parm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::DetectDragIfPressed(const struct FPointerEvent& PointerEvent, class UWidget* WidgetDetectingDrag, const struct FKey& DragKey)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DetectDragIfPressed");
|
|
|
|
Params::WidgetBlueprintLibrary_DetectDragIfPressed Parms{};
|
|
|
|
Parms.PointerEvent = std::move(PointerEvent);
|
|
Parms.WidgetDetectingDrag = WidgetDetectingDrag;
|
|
Parms.DragKey = std::move(DragKey);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.DismissAllMenus
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UWidgetBlueprintLibrary::DismissAllMenus()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DismissAllMenus");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.DrawBox
|
|
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// const struct FVector2D& Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FVector2D& Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// class USlateBrushAsset* Brush (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::DrawBox(struct FPaintContext& Context, const struct FVector2D& Position, const struct FVector2D& Size, class USlateBrushAsset* Brush, const struct FLinearColor& Tint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawBox");
|
|
|
|
Params::WidgetBlueprintLibrary_DrawBox Parms{};
|
|
|
|
Parms.Context = std::move(Context);
|
|
Parms.Position = std::move(Position);
|
|
Parms.Size = std::move(Size);
|
|
Parms.Brush = Brush;
|
|
Parms.Tint = std::move(Tint);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Context = std::move(Parms.Context);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.DrawLine
|
|
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// const struct FVector2D& PositionA (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FVector2D& PositionB (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// bool bAntiAlias (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::DrawLine(struct FPaintContext& Context, const struct FVector2D& PositionA, const struct FVector2D& PositionB, const struct FLinearColor& Tint, bool bAntiAlias)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawLine");
|
|
|
|
Params::WidgetBlueprintLibrary_DrawLine Parms{};
|
|
|
|
Parms.Context = std::move(Context);
|
|
Parms.PositionA = std::move(PositionA);
|
|
Parms.PositionB = std::move(PositionB);
|
|
Parms.Tint = std::move(Tint);
|
|
Parms.bAntiAlias = bAntiAlias;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Context = std::move(Parms.Context);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.DrawLines
|
|
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// const TArray<struct FVector2D>& Points (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// bool bAntiAlias (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::DrawLines(struct FPaintContext& Context, const TArray<struct FVector2D>& Points, const struct FLinearColor& Tint, bool bAntiAlias)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawLines");
|
|
|
|
Params::WidgetBlueprintLibrary_DrawLines Parms{};
|
|
|
|
Parms.Context = std::move(Context);
|
|
Parms.Points = std::move(Points);
|
|
Parms.Tint = std::move(Tint);
|
|
Parms.bAntiAlias = bAntiAlias;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Context = std::move(Parms.Context);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.DrawText
|
|
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// const class FString& InString (Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// const struct FVector2D& Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::DrawText(struct FPaintContext& Context, const class FString& InString, const struct FVector2D& Position, const struct FLinearColor& Tint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawText");
|
|
|
|
Params::WidgetBlueprintLibrary_DrawText Parms{};
|
|
|
|
Parms.Context = std::move(Context);
|
|
Parms.InString = std::move(InString);
|
|
Parms.Position = std::move(Position);
|
|
Parms.Tint = std::move(Tint);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Context = std::move(Parms.Context);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.DrawTextFormatted
|
|
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FPaintContext& Context (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// const class FText& TEXT (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// const struct FVector2D& Position (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// class UFont* Font (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// int32 FontSize (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class FName FontTypeFace (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// const struct FLinearColor& Tint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::DrawTextFormatted(struct FPaintContext& Context, const class FText& TEXT, const struct FVector2D& Position, class UFont* Font, int32 FontSize, class FName FontTypeFace, const struct FLinearColor& Tint)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "DrawTextFormatted");
|
|
|
|
Params::WidgetBlueprintLibrary_DrawTextFormatted Parms{};
|
|
|
|
Parms.Context = std::move(Context);
|
|
Parms.TEXT = std::move(TEXT);
|
|
Parms.Position = std::move(Position);
|
|
Parms.Font = Font;
|
|
Parms.FontSize = FontSize;
|
|
Parms.FontTypeFace = FontTypeFace;
|
|
Parms.Tint = std::move(Tint);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Context = std::move(Parms.Context);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.EndDragDrop
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::EndDragDrop(struct FEventReply& Reply)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "EndDragDrop");
