Files
Alphanium/CppSDK/SDK/IconLibrary_classes.hpp

44 lines
985 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: IconLibrary
#include "Basic.hpp"
#include "Engine_classes.hpp"
#include "FortniteGame_structs.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// BlueprintGeneratedClass IconLibrary.IconLibrary_C
// 0x0000 (0x001C - 0x001C)
class UIconLibrary_C final : public UBlueprintFunctionLibrary
{
public:
static void Get_Item_Tier_Icon(const struct FItemTierIconSet& TierIconSet, EFortItemTier Tier, EFortBrushSize Size, class UObject* __WorldContext, struct FSlateBrush* Tier_Brush);
public:
static class UClass* StaticClass()
{
return StaticBPGeneratedClassImpl<"IconLibrary_C">();
}
static class UIconLibrary_C* GetDefaultObj()
{
return GetDefaultObjImpl<UIconLibrary_C>();
}
};
static_assert(alignof(UIconLibrary_C) == 0x000004, "Wrong alignment on UIconLibrary_C");
static_assert(sizeof(UIconLibrary_C) == 0x00001C, "Wrong size on UIconLibrary_C");
}
#pragma pack(pop)