mirror of
https://github.com/ApfelTeeSaft/Alphanium.git
synced 2026-08-27 03:33:27 +00:00
360 lines
11 KiB
C++
360 lines
11 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: TopLevelRibbon
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#include "Basic.hpp"
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#include "TopLevelRibbon_classes.hpp"
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#include "TopLevelRibbon_parameters.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// Function TopLevelRibbon.TopLevelRibbon_C.ExecuteUbergraph_TopLevelRibbon
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// ()
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// Parameters:
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// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UTopLevelRibbon_C::ExecuteUbergraph_TopLevelRibbon(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "ExecuteUbergraph_TopLevelRibbon");
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Params::TopLevelRibbon_C_ExecuteUbergraph_TopLevelRibbon Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UTopLevelRibbon_C::BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature");
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Params::TopLevelRibbon_C_BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.OnLeaveClicked
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// (BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::OnLeaveClicked()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "OnLeaveClicked");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UTopLevelRibbon_C::BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature");
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Params::TopLevelRibbon_C_BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__[Button] Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UTopLevelRibbon_C::BndEvt___Button__Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__[Button] Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature");
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Params::TopLevelRibbon_C_BndEvt___Button__Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__[Button] Log Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UTopLevelRibbon_C::BndEvt___Button__Log_Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__[Button] Log Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature");
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Params::TopLevelRibbon_C_BndEvt___Button__Log_Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__[Button] Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature
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// (BlueprintEvent)
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// Parameters:
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// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UTopLevelRibbon_C::BndEvt___Button__Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__[Button] Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature");
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Params::TopLevelRibbon_C_BndEvt___Button__Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature Parms{};
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Parms.Button = Button;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.Construct
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UTopLevelRibbon_C::Construct()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "Construct");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.OnConfirmed_5265A9FE464FA87840004EB001876A10
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// (BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::OnConfirmed_5265A9FE464FA87840004EB001876A10()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "OnConfirmed_5265A9FE464FA87840004EB001876A10");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.OnDeclined_5265A9FE464FA87840004EB001876A10
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// (BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::OnDeclined_5265A9FE464FA87840004EB001876A10()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "OnDeclined_5265A9FE464FA87840004EB001876A10");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.OnTimedOut_5265A9FE464FA87840004EB001876A10
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// (BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::OnTimedOut_5265A9FE464FA87840004EB001876A10()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "OnTimedOut_5265A9FE464FA87840004EB001876A10");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.OnConfirmed_79E55F534B88358E4441C485A4E14D6E
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// (BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::OnConfirmed_79E55F534B88358E4441C485A4E14D6E()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "OnConfirmed_79E55F534B88358E4441C485A4E14D6E");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.OnDeclined_79E55F534B88358E4441C485A4E14D6E
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// (BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::OnDeclined_79E55F534B88358E4441C485A4E14D6E()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "OnDeclined_79E55F534B88358E4441C485A4E14D6E");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.OnTimedOut_79E55F534B88358E4441C485A4E14D6E
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// (BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::OnTimedOut_79E55F534B88358E4441C485A4E14D6E()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "OnTimedOut_79E55F534B88358E4441C485A4E14D6E");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.LeavePartyAndGame
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// (Public, BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::LeavePartyAndGame()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "LeavePartyAndGame");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.ShowGameOptions
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// (Public, BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::ShowGameOptions()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "ShowGameOptions");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.ShowFeedback
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// (Public, BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::ShowFeedback()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "ShowFeedback");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.ShowRateExperience
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// (Public, BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::ShowRateExperience()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "ShowRateExperience");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.BindDelegates
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// (Public, BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::BindDelegates()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "BindDelegates");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.GetFrontEndOptionsVisibility
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// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// ESlateVisibility* Visibility_0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
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void UTopLevelRibbon_C::GetFrontEndOptionsVisibility(ESlateVisibility* Visibility_0)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "GetFrontEndOptionsVisibility");
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Params::TopLevelRibbon_C_GetFrontEndOptionsVisibility Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (Visibility_0 != nullptr)
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*Visibility_0 = Parms.Visibility_0;
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}
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// Function TopLevelRibbon.TopLevelRibbon_C.SetupButtons
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// (Public, BlueprintCallable, BlueprintEvent)
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void UTopLevelRibbon_C::SetupButtons()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("TopLevelRibbon_C", "SetupButtons");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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#pragma pack(pop)
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