#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: TopLevel_TabControls #include "Basic.hpp" #include "TopLevel_TabControls_classes.hpp" #include "TopLevel_TabControls_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function TopLevel-TabControls.TopLevel-TabControls_C.ExecuteUbergraph_TopLevel-TabControls // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::ExecuteUbergraph_TopLevel_TabControls(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "ExecuteUbergraph_TopLevel-TabControls"); Params::TopLevel_TabControls_C_ExecuteUbergraph_TopLevel_TabControls Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.HandleClientEvent_OpenNewsScreen // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UObject* EventSource (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // class UObject* EventFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // const struct FFortClientEvent& ClientEvent (ConstParm, Parm, OutParm, ReferenceParm) void UTopLevel_TabControls_C::HandleClientEvent_OpenNewsScreen(class UObject* EventSource, class UObject* EventFocus, const struct FFortClientEvent& ClientEvent) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "HandleClientEvent_OpenNewsScreen"); Params::TopLevel_TabControls_C_HandleClientEvent_OpenNewsScreen Parms{}; Parms.EventSource = EventSource; Parms.EventFocus = EventFocus; Parms.ClientEvent = std::move(ClientEvent); UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.HandleClientEvent_OpenQuestJournal // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UObject* EventSource (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // class UObject* EventFocus (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // const struct FFortClientEvent& ClientEvent (ConstParm, Parm, OutParm, ReferenceParm) void UTopLevel_TabControls_C::HandleClientEvent_OpenQuestJournal(class UObject* EventSource, class UObject* EventFocus, const struct FFortClientEvent& ClientEvent) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "HandleClientEvent_OpenQuestJournal"); Params::TopLevel_TabControls_C_HandleClientEvent_OpenQuestJournal Parms{}; Parms.EventSource = EventSource; Parms.EventFocus = EventFocus; Parms.ClientEvent = std::move(ClientEvent); UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.HandleQuestUpdated // (BlueprintCallable, BlueprintEvent) void UTopLevel_TabControls_C::HandleQuestUpdated() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "HandleQuestUpdated"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button]Journal_K2Node_ComponentBoundEvent_281_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::BndEvt___Button_Journal_K2Node_ComponentBoundEvent_281_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button]Journal_K2Node_ComponentBoundEvent_281_FortBaseButtonClicked__DelegateSignature"); Params::TopLevel_TabControls_C_BndEvt___Button_Journal_K2Node_ComponentBoundEvent_281_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button]Journal_K2Node_ComponentBoundEvent_267_FortSelectedStateChanged__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::BndEvt___Button_Journal_K2Node_ComponentBoundEvent_267_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button]Journal_K2Node_ComponentBoundEvent_267_FortSelectedStateChanged__DelegateSignature"); Params::TopLevel_TabControls_C_BndEvt___Button_Journal_K2Node_ComponentBoundEvent_267_FortSelectedStateChanged__DelegateSignature Parms{}; Parms.Button = Button; Parms.SELECTED = SELECTED; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Menu Anchor] Journal_K2Node_ComponentBoundEvent_256_OnMenuOpenChangedEvent__DelegateSignature // (BlueprintEvent) // Parameters: // bool bIsOpen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::BndEvt___Menu_Anchor__Journal_K2Node_ComponentBoundEvent_256_OnMenuOpenChangedEvent__DelegateSignature(bool bIsOpen) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Menu Anchor] Journal_K2Node_ComponentBoundEvent_256_OnMenuOpenChangedEvent__DelegateSignature"); Params::TopLevel_TabControls_C_BndEvt___Menu_Anchor__Journal_K2Node_ComponentBoundEvent_256_OnMenuOpenChangedEvent__DelegateSignature Parms{}; Parms.bIsOpen = bIsOpen; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button] Friends_K2Node_ComponentBoundEvent_1225_FortSelectedStateChanged__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::BndEvt___Button__Friends_K2Node_ComponentBoundEvent_1225_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button] Friends_K2Node_ComponentBoundEvent_1225_FortSelectedStateChanged__DelegateSignature"); Params::TopLevel_TabControls_C_BndEvt___Button__Friends_K2Node_ComponentBoundEvent_1225_FortSelectedStateChanged__DelegateSignature Parms{}; Parms.Button = Button; Parms.SELECTED = SELECTED; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button] Menu_K2Node_ComponentBoundEvent_1128_FortSelectedStateChanged__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::BndEvt___Button__Menu_K2Node_ComponentBoundEvent_1128_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button] Menu_K2Node_ComponentBoundEvent_1128_FortSelectedStateChanged__DelegateSignature"); Params::TopLevel_TabControls_C_BndEvt___Button__Menu_K2Node_ComponentBoundEvent_1128_FortSelectedStateChanged__DelegateSignature Parms{}; Parms.Button = Button; Parms.SELECTED = SELECTED; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button] Menu_K2Node_ComponentBoundEvent_1392_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::BndEvt___Button__Menu_K2Node_ComponentBoundEvent_1392_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button] Menu_K2Node_ComponentBoundEvent_1392_FortBaseButtonClicked__DelegateSignature"); Params::TopLevel_TabControls_C_BndEvt___Button__Menu_K2Node_ComponentBoundEvent_1392_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Button] Friends_K2Node_ComponentBoundEvent_1106_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::BndEvt___Button__Friends_K2Node_ComponentBoundEvent_1106_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Button] Friends_K2Node_ComponentBoundEvent_1106_FortBaseButtonClicked__DelegateSignature"); Params::TopLevel_TabControls_C_BndEvt___Button__Friends_K2Node_ComponentBoundEvent_1106_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[Menu Anchor] Friends List_K2Node_ComponentBoundEvent_879_OnMenuOpenChangedEvent__DelegateSignature // (BlueprintEvent) // Parameters: // bool bIsOpen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::BndEvt___Menu_Anchor__Friends_List_K2Node_ComponentBoundEvent_879_OnMenuOpenChangedEvent__DelegateSignature(bool bIsOpen) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[Menu Anchor] Friends List_K2Node_ComponentBoundEvent_879_OnMenuOpenChangedEvent__DelegateSignature"); Params::TopLevel_TabControls_C_BndEvt___Menu_Anchor__Friends_List_K2Node_ComponentBoundEvent_879_OnMenuOpenChangedEvent__DelegateSignature Parms{}; Parms.bIsOpen = bIsOpen; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.BndEvt__[MenuAnchor] Main Menu_K2Node_ComponentBoundEvent_871_OnMenuOpenChangedEvent__DelegateSignature // (BlueprintEvent) // Parameters: // bool bIsOpen (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::BndEvt___MenuAnchor__Main_Menu_K2Node_ComponentBoundEvent_871_OnMenuOpenChangedEvent__DelegateSignature(bool bIsOpen) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "BndEvt__[MenuAnchor] Main Menu_K2Node_ComponentBoundEvent_871_OnMenuOpenChangedEvent__DelegateSignature"); Params::TopLevel_TabControls_C_BndEvt___MenuAnchor__Main_Menu_K2Node_ComponentBoundEvent_871_OnMenuOpenChangedEvent__DelegateSignature Parms{}; Parms.bIsOpen = bIsOpen; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.HandlePartyTransitionStarted // (BlueprintCallable, BlueprintEvent) // Parameters: // EFortPartyTransition PartyTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::HandlePartyTransitionStarted(EFortPartyTransition PartyTransition) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "HandlePartyTransitionStarted"); Params::TopLevel_TabControls_C_HandlePartyTransitionStarted Parms{}; Parms.PartyTransition = PartyTransition; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.HandlePartyTransitionComplete // (BlueprintCallable, BlueprintEvent) // Parameters: // EFortPartyTransition PartyTransition (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::HandlePartyTransitionComplete(EFortPartyTransition PartyTransition) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "HandlePartyTransitionComplete"); Params::TopLevel_TabControls_C_HandlePartyTransitionComplete Parms{}; Parms.PartyTransition = PartyTransition; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.OnSocialUpdate // (HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // const TArray& SocialItems (ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm) void UTopLevel_TabControls_C::OnSocialUpdate(const TArray& SocialItems) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "OnSocialUpdate"); Params::TopLevel_TabControls_C_OnSocialUpdate Parms{}; Parms.SocialItems = std::move(SocialItems); UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.On Social Feature Changed_Copy // (BlueprintCallable, BlueprintEvent) // Parameters: // EFortUIFeature ChangedFeature (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // EFortUIFeatureState NewState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::On_Social_Feature_Changed_Copy(EFortUIFeature ChangedFeature, EFortUIFeatureState NewState) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "On Social Feature Changed_Copy"); Params::TopLevel_TabControls_C_On_Social_Feature_Changed_Copy Parms{}; Parms.ChangedFeature = ChangedFeature; Parms.NewState = NewState; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UTopLevel_TabControls_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevel-TabControls.TopLevel-TabControls_C.ClearActiveTab // (Public, BlueprintCallable, BlueprintEvent) void UTopLevel_TabControls_C::ClearActiveTab() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "ClearActiveTab"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevel-TabControls.TopLevel-TabControls_C.OnHandleAction // (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // struct FEventReply* Result (Parm, OutParm) // bool* bPassThrough (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::OnHandleAction(struct FEventReply* Result, bool* bPassThrough) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "OnHandleAction"); Params::TopLevel_TabControls_C_OnHandleAction Parms{}; UObject::ProcessEvent(Func, &Parms); if (Result != nullptr) *Result = std::move(Parms.Result); if (bPassThrough != nullptr) *bPassThrough = Parms.bPassThrough; } // Function TopLevel-TabControls.TopLevel-TabControls_C.OnGetFriendsList // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor) class