|
|
|
|
Params::WidgetBlueprintLibrary_EndDragDrop Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetAllWidgetsOfClass
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// TArray<class UUserWidget*>* FoundWidgets (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
// TSubclassOf<class UUserWidget> WidgetClass (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool TopLevelOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::GetAllWidgetsOfClass(class UObject* WorldContextObject, TArray<class UUserWidget*>* FoundWidgets, TSubclassOf<class UUserWidget> WidgetClass, bool TopLevelOnly)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetAllWidgetsOfClass");
|
|
|
|
Params::WidgetBlueprintLibrary_GetAllWidgetsOfClass Parms{};
|
|
|
|
Parms.WorldContextObject = WorldContextObject;
|
|
Parms.WidgetClass = WidgetClass;
|
|
Parms.TopLevelOnly = TopLevelOnly;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
if (FoundWidgets != nullptr)
|
|
*FoundWidgets = std::move(Parms.FoundWidgets);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetAllWidgetsWithInterface
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// TSubclassOf<class IInterface> Interface (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// TArray<class UUserWidget*>* FoundWidgets (Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
// bool TopLevelOnly (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::GetAllWidgetsWithInterface(class UObject* WorldContextObject, TSubclassOf<class IInterface> Interface, TArray<class UUserWidget*>* FoundWidgets, bool TopLevelOnly)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetAllWidgetsWithInterface");
|
|
|
|
Params::WidgetBlueprintLibrary_GetAllWidgetsWithInterface Parms{};
|
|
|
|
Parms.WorldContextObject = WorldContextObject;
|
|
Parms.Interface = Interface;
|
|
Parms.TopLevelOnly = TopLevelOnly;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
if (FoundWidgets != nullptr)
|
|
*FoundWidgets = std::move(Parms.FoundWidgets);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetBrushResource
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FSlateBrush& Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UObject* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UObject* UWidgetBlueprintLibrary::GetBrushResource(struct FSlateBrush& Brush)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetBrushResource");
|
|
|
|
Params::WidgetBlueprintLibrary_GetBrushResource Parms{};
|
|
|
|
Parms.Brush = std::move(Brush);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Brush = std::move(Parms.Brush);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsMaterial
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FSlateBrush& Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UMaterialInterface* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UMaterialInterface* UWidgetBlueprintLibrary::GetBrushResourceAsMaterial(struct FSlateBrush& Brush)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetBrushResourceAsMaterial");
|
|
|
|
Params::WidgetBlueprintLibrary_GetBrushResourceAsMaterial Parms{};
|
|
|
|
Parms.Brush = std::move(Brush);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Brush = std::move(Parms.Brush);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetBrushResourceAsTexture2D
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FSlateBrush& Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UTexture2D* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UTexture2D* UWidgetBlueprintLibrary::GetBrushResourceAsTexture2D(struct FSlateBrush& Brush)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetBrushResourceAsTexture2D");
|
|
|
|
Params::WidgetBlueprintLibrary_GetBrushResourceAsTexture2D Parms{};
|
|
|
|
Parms.Brush = std::move(Brush);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Brush = std::move(Parms.Brush);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetDragDroppingContent
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UDragDropOperation* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UDragDropOperation* UWidgetBlueprintLibrary::GetDragDroppingContent()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetDragDroppingContent");
|
|
|
|
Params::WidgetBlueprintLibrary_GetDragDroppingContent Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetDynamicMaterial
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FSlateBrush& Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UMaterialInstanceDynamic* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UMaterialInstanceDynamic* UWidgetBlueprintLibrary::GetDynamicMaterial(struct FSlateBrush& Brush)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetDynamicMaterial");
|
|
|
|
Params::WidgetBlueprintLibrary_GetDynamicMaterial Parms{};
|
|
|
|
Parms.Brush = std::move(Brush);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Brush = std::move(Parms.Brush);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetInputEventFromCharacterEvent
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// const struct FCharacterEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromCharacterEvent(const struct FCharacterEvent& Event)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromCharacterEvent");
|
|
|
|
Params::WidgetBlueprintLibrary_GetInputEventFromCharacterEvent Parms{};
|
|
|
|
Parms.Event = std::move(Event);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetInputEventFromControllerEvent
