#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: TopLevelRibbon #include "Basic.hpp" #include "TopLevelRibbon_classes.hpp" #include "TopLevelRibbon_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function TopLevelRibbon.TopLevelRibbon_C.ExecuteUbergraph_TopLevelRibbon // () // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevelRibbon_C::ExecuteUbergraph_TopLevelRibbon(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "ExecuteUbergraph_TopLevelRibbon"); Params::TopLevelRibbon_C_ExecuteUbergraph_TopLevelRibbon Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevelRibbon_C::BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature"); Params::TopLevelRibbon_C_BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_632_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function TopLevelRibbon.TopLevelRibbon_C.OnLeaveClicked // (BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::OnLeaveClicked() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "OnLeaveClicked"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevelRibbon_C::BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature"); Params::TopLevelRibbon_C_BndEvt__ButtonIconText_K2Node_ComponentBoundEvent_2469_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__[Button] Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevelRibbon_C::BndEvt___Button__Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__[Button] Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature"); Params::TopLevelRibbon_C_BndEvt___Button__Quit_K2Node_ComponentBoundEvent_2092_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__[Button] Log Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevelRibbon_C::BndEvt___Button__Log_Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__[Button] Log Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature"); Params::TopLevelRibbon_C_BndEvt___Button__Log_Out_K2Node_ComponentBoundEvent_2079_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function TopLevelRibbon.TopLevelRibbon_C.BndEvt__[Button] Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevelRibbon_C::BndEvt___Button__Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "BndEvt__[Button] Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature"); Params::TopLevelRibbon_C_BndEvt___Button__Feedback_K2Node_ComponentBoundEvent_1732_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function TopLevelRibbon.TopLevelRibbon_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UTopLevelRibbon_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.OnConfirmed_5265A9FE464FA87840004EB001876A10 // (BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::OnConfirmed_5265A9FE464FA87840004EB001876A10() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "OnConfirmed_5265A9FE464FA87840004EB001876A10"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.OnDeclined_5265A9FE464FA87840004EB001876A10 // (BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::OnDeclined_5265A9FE464FA87840004EB001876A10() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "OnDeclined_5265A9FE464FA87840004EB001876A10"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.OnTimedOut_5265A9FE464FA87840004EB001876A10 // (BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::OnTimedOut_5265A9FE464FA87840004EB001876A10() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "OnTimedOut_5265A9FE464FA87840004EB001876A10"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.OnConfirmed_79E55F534B88358E4441C485A4E14D6E // (BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::OnConfirmed_79E55F534B88358E4441C485A4E14D6E() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "OnConfirmed_79E55F534B88358E4441C485A4E14D6E"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.OnDeclined_79E55F534B88358E4441C485A4E14D6E // (BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::OnDeclined_79E55F534B88358E4441C485A4E14D6E() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "OnDeclined_79E55F534B88358E4441C485A4E14D6E"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.OnTimedOut_79E55F534B88358E4441C485A4E14D6E // (BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::OnTimedOut_79E55F534B88358E4441C485A4E14D6E() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "OnTimedOut_79E55F534B88358E4441C485A4E14D6E"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.LeavePartyAndGame // (Public, BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::LeavePartyAndGame() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "LeavePartyAndGame"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.ShowGameOptions // (Public, BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::ShowGameOptions() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "ShowGameOptions"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.ShowFeedback // (Public, BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::ShowFeedback() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "ShowFeedback"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.ShowRateExperience // (Public, BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::ShowRateExperience() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "ShowRateExperience"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.BindDelegates // (Public, BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::BindDelegates() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "BindDelegates"); UObject::ProcessEvent(Func, nullptr); } // Function TopLevelRibbon.TopLevelRibbon_C.GetFrontEndOptionsVisibility // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // ESlateVisibility* Visibility_0 (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor) void UTopLevelRibbon_C::GetFrontEndOptionsVisibility(ESlateVisibility* Visibility_0) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "GetFrontEndOptionsVisibility"); Params::TopLevelRibbon_C_GetFrontEndOptionsVisibility Parms{}; UObject::ProcessEvent(Func, &Parms); if (Visibility_0 != nullptr) *Visibility_0 = Parms.Visibility_0; } // Function TopLevelRibbon.TopLevelRibbon_C.SetupButtons // (Public, BlueprintCallable, BlueprintEvent) void UTopLevelRibbon_C::SetupButtons() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("TopLevelRibbon_C", "SetupButtons"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)