Files
Alphanium/CppSDK/SDK/TopLevel_TabControls_functions.cpp

689 lines
25 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: TopLevel_TabControls
#include "Basic.hpp"
#include "TopLevel_TabControls_classes.hpp"
#include "TopLevel_TabControls_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function TopLevel-TabControls.TopLevel-TabControls_C.ExecuteUbergraph_TopLevel-TabControls
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::ExecuteUbergraph_TopLevel_TabControls(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "ExecuteUbergraph_TopLevel-TabControls");
Params::TopLevel_TabControls_C_ExecuteUbergraph_TopLevel_TabControls Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.HandleClientEvent_OpenNewsScreen
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UObject* EventSource (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class UObject* EventFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FFortClientEvent& ClientEvent (ConstParm, Parm, OutParm, ReferenceParm)
void UTopLevel_TabControls_C::HandleClientEvent_OpenNewsScreen(class UObject* EventSource, class UObject* EventFocus, const struct FFortClientEvent& ClientEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "HandleClientEvent_OpenNewsScreen");
Params::TopLevel_TabControls_C_HandleClientEvent_OpenNewsScreen Parms{};
Parms.EventSource = EventSource;
Parms.EventFocus = EventFocus;
Parms.ClientEvent = std::move(ClientEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.HandleClientEvent_OpenQuestJournal
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UObject* EventSource (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class UObject* EventFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FFortClientEvent& ClientEvent (ConstParm, Parm, OutParm, ReferenceParm)
void UTopLevel_TabControls_C::HandleClientEvent_OpenQuestJournal(class UObject* EventSource, class UObject* EventFocus, const struct FFortClientEvent& ClientEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "HandleClientEvent_OpenQuestJournal");
Params::TopLevel_TabControls_C_HandleClientEvent_OpenQuestJournal Parms{};
Parms.EventSource = EventSource;
Parms.EventFocus = EventFocus;
Parms.ClientEvent = std::move(ClientEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.HandleQuestUpdated
// (BlueprintCallable, BlueprintEvent)
void UTopLevel_TabControls_C::HandleQuestUpdated()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "HandleQuestUpdated");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button]Journal_K2Node_ComponentBoundEvent_281_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::BndEvt___Button_Journal_K2Node_ComponentBoundEvent_281_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button]Journal_K2Node_ComponentBoundEvent_281_FortBaseButtonClicked__DelegateSignature");
Params::TopLevel_TabControls_C_BndEvt___Button_Journal_K2Node_ComponentBoundEvent_281_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button]Journal_K2Node_ComponentBoundEvent_267_FortSelectedStateChanged__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::BndEvt___Button_Journal_K2Node_ComponentBoundEvent_267_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button]Journal_K2Node_ComponentBoundEvent_267_FortSelectedStateChanged__DelegateSignature");
Params::TopLevel_TabControls_C_BndEvt___Button_Journal_K2Node_ComponentBoundEvent_267_FortSelectedStateChanged__DelegateSignature Parms{};
Parms.Button = Button;
Parms.SELECTED = SELECTED;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Menu Anchor] Journal_K2Node_ComponentBoundEvent_256_OnMenuOpenChangedEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
// bool bIsOpen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::BndEvt___Menu_Anchor__Journal_K2Node_ComponentBoundEvent_256_OnMenuOpenChangedEvent__DelegateSignature(bool bIsOpen)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Menu Anchor] Journal_K2Node_ComponentBoundEvent_256_OnMenuOpenChangedEvent__DelegateSignature");
Params::TopLevel_TabControls_C_BndEvt___Menu_Anchor__Journal_K2Node_ComponentBoundEvent_256_OnMenuOpenChangedEvent__DelegateSignature Parms{};
Parms.bIsOpen = bIsOpen;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button] Friends_K2Node_ComponentBoundEvent_1225_FortSelectedStateChanged__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::BndEvt___Button__Friends_K2Node_ComponentBoundEvent_1225_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button] Friends_K2Node_ComponentBoundEvent_1225_FortSelectedStateChanged__DelegateSignature");
Params::TopLevel_TabControls_C_BndEvt___Button__Friends_K2Node_ComponentBoundEvent_1225_FortSelectedStateChanged__DelegateSignature Parms{};
Parms.Button = Button;
Parms.SELECTED = SELECTED;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button] Menu_K2Node_ComponentBoundEvent_1128_FortSelectedStateChanged__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::BndEvt___Button__Menu_K2Node_ComponentBoundEvent_1128_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button] Menu_K2Node_ComponentBoundEvent_1128_FortSelectedStateChanged__DelegateSignature");
Params::TopLevel_TabControls_C_BndEvt___Button__Menu_K2Node_ComponentBoundEvent_1128_FortSelectedStateChanged__DelegateSignature Parms{};
