Files
Alphanium/CppSDK/SDK/TopLevelRibbon_functions.cpp

360 lines
11 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: TopLevelRibbon
#include "Basic.hpp"
#include "TopLevelRibbon_classes.hpp"
#include "TopLevelRibbon_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function TopLevelRibbon.TopLevelRibbon_C.ExecuteUbergraph_TopLevelRibbon
// ()
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevelRibbon_C::ExecuteUbergraph_TopLevelRibbon(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "ExecuteUbergraph_TopLevelRibbon");
Params::TopLevelRibbon_C_ExecuteUbergraph_TopLevelRibbon Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevelRibbon_C::BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature");
Params::TopLevelRibbon_C_BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevelRibbon.TopLevelRibbon_C.OnLeaveClicked
// (BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::OnLeaveClicked()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "OnLeaveClicked");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevelRibbon_C::BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature");
Params::TopLevelRibbon_C_BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__[Button] Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevelRibbon_C::BndEvt___Button__Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__[Button] Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature");
Params::TopLevelRibbon_C_BndEvt___Button__Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__[Button] Log Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevelRibbon_C::BndEvt___Button__Log_Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__[Button] Log Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature");
Params::TopLevelRibbon_C_BndEvt___Button__Log_Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__[Button] Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevelRibbon_C::BndEvt___Button__Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__[Button] Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature");
Params::TopLevelRibbon_C_BndEvt___Button__Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function TopLevelRibbon.TopLevelRibbon_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UTopLevelRibbon_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.OnConfirmed_5265A9FE464FA87840004EB001876A10
// (BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::OnConfirmed_5265A9FE464FA87840004EB001876A10()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "OnConfirmed_5265A9FE464FA87840004EB001876A10");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.OnDeclined_5265A9FE464FA87840004EB001876A10
// (BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::OnDeclined_5265A9FE464FA87840004EB001876A10()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "OnDeclined_5265A9FE464FA87840004EB001876A10");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.OnTimedOut_5265A9FE464FA87840004EB001876A10
// (BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::OnTimedOut_5265A9FE464FA87840004EB001876A10()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "OnTimedOut_5265A9FE464FA87840004EB001876A10");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.OnConfirmed_79E55F534B88358E4441C485A4E14D6E
// (BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::OnConfirmed_79E55F534B88358E4441C485A4E14D6E()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "OnConfirmed_79E55F534B88358E4441C485A4E14D6E");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.OnDeclined_79E55F534B88358E4441C485A4E14D6E
// (BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::OnDeclined_79E55F534B88358E4441C485A4E14D6E()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "OnDeclined_79E55F534B88358E4441C485A4E14D6E");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.OnTimedOut_79E55F534B88358E4441C485A4E14D6E
// (BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::OnTimedOut_79E55F534B88358E4441C485A4E14D6E()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "OnTimedOut_79E55F534B88358E4441C485A4E14D6E");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.LeavePartyAndGame
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::LeavePartyAndGame()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "LeavePartyAndGame");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.ShowGameOptions
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::ShowGameOptions()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "ShowGameOptions");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.ShowFeedback
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::ShowFeedback()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "ShowFeedback");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.ShowRateExperience
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::ShowRateExperience()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "ShowRateExperience");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.BindDelegates
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::BindDelegates()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "BindDelegates");
UObject::ProcessEvent(Func, nullptr);
}
// Function TopLevelRibbon.TopLevelRibbon_C.GetFrontEndOptionsVisibility
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// ESlateVisibility* Visibility_0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UTopLevelRibbon_C::GetFrontEndOptionsVisibility(ESlateVisibility* Visibility_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "GetFrontEndOptionsVisibility");
Params::TopLevelRibbon_C_GetFrontEndOptionsVisibility Parms{};
UObject::ProcessEvent(Func, &Parms);
if (Visibility_0 != nullptr)
*Visibility_0 = Parms.Visibility_0;
}
// Function TopLevelRibbon.TopLevelRibbon_C.SetupButtons
// (Public, BlueprintCallable, BlueprintEvent)
void UTopLevelRibbon_C::SetupButtons()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("TopLevelRibbon_C", "SetupButtons");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)