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// const struct FControllerEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromControllerEvent(const struct FControllerEvent& Event)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromControllerEvent");
|
|
|
|
Params::WidgetBlueprintLibrary_GetInputEventFromControllerEvent Parms{};
|
|
|
|
Parms.Event = std::move(Event);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetInputEventFromKeyEvent
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// const struct FKeyEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromKeyEvent(const struct FKeyEvent& Event)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromKeyEvent");
|
|
|
|
Params::WidgetBlueprintLibrary_GetInputEventFromKeyEvent Parms{};
|
|
|
|
Parms.Event = std::move(Event);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetInputEventFromNavigationEvent
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// const struct FNavigationEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromNavigationEvent(const struct FNavigationEvent& Event)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromNavigationEvent");
|
|
|
|
Params::WidgetBlueprintLibrary_GetInputEventFromNavigationEvent Parms{};
|
|
|
|
Parms.Event = std::move(Event);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetInputEventFromPointerEvent
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// const struct FPointerEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FInputEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FInputEvent UWidgetBlueprintLibrary::GetInputEventFromPointerEvent(const struct FPointerEvent& Event)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetInputEventFromPointerEvent");
|
|
|
|
Params::WidgetBlueprintLibrary_GetInputEventFromPointerEvent Parms{};
|
|
|
|
Parms.Event = std::move(Event);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.GetKeyEventFromAnalogInputEvent
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// const struct FAnalogInputEvent& Event (ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FKeyEvent ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FKeyEvent UWidgetBlueprintLibrary::GetKeyEventFromAnalogInputEvent(const struct FAnalogInputEvent& Event)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "GetKeyEventFromAnalogInputEvent");
|
|
|
|
Params::WidgetBlueprintLibrary_GetKeyEventFromAnalogInputEvent Parms{};
|
|
|
|
Parms.Event = std::move(Event);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.Handled
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::Handled()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "Handled");
|
|
|
|
Params::WidgetBlueprintLibrary_Handled Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.IsDragDropping
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidgetBlueprintLibrary::IsDragDropping()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "IsDragDropping");
|
|
|
|
Params::WidgetBlueprintLibrary_IsDragDropping Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.LockMouse
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UWidget* CapturingWidget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::LockMouse(struct FEventReply& Reply, class UWidget* CapturingWidget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "LockMouse");
|
|
|
|
Params::WidgetBlueprintLibrary_LockMouse Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
Parms.CapturingWidget = CapturingWidget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.MakeBrushFromAsset
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class USlateBrushAsset* BrushAsset (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FSlateBrush UWidgetBlueprintLibrary::MakeBrushFromAsset(class USlateBrushAsset* BrushAsset)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "MakeBrushFromAsset");
|
|
|
|
Params::WidgetBlueprintLibrary_MakeBrushFromAsset Parms{};
|
|
|
|
Parms.BrushAsset = BrushAsset;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.MakeBrushFromMaterial
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FSlateBrush UWidgetBlueprintLibrary::MakeBrushFromMaterial(class UMaterialInterface* Material, int32 Width, int32 Height)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "MakeBrushFromMaterial");
|
|
|
|
Params::WidgetBlueprintLibrary_MakeBrushFromMaterial Parms{};
|
|
|
|
Parms.Material = Material;
|
|
Parms.Width = Width;
|
|
Parms.Height = Height;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.MakeBrushFromTexture
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// int32 Width (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// int32 Height (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FSlateBrush UWidgetBlueprintLibrary::MakeBrushFromTexture(class UTexture2D* Texture, int32 Width, int32 Height)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "MakeBrushFromTexture");
|
|
|
|
Params::WidgetBlueprintLibrary_MakeBrushFromTexture Parms{};
|
|
|
|
Parms.Texture = Texture;
|
|
Parms.Width = Width;
|
|
Parms.Height = Height;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.NoResourceBrush
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FSlateBrush ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FSlateBrush UWidgetBlueprintLibrary::NoResourceBrush()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "NoResourceBrush");
|
|
|
|
Params::WidgetBlueprintLibrary_NoResourceBrush Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.ReleaseJoystickCapture
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// bool bInAllJoysticks (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::ReleaseJoystickCapture(struct FEventReply& Reply, bool bInAllJoysticks)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "ReleaseJoystickCapture");