Parms.Button = Button;
Parms.SELECTED = SELECTED;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button] Menu_K2Node_ComponentBoundEvent_1392_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::BndEvt___Button__Menu_K2Node_ComponentBoundEvent_1392_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button] Menu_K2Node_ComponentBoundEvent_1392_FortBaseButtonClicked__DelegateSignature");
Params::TopLevel_TabControls_C_BndEvt___Button__Menu_K2Node_ComponentBoundEvent_1392_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button] Friends_K2Node_ComponentBoundEvent_1106_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::BndEvt___Button__Friends_K2Node_ComponentBoundEvent_1106_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button] Friends_K2Node_ComponentBoundEvent_1106_FortBaseButtonClicked__DelegateSignature");
Params::TopLevel_TabControls_C_BndEvt___Button__Friends_K2Node_ComponentBoundEvent_1106_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Menu Anchor] Friends List_K2Node_ComponentBoundEvent_879_OnMenuOpenChangedEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
// bool bIsOpen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::BndEvt___Menu_Anchor__Friends_List_K2Node_ComponentBoundEvent_879_OnMenuOpenChangedEvent__DelegateSignature(bool bIsOpen)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Menu Anchor] Friends List_K2Node_ComponentBoundEvent_879_OnMenuOpenChangedEvent__DelegateSignature");
Params::TopLevel_TabControls_C_BndEvt___Menu_Anchor__Friends_List_K2Node_ComponentBoundEvent_879_OnMenuOpenChangedEvent__DelegateSignature Parms{};
Parms.bIsOpen = bIsOpen;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[MenuAnchor] Main Menu_K2Node_ComponentBoundEvent_871_OnMenuOpenChangedEvent__DelegateSignature
// (BlueprintEvent)
// Parameters:
// bool bIsOpen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::BndEvt___MenuAnchor__Main_Menu_K2Node_ComponentBoundEvent_871_OnMenuOpenChangedEvent__DelegateSignature(bool bIsOpen)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[MenuAnchor] Main Menu_K2Node_ComponentBoundEvent_871_OnMenuOpenChangedEvent__DelegateSignature");
Params::TopLevel_TabControls_C_BndEvt___MenuAnchor__Main_Menu_K2Node_ComponentBoundEvent_871_OnMenuOpenChangedEvent__DelegateSignature Parms{};
Parms.bIsOpen = bIsOpen;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.HandlePartyTransitionStarted
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortPartyTransition PartyTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::HandlePartyTransitionStarted(EFortPartyTransition PartyTransition)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "HandlePartyTransitionStarted");
Params::TopLevel_TabControls_C_HandlePartyTransitionStarted Parms{};
Parms.PartyTransition = PartyTransition;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.HandlePartyTransitionComplete
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortPartyTransition PartyTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::HandlePartyTransitionComplete(EFortPartyTransition PartyTransition)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "HandlePartyTransitionComplete");
Params::TopLevel_TabControls_C_HandlePartyTransitionComplete Parms{};
Parms.PartyTransition = PartyTransition;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.OnSocialUpdate
// (HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// const TArray<class UFortSocialItem*>& SocialItems (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm)
void UTopLevel_TabControls_C::OnSocialUpdate(const TArray<class UFortSocialItem*>& SocialItems)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "OnSocialUpdate");
Params::TopLevel_TabControls_C_OnSocialUpdate Parms{};
Parms.SocialItems = std::move(SocialItems);
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.On Social Feature Changed_Copy
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortUIFeature ChangedFeature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// EFortUIFeatureState NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::On_Social_Feature_Changed_Copy(EFortUIFeature ChangedFeature, EFortUIFeatureState NewState)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "On Social Feature Changed_Copy");
Params::TopLevel_TabControls_C_On_Social_Feature_Changed_Copy Parms{};
Parms.ChangedFeature = ChangedFeature;
Parms.NewState = NewState;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UTopLevel_TabControls_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.ClearActiveTab
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevel_TabControls_C::ClearActiveTab()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "ClearActiveTab");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.OnHandleAction
// (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// struct FEventReply* Result (Parm, OutParm)
// bool* bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::OnHandleAction(struct FEventReply* Result, bool* bPassThrough)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "OnHandleAction");
Params::TopLevel_TabControls_C_OnHandleAction Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Result != nullptr)