UWidget* UTopLevel_TabControls_C::OnGetFriendsList() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "OnGetFriendsList"); Params::TopLevel_TabControls_C_OnGetFriendsList Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function TopLevel-TabControls.TopLevel-TabControls_C.OnGetMainMenu // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor) class UWidget* UTopLevel_TabControls_C::OnGetMainMenu() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "OnGetMainMenu"); Params::TopLevel_TabControls_C_OnGetMainMenu Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function TopLevel-TabControls.TopLevel-TabControls_C.HandleMenuAnchorChanged // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UButtonIconText_C* Menu_Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool Is_Open (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::HandleMenuAnchorChanged(class UButtonIconText_C* Menu_Button, bool Is_Open) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "HandleMenuAnchorChanged"); Params::TopLevel_TabControls_C_HandleMenuAnchorChanged Parms{}; Parms.Menu_Button = Menu_Button; Parms.Is_Open = Is_Open; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.HandleMainMenuClose // (Public, BlueprintCallable, BlueprintEvent) void UTopLevel_TabControls_C::HandleMainMenuClose() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "HandleMainMenuClose"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevel-TabControls.TopLevel-TabControls_C.OpenMainMenu // (Public, BlueprintCallable, BlueprintEvent) void UTopLevel_TabControls_C::OpenMainMenu() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "OpenMainMenu"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevel-TabControls.TopLevel-TabControls_C.UpdateFriendButtonState // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // EFortUIFeatureState FeatureState (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::UpdateFriendButtonState(EFortUIFeatureState FeatureState) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "UpdateFriendButtonState"); Params::TopLevel_TabControls_C_UpdateFriendButtonState Parms{}; Parms.FeatureState = FeatureState; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.OnGetJournal // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor) class UWidget* UTopLevel_TabControls_C::OnGetJournal() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "OnGetJournal"); Params::TopLevel_TabControls_C_OnGetJournal Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function TopLevel-TabControls.TopLevel-TabControls_C.SelectButtonAndMenuAnchor // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // class UMenuAnchor* MenuAnchor (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool FocusMenu (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::SelectButtonAndMenuAnchor(class UFortBaseButton* Button, class UMenuAnchor* MenuAnchor, bool FocusMenu) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "SelectButtonAndMenuAnchor"); Params::TopLevel_TabControls_C_SelectButtonAndMenuAnchor Parms{}; Parms.Button = Button; Parms.MenuAnchor = MenuAnchor; Parms.FocusMenu = FocusMenu; UObject::ProcessEvent(Func, &Parms); } // Function TopLevel-TabControls.TopLevel-TabControls_C.InitializeFriendAndJournal // (Public, BlueprintCallable, BlueprintEvent) void UTopLevel_TabControls_C::InitializeFriendAndJournal() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "InitializeFriendAndJournal"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevel-TabControls.TopLevel-TabControls_C.SetQuestCountIndicator // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UTopLevel_TabControls_C::SetQuestCountIndicator() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "SetQuestCountIndicator"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevel-TabControls.TopLevel-TabControls_C.GetTotalQuestCount // (Public, HasOutParams, BlueprintCallable, BlueprintEvent) // Parameters: // int32* outQuestCount (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevel_TabControls_C::GetTotalQuestCount(int32* outQuestCount) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "GetTotalQuestCount"); Params::TopLevel_TabControls_C_GetTotalQuestCount Parms{}; UObject::ProcessEvent(Func, &Parms); if (outQuestCount != nullptr) *outQuestCount = Parms.outQuestCount; } // Function TopLevel-TabControls.TopLevel-TabControls_C.Journal_ToolTipWidget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor) class UWidget* UTopLevel_TabControls_C::Journal_ToolTipWidget() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "Journal_ToolTipWidget"); Params::TopLevel_TabControls_C_Journal_ToolTipWidget Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function TopLevel-TabControls.TopLevel-TabControls_C.Friends_ToolTipWidget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor) class UWidget* UTopLevel_TabControls_C::Friends_ToolTipWidget() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "Friends_ToolTipWidget"); Params::TopLevel_TabControls_C_Friends_ToolTipWidget Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function TopLevel-TabControls.TopLevel-TabControls_C.Menu_ToolTipWidget // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor) class UWidget* UTopLevel_TabControls_C::Menu_ToolTipWidget() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevel-TabControls_C", "Menu_ToolTipWidget"); Params::TopLevel_TabControls_C_Menu_ToolTipWidget Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } } #pragma pack(pop)