Files
Alphanium/CppSDK/SDK/HeroTrait_Widget_functions.cpp

135 lines
3.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: HeroTrait_Widget
#include "Basic.hpp"
#include "HeroTrait_Widget_classes.hpp"
#include "HeroTrait_Widget_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function HeroTrait_Widget.HeroTrait_Widget_C.ExecuteUbergraph_HeroTrait_Widget
// ()
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroTrait_Widget_C::ExecuteUbergraph_HeroTrait_Widget(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroTrait_Widget_C", "ExecuteUbergraph_HeroTrait_Widget");
Params::HeroTrait_Widget_C_ExecuteUbergraph_HeroTrait_Widget Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroTrait_Widget.HeroTrait_Widget_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UHeroTrait_Widget_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroTrait_Widget_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function HeroTrait_Widget.HeroTrait_Widget_C.Update
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortTrait* Trait (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 INDEX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroTrait_Widget_C::Update(class UFortTrait* Trait, int32 INDEX)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroTrait_Widget_C", "Update");
Params::HeroTrait_Widget_C_Update Parms{};
Parms.Trait = Trait;
Parms.INDEX = INDEX;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroTrait_Widget.HeroTrait_Widget_C.Get Primary Trait Tooltip
// (Public, HasOutParams, HasDefaults, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
class UWidget* UHeroTrait_Widget_C::Get_Primary_Trait_Tooltip()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroTrait_Widget_C", "Get Primary Trait Tooltip");
Params::HeroTrait_Widget_C_Get_Primary_Trait_Tooltip Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function HeroTrait_Widget.HeroTrait_Widget_C.On Ability Selected
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// int32 INDEX (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroTrait_Widget_C::On_Ability_Selected(int32 INDEX, bool SELECTED)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroTrait_Widget_C", "On Ability Selected");
Params::HeroTrait_Widget_C_On_Ability_Selected Parms{};
Parms.INDEX = INDEX;
Parms.SELECTED = SELECTED;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroTrait_Widget.HeroTrait_Widget_C.Refresh
// (Public, BlueprintCallable, BlueprintEvent)
void UHeroTrait_Widget_C::Refresh()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroTrait_Widget_C", "Refresh");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)