#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: HeroListRecruitWidget #include "Basic.hpp" #include "HeroListRecruitWidget_classes.hpp" #include "HeroListRecruitWidget_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function HeroListRecruitWidget.HeroListRecruitWidget_C.ExecuteUbergraph_HeroListRecruitWidget // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroListRecruitWidget_C::ExecuteUbergraph_HeroListRecruitWidget(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "ExecuteUbergraph_HeroListRecruitWidget"); Params::HeroListRecruitWidget_C_ExecuteUbergraph_HeroListRecruitWidget Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[TextBox] Name Input_K2Node_ComponentBoundEvent_42_OnEditableTextBoxChangedEvent__DelegateSignature // (HasOutParams, BlueprintEvent) // Parameters: // const class FText& TEXT (ConstParm, Parm, OutParm, ReferenceParm) void UHeroListRecruitWidget_C::BndEvt___TextBox__Name_Input_K2Node_ComponentBoundEvent_42_OnEditableTextBoxChangedEvent__DelegateSignature(const class FText& TEXT) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[TextBox] Name Input_K2Node_ComponentBoundEvent_42_OnEditableTextBoxChangedEvent__DelegateSignature"); Params::HeroListRecruitWidget_C_BndEvt___TextBox__Name_Input_K2Node_ComponentBoundEvent_42_OnEditableTextBoxChangedEvent__DelegateSignature Parms{}; Parms.TEXT = std::move(TEXT); UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[TextBox] Name Input_K2Node_ComponentBoundEvent_100_OnEditableTextBoxCommittedEvent__DelegateSignature // (HasOutParams, BlueprintEvent) // Parameters: // const class FText& TEXT (ConstParm, Parm, OutParm, ReferenceParm) // ETextCommit CommitMethod (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroListRecruitWidget_C::BndEvt___TextBox__Name_Input_K2Node_ComponentBoundEvent_100_OnEditableTextBoxCommittedEvent__DelegateSignature(const class FText& TEXT, ETextCommit CommitMethod) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[TextBox] Name Input_K2Node_ComponentBoundEvent_100_OnEditableTextBoxCommittedEvent__DelegateSignature"); Params::HeroListRecruitWidget_C_BndEvt___TextBox__Name_Input_K2Node_ComponentBoundEvent_100_OnEditableTextBoxCommittedEvent__DelegateSignature Parms{}; Parms.TEXT = std::move(TEXT); Parms.CommitMethod = CommitMethod; UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Button] Expand_K2Node_ComponentBoundEvent_631_FortSelectedStateChanged__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroListRecruitWidget_C::BndEvt___Button__Expand_K2Node_ComponentBoundEvent_631_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Button] Expand_K2Node_ComponentBoundEvent_631_FortSelectedStateChanged__DelegateSignature"); Params::HeroListRecruitWidget_C_BndEvt___Button__Expand_K2Node_ComponentBoundEvent_631_FortSelectedStateChanged__DelegateSignature Parms{}; Parms.Button = Button; Parms.SELECTED = SELECTED; UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Button] Recruit_K2Node_ComponentBoundEvent_1020_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroListRecruitWidget_C::BndEvt___Button__Recruit_K2Node_ComponentBoundEvent_1020_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Button] Recruit_K2Node_ComponentBoundEvent_1020_FortBaseButtonClicked__DelegateSignature"); Params::HeroListRecruitWidget_C_BndEvt___Button__Recruit_K2Node_ComponentBoundEvent_1020_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Radio] Female Option_K2Node_ComponentBoundEvent_784_FortSelectedStateChanged__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroListRecruitWidget_C::BndEvt___Radio__Female_Option_K2Node_ComponentBoundEvent_784_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Radio] Female Option_K2Node_ComponentBoundEvent_784_FortSelectedStateChanged__DelegateSignature"); Params::HeroListRecruitWidget_C_BndEvt___Radio__Female_Option_K2Node_ComponentBoundEvent_784_FortSelectedStateChanged__DelegateSignature Parms{}; Parms.Button = Button; Parms.SELECTED = SELECTED; UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Radio] Male Option_K2Node_ComponentBoundEvent_771_FortSelectedStateChanged__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroListRecruitWidget_C::BndEvt___Radio__Male_Option_K2Node_ComponentBoundEvent_771_FortSelectedStateChanged__DelegateSignature(class