Files
Alphanium/CppSDK/SDK/B_Pickups_functions.cpp

127 lines
2.7 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: B_Pickups
#include "Basic.hpp"
#include "B_Pickups_classes.hpp"
#include "B_Pickups_parameters.hpp"
#pragma pack(push, 0x4)
namespace SDK
{
// Function B_Pickups.B_Pickups_C.ExecuteUbergraph_B_Pickups
// (HasDefaults)
// Parameters:
// int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor)
void AB_Pickups_C::ExecuteUbergraph_B_Pickups(int32 EntryPoint)
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Pickups_C", "ExecuteUbergraph_B_Pickups");
Params::B_Pickups_C_ExecuteUbergraph_B_Pickups Parms{};
Parms.EntryPoint = EntryPoint;
UObject::ProcessEvent(Func, &Parms);
}
// Function B_Pickups.B_Pickups_C.UpdateParameters
// (BlueprintCallable, BlueprintEvent)
void AB_Pickups_C::UpdateParameters()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Pickups_C", "UpdateParameters");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_Pickups.B_Pickups_C.CheckIfInUpdateParametersRange
// (BlueprintCallable, BlueprintEvent)
void AB_Pickups_C::CheckIfInUpdateParametersRange()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Pickups_C", "CheckIfInUpdateParametersRange");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_Pickups.B_Pickups_C.OnAboutToEnterBackpack
// (Event, Public, BlueprintEvent)
void AB_Pickups_C::OnAboutToEnterBackpack()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Pickups_C", "OnAboutToEnterBackpack");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_Pickups.B_Pickups_C.OnPickedUp
// (Event, Public, BlueprintEvent)
void AB_Pickups_C::OnPickedUp()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Pickups_C", "OnPickedUp");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_Pickups.B_Pickups_C.ReceiveBeginPlay
// (Event, Public, BlueprintEvent)
void AB_Pickups_C::ReceiveBeginPlay()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Pickups_C", "ReceiveBeginPlay");
UObject::ProcessEvent(Func, nullptr);
}
// Function B_Pickups.B_Pickups_C.UserConstructionScript
// (Event, Public, BlueprintCallable, BlueprintEvent)
void AB_Pickups_C::UserConstructionScript()
{
static class UFunction* Func = nullptr;
if (Func == nullptr)
Func = Class->GetFunction("B_Pickups_C", "UserConstructionScript");
UObject::ProcessEvent(Func, nullptr);
}
}
#pragma pack(pop)