#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: Outpost_CanEditRow #include "Basic.hpp" #include "Outpost_CanEditRow_classes.hpp" #include "Outpost_CanEditRow_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function Outpost_CanEditRow.Outpost_CanEditRow_C.ExecuteUbergraph_Outpost_CanEditRow // () // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UOutpost_CanEditRow_C::ExecuteUbergraph_Outpost_CanEditRow(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("Outpost_CanEditRow_C", "ExecuteUbergraph_Outpost_CanEditRow"); Params::Outpost_CanEditRow_C_ExecuteUbergraph_Outpost_CanEditRow Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function Outpost_CanEditRow.Outpost_CanEditRow_C.BndEvt__CanEditButton_K2Node_ComponentBoundEvent_278_FortSelectedStateChanged__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UOutpost_CanEditRow_C::BndEvt__CanEditButton_K2Node_ComponentBoundEvent_278_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("Outpost_CanEditRow_C", "BndEvt__CanEditButton_K2Node_ComponentBoundEvent_278_FortSelectedStateChanged__DelegateSignature"); Params::Outpost_CanEditRow_C_BndEvt__CanEditButton_K2Node_ComponentBoundEvent_278_FortSelectedStateChanged__DelegateSignature Parms{}; Parms.Button = Button; Parms.SELECTED = SELECTED; UObject::ProcessEvent(Func, &Parms); } // Function Outpost_CanEditRow.Outpost_CanEditRow_C.Init // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class AFortPlayerStateOutpost* InPlayer (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // class AFortPlayerStateOutpost* InOutpostOwner (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UOutpost_CanEditRow_C::Init(class AFortPlayerStateOutpost* InPlayer, class AFortPlayerStateOutpost* InOutpostOwner) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("Outpost_CanEditRow_C", "Init"); Params::Outpost_CanEditRow_C_Init Parms{}; Parms.InPlayer = InPlayer; Parms.InOutpostOwner = InOutpostOwner; UObject::ProcessEvent(Func, &Parms); } } #pragma pack(pop)