|
|
|
|
Params::WidgetBlueprintLibrary_ReleaseJoystickCapture Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
Parms.bInAllJoysticks = bInAllJoysticks;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.ReleaseMouseCapture
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::ReleaseMouseCapture(struct FEventReply& Reply)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "ReleaseMouseCapture");
|
|
|
|
Params::WidgetBlueprintLibrary_ReleaseMouseCapture Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.SetBrushResourceToMaterial
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FSlateBrush& Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UMaterialInterface* Material (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::SetBrushResourceToMaterial(struct FSlateBrush& Brush, class UMaterialInterface* Material)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetBrushResourceToMaterial");
|
|
|
|
Params::WidgetBlueprintLibrary_SetBrushResourceToMaterial Parms{};
|
|
|
|
Parms.Brush = std::move(Brush);
|
|
Parms.Material = Material;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Brush = std::move(Parms.Brush);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.SetBrushResourceToTexture
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable)
|
|
// Parameters:
|
|
// struct FSlateBrush& Brush (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UTexture2D* Texture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::SetBrushResourceToTexture(struct FSlateBrush& Brush, class UTexture2D* Texture)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetBrushResourceToTexture");
|
|
|
|
Params::WidgetBlueprintLibrary_SetBrushResourceToTexture Parms{};
|
|
|
|
Parms.Brush = std::move(Brush);
|
|
Parms.Texture = Texture;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Brush = std::move(Parms.Brush);
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.SetFocusToGameViewport
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable)
|
|
|
|
void UWidgetBlueprintLibrary::SetFocusToGameViewport()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetFocusToGameViewport");
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, nullptr);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameAndUI
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class APlayerController* Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UWidget* InWidgetToFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool bLockMouseToViewport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// bool bHideCursorDuringCapture (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::SetInputMode_GameAndUI(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport, bool bHideCursorDuringCapture)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetInputMode_GameAndUI");
|
|
|
|
Params::WidgetBlueprintLibrary_SetInputMode_GameAndUI Parms{};
|
|
|
|
Parms.Target = Target;
|
|
Parms.InWidgetToFocus = InWidgetToFocus;
|
|
Parms.bLockMouseToViewport = bLockMouseToViewport;
|
|
Parms.bHideCursorDuringCapture = bHideCursorDuringCapture;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.SetInputMode_GameOnly
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class APlayerController* Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::SetInputMode_GameOnly(class APlayerController* Target)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetInputMode_GameOnly");
|
|
|
|
Params::WidgetBlueprintLibrary_SetInputMode_GameOnly Parms{};
|
|
|
|
Parms.Target = Target;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.SetInputMode_UIOnly
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class APlayerController* Target (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UWidget* InWidgetToFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool bLockMouseToViewport (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetBlueprintLibrary::SetInputMode_UIOnly(class APlayerController* Target, class UWidget* InWidgetToFocus, bool bLockMouseToViewport)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetInputMode_UIOnly");
|
|
|
|
Params::WidgetBlueprintLibrary_SetInputMode_UIOnly Parms{};
|
|
|
|
Parms.Target = Target;
|
|
Parms.InWidgetToFocus = InWidgetToFocus;
|
|
Parms.bLockMouseToViewport = bLockMouseToViewport;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.SetMousePosition
|
|
// (Final, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// const struct FVector2D& NewMousePosition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::SetMousePosition(struct FEventReply& Reply, const struct FVector2D& NewMousePosition)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetMousePosition");
|
|
|
|
Params::WidgetBlueprintLibrary_SetMousePosition Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
Parms.NewMousePosition = std::move(NewMousePosition);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.SetUserFocus
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// class UWidget* FocusWidget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool bInAllUsers (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::SetUserFocus(struct FEventReply& Reply, class UWidget* FocusWidget, bool bInAllUsers)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "SetUserFocus");
|
|
|
|
Params::WidgetBlueprintLibrary_SetUserFocus Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
Parms.FocusWidget = FocusWidget;
|
|
Parms.bInAllUsers = bInAllUsers;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.Unhandled
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::Unhandled()
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "Unhandled");
