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48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ThrowingStarTest
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#include "Basic.hpp"
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#include "ThrowingStarTest_classes.hpp"
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#include "ThrowingStarTest_parameters.hpp"
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#pragma pack(push, 0x4)
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namespace SDK
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{
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// Function ThrowingStarTest.ThrowingStarTest_C.OnExecute
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// (Event, Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
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// Parameters:
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// class AActor* MyTarget (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
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// const struct FGameplayCueParameters& Parameters (ConstParm, Parm, OutParm, ReferenceParm)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
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bool UThrowingStarTest_C::OnExecute(class AActor* MyTarget, const struct FGameplayCueParameters& Parameters)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("ThrowingStarTest_C", "OnExecute");
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Params::ThrowingStarTest_C_OnExecute Parms{};
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Parms.MyTarget = MyTarget;
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Parms.Parameters = std::move(Parameters);
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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}
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#pragma pack(pop)
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