Files
Alphanium/CppSDK/SDK/NotificationBox_functions.cpp

371 lines
10 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: NotificationBox
#include "Basic.hpp"
#include "NotificationBox_classes.hpp"
#include "NotificationBox_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function NotificationBox.NotificationBox_C.ExecuteUbergraph_NotificationBox
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UNotificationBox_C::ExecuteUbergraph_NotificationBox(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "ExecuteUbergraph_NotificationBox");
Params::NotificationBox_C_ExecuteUbergraph_NotificationBox Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.HandleOutroComplete
// (BlueprintCallable, BlueprintEvent)
void UNotificationBox_C::HandleOutroComplete()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "HandleOutroComplete");
UObject::ProcessEvent(Func, nullptr);
}
// Function NotificationBox.NotificationBox_C.HandleIntroComplete
// (BlueprintCallable, BlueprintEvent)
void UNotificationBox_C::HandleIntroComplete()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "HandleIntroComplete");
UObject::ProcessEvent(Func, nullptr);
}
// Function NotificationBox.NotificationBox_C.BndEvt__Button-2_K2Node_ComponentBoundEvent_501_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UNotificationBox_C::BndEvt__Button_2_K2Node_ComponentBoundEvent_501_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "BndEvt__Button-2_K2Node_ComponentBoundEvent_501_FortBaseButtonClicked__DelegateSignature");
Params::NotificationBox_C_BndEvt__Button_2_K2Node_ComponentBoundEvent_501_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.BndEvt__Button-1_K2Node_ComponentBoundEvent_490_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UNotificationBox_C::BndEvt__Button_1_K2Node_ComponentBoundEvent_490_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "BndEvt__Button-1_K2Node_ComponentBoundEvent_490_FortBaseButtonClicked__DelegateSignature");
Params::NotificationBox_C_BndEvt__Button_1_K2Node_ComponentBoundEvent_490_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.OnMouseLeave
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm)
void UNotificationBox_C::OnMouseLeave(const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "OnMouseLeave");
Params::NotificationBox_C_OnMouseLeave Parms{};
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.OnMouseEnter
// (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent)
// Parameters:
// const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor)
// const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm)
void UNotificationBox_C::OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "OnMouseEnter");
Params::NotificationBox_C_OnMouseEnter Parms{};
Parms.MyGeometry = std::move(MyGeometry);
Parms.MouseEvent = std::move(MouseEvent);
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UNotificationBox_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function NotificationBox.NotificationBox_C.ShowMessage
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FText& Message (Parm)
void UNotificationBox_C::ShowMessage(const class FText& Message)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "ShowMessage");
Params::NotificationBox_C_ShowMessage Parms{};
Parms.Message = std::move(Message);
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.ShowAcceptButton
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FText& ButtonName (Parm)
void UNotificationBox_C::ShowAcceptButton(const class FText& ButtonName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "ShowAcceptButton");
Params::NotificationBox_C_ShowAcceptButton Parms{};
Parms.ButtonName = std::move(ButtonName);
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.ShowIgnoreButton
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FText& ButtonName (Parm)
void UNotificationBox_C::ShowIgnoreButton(const class FText& ButtonName)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "ShowIgnoreButton");
Params::NotificationBox_C_ShowIgnoreButton Parms{};
Parms.ButtonName = std::move(ButtonName);
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.HideAcceptButton
// (Public, BlueprintCallable, BlueprintEvent)
void UNotificationBox_C::HideAcceptButton()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "HideAcceptButton");
UObject::ProcessEvent(Func, nullptr);
}
// Function NotificationBox.NotificationBox_C.HideIgnoreButton
// (Public, BlueprintCallable, BlueprintEvent)
void UNotificationBox_C::HideIgnoreButton()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "HideIgnoreButton");
UObject::ProcessEvent(Func, nullptr);
}
// Function NotificationBox.NotificationBox_C.Intro
// (Public, BlueprintCallable, BlueprintEvent)
void UNotificationBox_C::Intro()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "Intro");
UObject::ProcessEvent(Func, nullptr);
}
// Function NotificationBox.NotificationBox_C.Outro
// (Public, BlueprintCallable, BlueprintEvent)
void UNotificationBox_C::Outro()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "Outro");
UObject::ProcessEvent(Func, nullptr);
}
// Function NotificationBox.NotificationBox_C.SetTitle
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FText& Title (Parm)
void UNotificationBox_C::SetTitle(const class FText& Title)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "SetTitle");
Params::NotificationBox_C_SetTitle Parms{};
Parms.Title = std::move(Title);
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.SetIcon
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FSlateBrush& Icon_Brush (Parm)
void UNotificationBox_C::SetIcon(const struct FSlateBrush& Icon_Brush)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "SetIcon");
Params::NotificationBox_C_SetIcon Parms{};
Parms.Icon_Brush = std::move(Icon_Brush);
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.ShowTitle
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FText& Title (Parm)
void UNotificationBox_C::ShowTitle(const class FText& Title)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "ShowTitle");
Params::NotificationBox_C_ShowTitle Parms{};
Parms.Title = std::move(Title);
UObject::ProcessEvent(Func, &Parms);
}
// Function NotificationBox.NotificationBox_C.HideTitle
// (Public, BlueprintCallable, BlueprintEvent)
void UNotificationBox_C::HideTitle()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "HideTitle");
UObject::ProcessEvent(Func, nullptr);
}
// Function NotificationBox.NotificationBox_C.HideMessage
// (Public, BlueprintCallable, BlueprintEvent)
void UNotificationBox_C::HideMessage()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("NotificationBox_C", "HideMessage");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)