|
|
|
|
Params::WidgetBlueprintLibrary_Unhandled Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetBlueprintLibrary.UnlockMouse
|
|
// (Final, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// struct FEventReply& Reply (Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
|
|
// struct FEventReply ReturnValue (Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
|
|
|
|
struct FEventReply UWidgetBlueprintLibrary::UnlockMouse(struct FEventReply& Reply)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetBlueprintLibrary", "UnlockMouse");
|
|
|
|
Params::WidgetBlueprintLibrary_UnlockMouse Parms{};
|
|
|
|
Parms.Reply = std::move(Reply);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
Reply = std::move(Parms.Reply);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetComponent.SetDrawSize
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable)
|
|
// Parameters:
|
|
// const struct FVector2D& Size (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetComponent::SetDrawSize(const struct FVector2D& Size)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetComponent", "SetDrawSize");
|
|
|
|
Params::WidgetComponent_SetDrawSize Parms{};
|
|
|
|
Parms.Size = std::move(Size);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetComponent.SetMaxInteractionDistance
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// float Distance (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetComponent::SetMaxInteractionDistance(float Distance)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetComponent", "SetMaxInteractionDistance");
|
|
|
|
Params::WidgetComponent_SetMaxInteractionDistance Parms{};
|
|
|
|
Parms.Distance = Distance;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetComponent.SetOwnerPlayer
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class ULocalPlayer* LocalPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetComponent::SetOwnerPlayer(class ULocalPlayer* LocalPlayer)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetComponent", "SetOwnerPlayer");
|
|
|
|
Params::WidgetComponent_SetOwnerPlayer Parms{};
|
|
|
|
Parms.LocalPlayer = LocalPlayer;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetComponent.SetWidget
|
|
// (Final, Native, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UUserWidget* Widget_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetComponent::SetWidget(class UUserWidget* Widget_0)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetComponent", "SetWidget");
|
|
|
|
Params::WidgetComponent_SetWidget Parms{};
|
|
|
|
Parms.Widget_0 = Widget_0;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetComponent.GetDrawSize
|
|
// (Final, Native, Public, HasDefaults, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FVector2D UWidgetComponent::GetDrawSize() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetComponent", "GetDrawSize");
|
|
|
|
Params::WidgetComponent_GetDrawSize Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetComponent.GetMaxInteractionDistance
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float UWidgetComponent::GetMaxInteractionDistance() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetComponent", "GetMaxInteractionDistance");
|
|
|
|
Params::WidgetComponent_GetMaxInteractionDistance Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetComponent.GetOwnerPlayer
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class ULocalPlayer* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class ULocalPlayer* UWidgetComponent::GetOwnerPlayer() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetComponent", "GetOwnerPlayer");
|
|
|
|
Params::WidgetComponent_GetOwnerPlayer Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetComponent.GetUserWidgetObject
|
|
// (Final, Native, Public, BlueprintCallable, BlueprintPure, Const)
|
|
// Parameters:
|
|
// class UUserWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UUserWidget* UWidgetComponent::GetUserWidgetObject() const
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = Class->GetFunction("WidgetComponent", "GetUserWidgetObject");
|
|
|
|
Params::WidgetComponent_GetUserWidgetObject Parms{};
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
UObject::ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.GetMousePositionScaledByDPI
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class APlayerController* Player (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// float* LocationX (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// float* LocationY (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidgetLayoutLibrary::GetMousePositionScaledByDPI(class APlayerController* Player, float* LocationX, float* LocationY)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetMousePositionScaledByDPI");
|
|
|
|
Params::WidgetLayoutLibrary_GetMousePositionScaledByDPI Parms{};
|
|
|
|
Parms.Player = Player;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
if (LocationX != nullptr)
|
|
*LocationX = Parms.LocationX;
|
|
|
|
if (LocationY != nullptr)
|
|
*LocationY = Parms.LocationY;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.GetViewportScale
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// float ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
float UWidgetLayoutLibrary::GetViewportScale(class UObject* WorldContextObject)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetViewportScale");
|
|
|
|
Params::WidgetLayoutLibrary_GetViewportScale Parms{};
|
|
|
|
Parms.WorldContextObject = WorldContextObject;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.GetViewportSize
