#pragma once /* * SDK generated by Dumper-7 * * https://github.com/Encryqed/Dumper-7 */ // Package: B_Pickups #include "Basic.hpp" #include "B_Pickups_classes.hpp" #include "B_Pickups_parameters.hpp" #pragma pack(push, 0x4) namespace SDK { // Function B_Pickups.B_Pickups_C.ExecuteUbergraph_B_Pickups // (HasDefaults) // Parameters: // int32 EntryPoint (Parm, ZeroConstructor, IsPlainOldData, NoDestructor) void AB_Pickups_C::ExecuteUbergraph_B_Pickups(int32 EntryPoint) { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Pickups_C", "ExecuteUbergraph_B_Pickups"); Params::B_Pickups_C_ExecuteUbergraph_B_Pickups Parms{}; Parms.EntryPoint = EntryPoint; UObject::ProcessEvent(Func, &Parms); } // Function B_Pickups.B_Pickups_C.UpdateParameters // (BlueprintCallable, BlueprintEvent) void AB_Pickups_C::UpdateParameters() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Pickups_C", "UpdateParameters"); UObject::ProcessEvent(Func, nullptr); } // Function B_Pickups.B_Pickups_C.CheckIfInUpdateParametersRange // (BlueprintCallable, BlueprintEvent) void AB_Pickups_C::CheckIfInUpdateParametersRange() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Pickups_C", "CheckIfInUpdateParametersRange"); UObject::ProcessEvent(Func, nullptr); } // Function B_Pickups.B_Pickups_C.OnAboutToEnterBackpack // (Event, Public, BlueprintEvent) void AB_Pickups_C::OnAboutToEnterBackpack() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Pickups_C", "OnAboutToEnterBackpack"); UObject::ProcessEvent(Func, nullptr); } // Function B_Pickups.B_Pickups_C.OnPickedUp // (Event, Public, BlueprintEvent) void AB_Pickups_C::OnPickedUp() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Pickups_C", "OnPickedUp"); UObject::ProcessEvent(Func, nullptr); } // Function B_Pickups.B_Pickups_C.ReceiveBeginPlay // (Event, Public, BlueprintEvent) void AB_Pickups_C::ReceiveBeginPlay() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Pickups_C", "ReceiveBeginPlay"); UObject::ProcessEvent(Func, nullptr); } // Function B_Pickups.B_Pickups_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void AB_Pickups_C::UserConstructionScript() { static class UFunction* Func = nullptr; if (Func == nullptr) Func = Class->GetFunction("B_Pickups_C", "UserConstructionScript"); UObject::ProcessEvent(Func, nullptr); } } #pragma pack(pop)