Files
Alphanium/CppSDK/SDK/PBWA_P1_ArchwayLargeSupport_functions.cpp

149 lines
5.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PBWA_P1_ArchwayLargeSupport
#include "Basic.hpp"
#include "PBWA_P1_ArchwayLargeSupport_classes.hpp"
#include "PBWA_P1_ArchwayLargeSupport_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function PBWA_P1_ArchwayLargeSupport.PBWA_P1_ArchwayLargeSupport_C.ExecuteUbergraph_PBWA_P1_ArchwayLargeSupport
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void APBWA_P1_ArchwayLargeSupport_C::ExecuteUbergraph_PBWA_P1_ArchwayLargeSupport(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PBWA_P1_ArchwayLargeSupport_C", "ExecuteUbergraph_PBWA_P1_ArchwayLargeSupport");
Params::PBWA_P1_ArchwayLargeSupport_C_ExecuteUbergraph_PBWA_P1_ArchwayLargeSupport Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function PBWA_P1_ArchwayLargeSupport.PBWA_P1_ArchwayLargeSupport_C.GameplayCue.Keep.RegenTick
// (BlueprintCallable, BlueprintEvent)
// Parameters:
// EGameplayCueEvent EventType (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FGameplayCueParameters& Parameters (Parm)
void APBWA_P1_ArchwayLargeSupport_C::GameplayCue_Keep_RegenTick(EGameplayCueEvent EventType, const struct FGameplayCueParameters& Parameters)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PBWA_P1_ArchwayLargeSupport_C", "GameplayCue.Keep.RegenTick");
Params::PBWA_P1_ArchwayLargeSupport_C_GameplayCue_Keep_RegenTick Parms{};
Parms.EventType = EventType;
Parms.Parameters = std::move(Parameters);
UObject::ProcessEvent(Func, &Parms);
}
// Function PBWA_P1_ArchwayLargeSupport.PBWA_P1_ArchwayLargeSupport_C.OnDamageServer
// (BlueprintAuthorityOnly, Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// float Damage (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FGameplayTagContainer& DamageTags (ConstParm, Parm, OutParm, ReferenceParm)
// const struct FVector& Momentum (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FHitResult& HitInfo (ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference)
// class AController* InstigatedBy (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class AActor* DamageCauser (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// const struct FGameplayEffectContextHandle&EffectContext (Parm)
void APBWA_P1_ArchwayLargeSupport_C::OnDamageServer(float Damage, const struct FGameplayTagContainer& DamageTags, const struct FVector& Momentum, const struct FHitResult& HitInfo, class AController* InstigatedBy, class AActor* DamageCauser, const struct FGameplayEffectContextHandle& EffectContext)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PBWA_P1_ArchwayLargeSupport_C", "OnDamageServer");
Params::PBWA_P1_ArchwayLargeSupport_C_OnDamageServer Parms{};
Parms.Damage = Damage;
Parms.DamageTags = std::move(DamageTags);
Parms.Momentum = std::move(Momentum);
Parms.HitInfo = std::move(HitInfo);
Parms.InstigatedBy = InstigatedBy;
Parms.DamageCauser = DamageCauser;
Parms.EffectContext = std::move(EffectContext);
UObject::ProcessEvent(Func, &Parms);
}
// Function PBWA_P1_ArchwayLargeSupport.PBWA_P1_ArchwayLargeSupport_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)
void APBWA_P1_ArchwayLargeSupport_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PBWA_P1_ArchwayLargeSupport_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function PBWA_P1_ArchwayLargeSupport.PBWA_P1_ArchwayLargeSupport_C.OnBoundariesChanged
// (Event, Public, BlueprintEvent)
// Parameters:
// int32 MinLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 MaxLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 CurrentLevel (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void APBWA_P1_ArchwayLargeSupport_C::OnBoundariesChanged(int32 MinLevel, int32 MaxLevel, int32 CurrentLevel)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PBWA_P1_ArchwayLargeSupport_C", "OnBoundariesChanged");
Params::PBWA_P1_ArchwayLargeSupport_C_OnBoundariesChanged Parms{};
Parms.MinLevel = MinLevel;
Parms.MaxLevel = MaxLevel;
Parms.CurrentLevel = CurrentLevel;
UObject::ProcessEvent(Func, &Parms);
}
// Function PBWA_P1_ArchwayLargeSupport.PBWA_P1_ArchwayLargeSupport_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void APBWA_P1_ArchwayLargeSupport_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("PBWA_P1_ArchwayLargeSupport_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)