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, HasDefaults, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// struct FVector2D ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
struct FVector2D UWidgetLayoutLibrary::GetViewportSize(class UObject* WorldContextObject)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "GetViewportSize");
|
|
|
|
Params::WidgetLayoutLibrary_GetViewportSize Parms{};
|
|
|
|
Parms.WorldContextObject = WorldContextObject;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.ProjectWorldLocationToWidgetPosition
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class APlayerController* PlayerController (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// const struct FVector& WorldLocation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// struct FVector2D* ScreenPosition (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
|
|
bool UWidgetLayoutLibrary::ProjectWorldLocationToWidgetPosition(class APlayerController* PlayerController, const struct FVector& WorldLocation, struct FVector2D* ScreenPosition)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "ProjectWorldLocationToWidgetPosition");
|
|
|
|
Params::WidgetLayoutLibrary_ProjectWorldLocationToWidgetPosition Parms{};
|
|
|
|
Parms.PlayerController = PlayerController;
|
|
Parms.WorldLocation = std::move(WorldLocation);
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
if (ScreenPosition != nullptr)
|
|
*ScreenPosition = std::move(Parms.ScreenPosition);
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.RemoveAllWidgets
|
|
// (Final, BlueprintCosmetic, Native, Static, Public, BlueprintCallable)
|
|
// Parameters:
|
|
// class UObject* WorldContextObject (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
void UWidgetLayoutLibrary::RemoveAllWidgets(class UObject* WorldContextObject)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "RemoveAllWidgets");
|
|
|
|
Params::WidgetLayoutLibrary_RemoveAllWidgets Parms{};
|
|
|
|
Parms.WorldContextObject = WorldContextObject;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.SlotAsBorderSlot
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UWidget* Widget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UBorderSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UBorderSlot* UWidgetLayoutLibrary::SlotAsBorderSlot(class UWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsBorderSlot");
|
|
|
|
Params::WidgetLayoutLibrary_SlotAsBorderSlot Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.SlotAsCanvasSlot
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UWidget* Widget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UCanvasPanelSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UCanvasPanelSlot* UWidgetLayoutLibrary::SlotAsCanvasSlot(class UWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsCanvasSlot");
|
|
|
|
Params::WidgetLayoutLibrary_SlotAsCanvasSlot Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.SlotAsGridSlot
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UWidget* Widget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UGridSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UGridSlot* UWidgetLayoutLibrary::SlotAsGridSlot(class UWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsGridSlot");
|
|
|
|
Params::WidgetLayoutLibrary_SlotAsGridSlot Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.SlotAsHorizontalBoxSlot
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UWidget* Widget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UHorizontalBoxSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UHorizontalBoxSlot* UWidgetLayoutLibrary::SlotAsHorizontalBoxSlot(class UWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsHorizontalBoxSlot");
|
|
|
|
Params::WidgetLayoutLibrary_SlotAsHorizontalBoxSlot Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.SlotAsOverlaySlot
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UWidget* Widget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UOverlaySlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UOverlaySlot* UWidgetLayoutLibrary::SlotAsOverlaySlot(class UWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsOverlaySlot");
|
|
|
|
Params::WidgetLayoutLibrary_SlotAsOverlaySlot Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.SlotAsUniformGridSlot
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UWidget* Widget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UUniformGridSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UUniformGridSlot* UWidgetLayoutLibrary::SlotAsUniformGridSlot(class UWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsUniformGridSlot");
|
|
|
|
Params::WidgetLayoutLibrary_SlotAsUniformGridSlot Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
|
|
// Function UMG.WidgetLayoutLibrary.SlotAsVerticalBoxSlot
|
|
// (Final, Native, Static, Public, BlueprintCallable, BlueprintPure)
|
|
// Parameters:
|
|
// class UWidget* Widget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
// class UVerticalBoxSlot* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
class UVerticalBoxSlot* UWidgetLayoutLibrary::SlotAsVerticalBoxSlot(class UWidget* Widget)
|
|
{
|
|
static class UFunction* Func = nullptr;
|
|
|
|
if (Func == nullptr)
|
|
Func = StaticClass()->GetFunction("WidgetLayoutLibrary", "SlotAsVerticalBoxSlot");
|
|
|
|
Params::WidgetLayoutLibrary_SlotAsVerticalBoxSlot Parms{};
|
|
|
|
Parms.Widget = Widget;
|
|
|
|
auto Flgs = Func->FunctionFlags;
|
|
Func->FunctionFlags |= 0x400;
|
|
|
|
GetDefaultObj()->ProcessEvent(Func, &Parms);
|
|
|
|
Func->FunctionFlags = Flgs;
|
|
|
|
return Parms.ReturnValue;
|
|
}
|
|
|
|
}
|
|
|
|
#pragma pack(pop)
|