#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: NotificationBox #include "Basic.hpp" #include "NotificationBox_classes.hpp" #include "NotificationBox_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function NotificationBox.NotificationBox_C.ExecuteUbergraph_NotificationBox // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UNotificationBox_C::ExecuteUbergraph_NotificationBox(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "ExecuteUbergraph_NotificationBox"); Params::NotificationBox_C_ExecuteUbergraph_NotificationBox Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.HandleOutroComplete // (BlueprintCallable, BlueprintEvent) void UNotificationBox_C::HandleOutroComplete() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "HandleOutroComplete"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationBox.NotificationBox_C.HandleIntroComplete // (BlueprintCallable, BlueprintEvent) void UNotificationBox_C::HandleIntroComplete() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "HandleIntroComplete"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationBox.NotificationBox_C.BndEvt__Button-2_K2Node_ComponentBoundEvent_501_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UNotificationBox_C::BndEvt__Button_2_K2Node_ComponentBoundEvent_501_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "BndEvt__Button-2_K2Node_ComponentBoundEvent_501_FortBaseButtonClicked__DelegateSignature"); Params::NotificationBox_C_BndEvt__Button_2_K2Node_ComponentBoundEvent_501_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.BndEvt__Button-1_K2Node_ComponentBoundEvent_490_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UNotificationBox_C::BndEvt__Button_1_K2Node_ComponentBoundEvent_490_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "BndEvt__Button-1_K2Node_ComponentBoundEvent_490_FortBaseButtonClicked__DelegateSignature"); Params::NotificationBox_C_BndEvt__Button_1_K2Node_ComponentBoundEvent_490_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.OnMouseLeave // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm) void UNotificationBox_C::OnMouseLeave(const struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "OnMouseLeave"); Params::NotificationBox_C_OnMouseLeave Parms{}; Parms.MouseEvent = std::move(MouseEvent); UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.OnMouseEnter // (BlueprintCosmetic, Event, Public, HasOutParams, BlueprintEvent) // Parameters: // const struct FGeometry& MyGeometry (Parm, IsPlainOldData, NoDestructor) // const struct FPointerEvent& MouseEvent (ConstParm, Parm, OutParm, ReferenceParm) void UNotificationBox_C::OnMouseEnter(const struct FGeometry& MyGeometry, const struct FPointerEvent& MouseEvent) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "OnMouseEnter"); Params::NotificationBox_C_OnMouseEnter Parms{}; Parms.MyGeometry = std::move(MyGeometry); Parms.MouseEvent = std::move(MouseEvent); UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UNotificationBox_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationBox.NotificationBox_C.ShowMessage // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // const class FText& Message (Parm) void UNotificationBox_C::ShowMessage(const class FText& Message) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "ShowMessage"); Params::NotificationBox_C_ShowMessage Parms{}; Parms.Message = std::move(Message); UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.ShowAcceptButton // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // const class FText& ButtonName (Parm) void UNotificationBox_C::ShowAcceptButton(const class FText& ButtonName) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "ShowAcceptButton"); Params::NotificationBox_C_ShowAcceptButton Parms{}; Parms.ButtonName = std::move(ButtonName); UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.ShowIgnoreButton // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // const class FText& ButtonName (Parm) void UNotificationBox_C::ShowIgnoreButton(const class FText& ButtonName) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "ShowIgnoreButton"); Params::NotificationBox_C_ShowIgnoreButton Parms{}; Parms.ButtonName = std::move(ButtonName); UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.HideAcceptButton // (Public, BlueprintCallable, BlueprintEvent) void UNotificationBox_C::HideAcceptButton() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "HideAcceptButton"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationBox.NotificationBox_C.HideIgnoreButton // (Public, BlueprintCallable, BlueprintEvent) void UNotificationBox_C::HideIgnoreButton() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "HideIgnoreButton"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationBox.NotificationBox_C.Intro // (Public, BlueprintCallable, BlueprintEvent) void UNotificationBox_C::Intro() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "Intro"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationBox.NotificationBox_C.Outro // (Public, BlueprintCallable, BlueprintEvent) void UNotificationBox_C::Outro() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "Outro"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationBox.NotificationBox_C.SetTitle // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // const class FText& Title (Parm) void UNotificationBox_C::SetTitle(const class FText& Title) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "SetTitle"); Params::NotificationBox_C_SetTitle Parms{}; Parms.Title = std::move(Title); UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.SetIcon // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FSlateBrush& Icon_Brush (Parm) void UNotificationBox_C::SetIcon(const struct FSlateBrush& Icon_Brush) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "SetIcon"); Params::NotificationBox_C_SetIcon Parms{}; Parms.Icon_Brush = std::move(Icon_Brush); UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.ShowTitle // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // const class FText& Title (Parm) void UNotificationBox_C::ShowTitle(const class FText& Title) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "ShowTitle"); Params::NotificationBox_C_ShowTitle Parms{}; Parms.Title = std::move(Title); UObject::ProcessEvent(Func, &Parms); } // Function NotificationBox.NotificationBox_C.HideTitle // (Public, BlueprintCallable, BlueprintEvent) void UNotificationBox_C::HideTitle() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "HideTitle"); UObject::ProcessEvent(Func, nullptr); } // Function NotificationBox.NotificationBox_C.HideMessage // (Public, BlueprintCallable, BlueprintEvent) void UNotificationBox_C::HideMessage() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("NotificationBox_C", "HideMessage"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)