Files
Alphanium/CppSDK/SDK/HeroListRecruitWidget_functions.cpp

343 lines
12 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: HeroListRecruitWidget
#include "Basic.hpp"
#include "HeroListRecruitWidget_classes.hpp"
#include "HeroListRecruitWidget_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.ExecuteUbergraph_HeroListRecruitWidget
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroListRecruitWidget_C::ExecuteUbergraph_HeroListRecruitWidget(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "ExecuteUbergraph_HeroListRecruitWidget");
Params::HeroListRecruitWidget_C_ExecuteUbergraph_HeroListRecruitWidget Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[TextBox] Name Input_K2Node_ComponentBoundEvent_42_OnEditableTextBoxChangedEvent__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// const class FText& TEXT (ConstParm, Parm, OutParm, ReferenceParm)
void UHeroListRecruitWidget_C::BndEvt___TextBox__Name_Input_K2Node_ComponentBoundEvent_42_OnEditableTextBoxChangedEvent__DelegateSignature(const class FText& TEXT)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[TextBox] Name Input_K2Node_ComponentBoundEvent_42_OnEditableTextBoxChangedEvent__DelegateSignature");
Params::HeroListRecruitWidget_C_BndEvt___TextBox__Name_Input_K2Node_ComponentBoundEvent_42_OnEditableTextBoxChangedEvent__DelegateSignature Parms{};
Parms.TEXT = std::move(TEXT);
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[TextBox] Name Input_K2Node_ComponentBoundEvent_100_OnEditableTextBoxCommittedEvent__DelegateSignature
// (HasOutParams, BlueprintEvent)
// Parameters:
// const class FText& TEXT (ConstParm, Parm, OutParm, ReferenceParm)
// ETextCommit CommitMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroListRecruitWidget_C::BndEvt___TextBox__Name_Input_K2Node_ComponentBoundEvent_100_OnEditableTextBoxCommittedEvent__DelegateSignature(const class FText& TEXT, ETextCommit CommitMethod)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[TextBox] Name Input_K2Node_ComponentBoundEvent_100_OnEditableTextBoxCommittedEvent__DelegateSignature");
Params::HeroListRecruitWidget_C_BndEvt___TextBox__Name_Input_K2Node_ComponentBoundEvent_100_OnEditableTextBoxCommittedEvent__DelegateSignature Parms{};
Parms.TEXT = std::move(TEXT);
Parms.CommitMethod = CommitMethod;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Button] Expand_K2Node_ComponentBoundEvent_631_FortSelectedStateChanged__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroListRecruitWidget_C::BndEvt___Button__Expand_K2Node_ComponentBoundEvent_631_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Button] Expand_K2Node_ComponentBoundEvent_631_FortSelectedStateChanged__DelegateSignature");
Params::HeroListRecruitWidget_C_BndEvt___Button__Expand_K2Node_ComponentBoundEvent_631_FortSelectedStateChanged__DelegateSignature Parms{};
Parms.Button = Button;
Parms.SELECTED = SELECTED;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Button] Recruit_K2Node_ComponentBoundEvent_1020_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroListRecruitWidget_C::BndEvt___Button__Recruit_K2Node_ComponentBoundEvent_1020_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Button] Recruit_K2Node_ComponentBoundEvent_1020_FortBaseButtonClicked__DelegateSignature");
Params::HeroListRecruitWidget_C_BndEvt___Button__Recruit_K2Node_ComponentBoundEvent_1020_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Radio] Female Option_K2Node_ComponentBoundEvent_784_FortSelectedStateChanged__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroListRecruitWidget_C::BndEvt___Radio__Female_Option_K2Node_ComponentBoundEvent_784_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Radio] Female Option_K2Node_ComponentBoundEvent_784_FortSelectedStateChanged__DelegateSignature");
Params::HeroListRecruitWidget_C_BndEvt___Radio__Female_Option_K2Node_ComponentBoundEvent_784_FortSelectedStateChanged__DelegateSignature Parms{};
Parms.Button = Button;
Parms.SELECTED = SELECTED;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Radio] Male Option_K2Node_ComponentBoundEvent_771_FortSelectedStateChanged__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroListRecruitWidget_C::BndEvt___Radio__Male_Option_K2Node_ComponentBoundEvent_771_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Radio] Male Option_K2Node_ComponentBoundEvent_771_FortSelectedStateChanged__DelegateSignature");
Params::HeroListRecruitWidget_C_BndEvt___Radio__Male_Option_K2Node_ComponentBoundEvent_771_FortSelectedStateChanged__DelegateSignature Parms{};
Parms.Button = Button;
Parms.SELECTED = SELECTED;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Button] Random Name_K2Node_ComponentBoundEvent_160_OnButtonClickedEvent__DelegateSignature
// (BlueprintEvent)
void UHeroListRecruitWidget_C::BndEvt___Button__Random_Name_K2Node_ComponentBoundEvent_160_OnButtonClickedEvent__DelegateSignature()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Button] Random Name_K2Node_ComponentBoundEvent_160_OnButtonClickedEvent__DelegateSignature");
UObject::ProcessEvent(Func, nullptr);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Button] Cancel_K2Node_ComponentBoundEvent_150_FortBaseButtonClicked__DelegateSignature
// (BlueprintEvent)
// Parameters:
// class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroListRecruitWidget_C::BndEvt___Button__Cancel_K2Node_ComponentBoundEvent_150_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Button] Cancel_K2Node_ComponentBoundEvent_150_FortBaseButtonClicked__DelegateSignature");
Params::HeroListRecruitWidget_C_BndEvt___Button__Cancel_K2Node_ComponentBoundEvent_150_FortBaseButtonClicked__DelegateSignature Parms{};
Parms.Button = Button;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UHeroListRecruitWidget_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.Initialize
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// const struct FEmptyHeroSlot& Hero_Slot_0 (Parm)
void UHeroListRecruitWidget_C::Initialize(const struct FEmptyHeroSlot& Hero_Slot_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "Initialize");
Params::HeroListRecruitWidget_C_Initialize Parms{};
Parms.Hero_Slot_0 = std::move(Hero_Slot_0);
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.Expand
// (Public, BlueprintCallable, BlueprintEvent)
void UHeroListRecruitWidget_C::Expand()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "Expand");
UObject::ProcessEvent(Func, nullptr);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.Collapse
// (Public, BlueprintCallable, BlueprintEvent)
void UHeroListRecruitWidget_C::Collapse()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "Collapse");
UObject::ProcessEvent(Func, nullptr);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.Get Random Name
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UHeroListRecruitWidget_C::Get_Random_Name()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "Get Random Name");
UObject::ProcessEvent(Func, nullptr);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.ValidateNameField
// (Public, BlueprintCallable, BlueprintEvent)
void UHeroListRecruitWidget_C::ValidateNameField()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "ValidateNameField");
UObject::ProcessEvent(Func, nullptr);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.Set Error
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// const class FText& Error_Text (Parm)
void UHeroListRecruitWidget_C::Set_Error(const class FText& Error_Text)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "Set Error");
Params::HeroListRecruitWidget_C_Set_Error Parms{};
Parms.Error_Text = std::move(Error_Text);
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.Clear Error
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UHeroListRecruitWidget_C::Clear_Error()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "Clear Error");
UObject::ProcessEvent(Func, nullptr);
}
// Function HeroListRecruitWidget.HeroListRecruitWidget_C.Refresh Info
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
void UHeroListRecruitWidget_C::Refresh_Info()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroListRecruitWidget_C", "Refresh Info");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)