#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: HeroAbility_Widget #include "Basic.hpp" #include "HeroAbility_Widget_classes.hpp" #include "HeroAbility_Widget_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function HeroAbility_Widget.HeroAbility_Widget_C.ExecuteUbergraph_HeroAbility_Widget // () // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroAbility_Widget_C::ExecuteUbergraph_HeroAbility_Widget(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroAbility_Widget_C", "ExecuteUbergraph_HeroAbility_Widget"); Params::HeroAbility_Widget_C_ExecuteUbergraph_HeroAbility_Widget Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function HeroAbility_Widget.HeroAbility_Widget_C.Construct // (BlueprintCosmetic, Event, Public, BlueprintEvent) void UHeroAbility_Widget_C::Construct() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroAbility_Widget_C", "Construct"); UObject::ProcessEvent(Func, nullptr); } // Function HeroAbility_Widget.HeroAbility_Widget_C.Get Ability Kit Tooltip // (Public, HasOutParams, BlueprintCallable, BlueprintEvent, BlueprintPure) // Parameters: // class UWidget* ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor) class UWidget* UHeroAbility_Widget_C::Get_Ability_Kit_Tooltip() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroAbility_Widget_C", "Get Ability Kit Tooltip"); Params::HeroAbility_Widget_C_Get_Ability_Kit_Tooltip Parms{}; UObject::ProcessEvent(Func, &Parms); return Parms.ReturnValue; } // Function HeroAbility_Widget.HeroAbility_Widget_C.Update // (Public, HasDefaults, BlueprintCallable, BlueprintEvent) // Parameters: // class UFortAbilityKit* Ability_Kit (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // int32 Cost_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool Is_Active_0 (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroAbility_Widget_C::Update(class UFortAbilityKit* Ability_Kit, int32 Cost_0, bool Is_Active_0) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroAbility_Widget_C", "Update"); Params::HeroAbility_Widget_C_Update Parms{}; Parms.Ability_Kit = Ability_Kit; Parms.Cost_0 = Cost_0; Parms.Is_Active_0 = Is_Active_0; UObject::ProcessEvent(Func, &Parms); } // Function HeroAbility_Widget.HeroAbility_Widget_C.On Ability Selected // (Public, BlueprintCallable, BlueprintEvent) // Parameters: // class UFortBaseButton* Ability_Button (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) // bool SELECTED (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void UHeroAbility_Widget_C::On_Ability_Selected(class UFortBaseButton* Ability_Button, bool SELECTED) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("HeroAbility_Widget_C", "On Ability Selected"); Params::HeroAbility_Widget_C_On_Ability_Selected Parms{}; Parms.Ability_Button = Ability_Button; Parms.SELECTED = SELECTED; UObject::ProcessEvent(Func, &Parms); } } #pragma pack(pop)