Files
Alphanium/CppSDK/SDK/MusicManager_functions.cpp

137 lines
3.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: MusicManager
#include "Basic.hpp"
#include "MusicManager_classes.hpp"
#include "MusicManager_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function MusicManager.MusicManager_C.ExecuteUbergraph_MusicManager
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AMusicManager_C::ExecuteUbergraph_MusicManager(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MusicManager_C", "ExecuteUbergraph_MusicManager");
Params::MusicManager_C_ExecuteUbergraph_MusicManager Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function MusicManager.MusicManager_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)
void AMusicManager_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MusicManager_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function MusicManager.MusicManager_C.PlayDefaultMusic
// (BlueprintCallable, BlueprintEvent)
void AMusicManager_C::PlayDefaultMusic()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MusicManager_C", "PlayDefaultMusic");
UObject::ProcessEvent(Func, nullptr);
}
// Function MusicManager.MusicManager_C.OnUpdateMusic
// (BlueprintCallable, BlueprintEvent)
void AMusicManager_C::OnUpdateMusic()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MusicManager_C", "OnUpdateMusic");
UObject::ProcessEvent(Func, nullptr);
}
// Function MusicManager.MusicManager_C.OnDayPhaseChanged
// (Event, Public, BlueprintEvent)
// Parameters:
// EFortDayPhase CurrentDayPhase_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// EFortDayPhase PreviousDayPhase (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool bAtCreation (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AMusicManager_C::OnDayPhaseChanged(EFortDayPhase CurrentDayPhase_0, EFortDayPhase PreviousDayPhase, bool bAtCreation)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MusicManager_C", "OnDayPhaseChanged");
Params::MusicManager_C_OnDayPhaseChanged Parms{};
Parms.CurrentDayPhase_0 = CurrentDayPhase_0;
Parms.PreviousDayPhase = PreviousDayPhase;
Parms.bAtCreation = bAtCreation;
UObject::ProcessEvent(Func, &Parms);
}
// Function MusicManager.MusicManager_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AMusicManager_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MusicManager_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
// Function MusicManager.MusicManager_C.ResetMusicBools
// (Protected, BlueprintCallable, BlueprintEvent)
void AMusicManager_C::ResetMusicBools()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("MusicManager_C", "ResetMusicBools");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)