*Result = std::move(Parms.Result);
if (bPassThrough != nullptr)
*bPassThrough = Parms.bPassThrough;
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.OnGetFriendsList
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
class UWidget* UTopLevel_TabControls_C::OnGetFriendsList()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "OnGetFriendsList");
Params::TopLevel_TabControls_C_OnGetFriendsList Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.OnGetMainMenu
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
class UWidget* UTopLevel_TabControls_C::OnGetMainMenu()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "OnGetMainMenu");
Params::TopLevel_TabControls_C_OnGetMainMenu Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.HandleMenuAnchorChanged
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UButtonIconText_C* Menu_Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool Is_Open (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::HandleMenuAnchorChanged(class UButtonIconText_C* Menu_Button, bool Is_Open)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "HandleMenuAnchorChanged");
Params::TopLevel_TabControls_C_HandleMenuAnchorChanged Parms{};
Parms.Menu_Button = Menu_Button;
Parms.Is_Open = Is_Open;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.HandleMainMenuClose
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevel_TabControls_C::HandleMainMenuClose()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "HandleMainMenuClose");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.OpenMainMenu
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevel_TabControls_C::OpenMainMenu()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "OpenMainMenu");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.UpdateFriendButtonState
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// EFortUIFeatureState FeatureState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::UpdateFriendButtonState(EFortUIFeatureState FeatureState)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "UpdateFriendButtonState");
Params::TopLevel_TabControls_C_UpdateFriendButtonState Parms{};
Parms.FeatureState = FeatureState;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.OnGetJournal
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
class UWidget* UTopLevel_TabControls_C::OnGetJournal()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "OnGetJournal");
Params::TopLevel_TabControls_C_OnGetJournal Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.SelectButtonAndMenuAnchor
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class UMenuAnchor* MenuAnchor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool FocusMenu (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::SelectButtonAndMenuAnchor(class UFortBaseButton* Button, class UMenuAnchor* MenuAnchor, bool FocusMenu)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "SelectButtonAndMenuAnchor");
Params::TopLevel_TabControls_C_SelectButtonAndMenuAnchor Parms{};
Parms.Button = Button;
Parms.MenuAnchor = MenuAnchor;
Parms.FocusMenu = FocusMenu;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.InitializeFriendAndJournal
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevel_TabControls_C::InitializeFriendAndJournal()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "InitializeFriendAndJournal");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.SetQuestCountIndicator
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UTopLevel_TabControls_C::SetQuestCountIndicator()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "SetQuestCountIndicator");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.GetTotalQuestCount
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32* outQuestCount (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevel_TabControls_C::GetTotalQuestCount(int32* outQuestCount)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "GetTotalQuestCount");
Params::TopLevel_TabControls_C_GetTotalQuestCount Parms{};
UObject::ProcessEvent(Func, &Parms);
if (outQuestCount != nullptr)
*outQuestCount = Parms.outQuestCount;
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.Journal_ToolTipWidget
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
class UWidget* UTopLevel_TabControls_C::Journal_ToolTipWidget()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "Journal_ToolTipWidget");
Params::TopLevel_TabControls_C_Journal_ToolTipWidget Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.Friends_ToolTipWidget
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
class UWidget* UTopLevel_TabControls_C::Friends_ToolTipWidget()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "Friends_ToolTipWidget");
Params::TopLevel_TabControls_C_Friends_ToolTipWidget Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function TopLevel-TabControls.TopLevel-TabControls_C.Menu_ToolTipWidget
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
class UWidget* UTopLevel_TabControls_C::Menu_ToolTipWidget()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevel-TabControls_C", "Menu_ToolTipWidget");
Params::TopLevel_TabControls_C_Menu_ToolTipWidget Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
}
#pragma pack(pop)