Files
Alphanium/CppSDK/SDK/HeroAbility_Widget_functions.cpp

123 lines
3.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: HeroAbility_Widget
#include "Basic.hpp"
#include "HeroAbility_Widget_classes.hpp"
#include "HeroAbility_Widget_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function HeroAbility_Widget.HeroAbility_Widget_C.ExecuteUbergraph_HeroAbility_Widget
// ()
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroAbility_Widget_C::ExecuteUbergraph_HeroAbility_Widget(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroAbility_Widget_C", "ExecuteUbergraph_HeroAbility_Widget");
Params::HeroAbility_Widget_C_ExecuteUbergraph_HeroAbility_Widget Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroAbility_Widget.HeroAbility_Widget_C.Construct
// (BlueprintCosmetic, Event, Public, BlueprintEvent)
void UHeroAbility_Widget_C::Construct()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroAbility_Widget_C", "Construct");
UObject::ProcessEvent(Func, nullptr);
}
// Function HeroAbility_Widget.HeroAbility_Widget_C.Get Ability Kit Tooltip
// (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure)
// Parameters:
// class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor)
class UWidget* UHeroAbility_Widget_C::Get_Ability_Kit_Tooltip()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroAbility_Widget_C", "Get Ability Kit Tooltip");
Params::HeroAbility_Widget_C_Get_Ability_Kit_Tooltip Parms{};
UObject::ProcessEvent(Func, &Parms);
return Parms.ReturnValue;
}
// Function HeroAbility_Widget.HeroAbility_Widget_C.Update
// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortAbilityKit* Ability_Kit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// int32 Cost_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool Is_Active_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroAbility_Widget_C::Update(class UFortAbilityKit* Ability_Kit, int32 Cost_0, bool Is_Active_0)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroAbility_Widget_C", "Update");
Params::HeroAbility_Widget_C_Update Parms{};
Parms.Ability_Kit = Ability_Kit;
Parms.Cost_0 = Cost_0;
Parms.Is_Active_0 = Is_Active_0;
UObject::ProcessEvent(Func, &Parms);
}
// Function HeroAbility_Widget.HeroAbility_Widget_C.On Ability Selected
// (Public, BlueprintCallable, BlueprintEvent)
// Parameters:
// class UFortBaseButton* Ability_Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
// bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void UHeroAbility_Widget_C::On_Ability_Selected(class UFortBaseButton* Ability_Button, bool SELECTED)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("HeroAbility_Widget_C", "On Ability Selected");
Params::HeroAbility_Widget_C_On_Ability_Selected Parms{};
Parms.Ability_Button = Ability_Button;
Parms.SELECTED = SELECTED;
UObject::ProcessEvent(Func, &Parms);
}
}
#pragma pack(pop)