UFortBaseButton* Button, bool SELECTED) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Radio] Male Option_K2Node_ComponentBoundEvent_771_FortSelectedStateChanged__DelegateSignature"); Params::HeroListRecruitWidget_C_BndEvt___Radio__Male_Option_K2Node_ComponentBoundEvent_771_FortSelectedStateChanged__DelegateSignature Parms{}; Parms.Button = Button; Parms.SELECTED = SELECTED; UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Button] Random Name_K2Node_ComponentBoundEvent_160_OnButtonClickedEvent__DelegateSignature // (BlueprintEvent) void UHeroListRecruitWidget_C::BndEvt___Button__Random_Name_K2Node_ComponentBoundEvent_160_OnButtonClickedEvent__DelegateSignature() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Button] Random Name_K2Node_ComponentBoundEvent_160_OnButtonClickedEvent__DelegateSignature"); UObject::ProcessEvent(Func, nullptr); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.BndEvt__[Button] Cancel_K2Node_ComponentBoundEvent_150_FortBaseButtonClicked__DelegateSignature // (BlueprintEvent) // Parameters: // class UFortBaseButton* Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroListRecruitWidget_C::BndEvt___Button__Cancel_K2Node_ComponentBoundEvent_150_FortBaseButtonClicked__DelegateSignature(class UFortBaseButton* Button) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "BndEvt__[Button] Cancel_K2Node_ComponentBoundEvent_150_FortBaseButtonClicked__DelegateSignature"); Params::HeroListRecruitWidget_C_BndEvt___Button__Cancel_K2Node_ComponentBoundEvent_150_FortBaseButtonClicked__DelegateSignature Parms{}; Parms.Button = Button; UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UHeroListRecruitWidget_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.Initialize // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // const struct FEmptyHeroSlot& Hero_Slot_0 (Parm) void UHeroListRecruitWidget_C::Initialize(const struct FEmptyHeroSlot& Hero_Slot_0) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "Initialize"); Params::HeroListRecruitWidget_C_Initialize Parms{}; Parms.Hero_Slot_0 = std::move(Hero_Slot_0); UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.Expand // (Public, BlueprintCallable, BlueprintEvent) void UHeroListRecruitWidget_C::Expand() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "Expand"); UObject::ProcessEvent(Func, nullptr); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.Collapse // (Public, BlueprintCallable, BlueprintEvent) void UHeroListRecruitWidget_C::Collapse() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "Collapse"); UObject::ProcessEvent(Func, nullptr); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.Get Random Name // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UHeroListRecruitWidget_C::Get_Random_Name() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "Get Random Name"); UObject::ProcessEvent(Func, nullptr); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.ValidateNameField // (Public, BlueprintCallable, BlueprintEvent) void UHeroListRecruitWidget_C::ValidateNameField() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "ValidateNameField"); UObject::ProcessEvent(Func, nullptr); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.Set Error // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // const class FText& Error_Text (Parm) void UHeroListRecruitWidget_C::Set_Error(const class FText& Error_Text) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "Set Error"); Params::HeroListRecruitWidget_C_Set_Error Parms{}; Parms.Error_Text = std::move(Error_Text); UObject::ProcessEvent(Func, &Parms); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.Clear Error // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UHeroListRecruitWidget_C::Clear_Error() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "Clear Error"); UObject::ProcessEvent(Func, nullptr); } // Function HeroListRecruitWidget.HeroListRecruitWidget_C.Refresh Info // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) void UHeroListRecruitWidget_C::Refresh_Info() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroListRecruitWidget_C", "Refresh Info"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)