Files
Alphanium/CppSDK/SDK/Outpost_CanEditRow_functions.cpp

87 lines
2.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Outpost_CanEditRow
#include "Basic.hpp"
#include "Outpost_CanEditRow_classes.hpp"
#include "Outpost_CanEditRow_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function Outpost_CanEditRow.Outpost_CanEditRow_C.ExecuteUbergraph_Outpost_CanEditRow
// ()
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UOutpost_CanEditRow_C::ExecuteUbergraph_Outpost_CanEditRow(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Outpost_CanEditRow_C", "ExecuteUbergraph_Outpost_CanEditRow");
Params::Outpost_CanEditRow_C_ExecuteUbergraph_Outpost_CanEditRow Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function Outpost_CanEditRow.Outpost_CanEditRow_C.BndEvt__CanEditButton_K2Node_ComponentBoundEvent_278_FortSelectedStateChanged__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UOutpost_CanEditRow_C::BndEvt__CanEditButton_K2Node_ComponentBoundEvent_278_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Outpost_CanEditRow_C", "BndEvt__CanEditButton_K2Node_ComponentBoundEvent_278_FortSelectedStateChanged__DelegateSignature");
Params::Outpost_CanEditRow_C_BndEvt__CanEditButton_K2Node_ComponentBoundEvent_278_FortSelectedStateChanged__DelegateSignature Parms{};
Parms.Button = Button;
Parms.SELECTED = SELECTED;
UObject::ProcessEvent(Func, &Parms);
}
// Function Outpost_CanEditRow.Outpost_CanEditRow_C.Init
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class AFortPlayerStateOutpost* InPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// class AFortPlayerStateOutpost* InOutpostOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UOutpost_CanEditRow_C::Init(class AFortPlayerStateOutpost* InPlayer, class AFortPlayerStateOutpost* InOutpostOwner)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("Outpost_CanEditRow_C", "Init");
Params::Outpost_CanEditRow_C_Init Parms{};
Parms.InPlayer = InPlayer;
Parms.InOutpostOwner = InOutpostOwner;
UObject::ProcessEvent(Func, &Parms);
}
}
#pragma pack(pop)